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Supernatural

by SpaceAce Posted 6th Dec 2022 at 5:27 PM
 
9 Comments / Replies (Who?) - 3 Feedback Posts, 5 Thanks Posts
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Lab Assistant
#2 Old 6th Dec 2022 at 8:19 PM
Test Subject
THANKS POST
#3 Old 6th Dec 2022 at 8:54 PM
Thank you so much for this mod!!
Test Subject
Original Poster
#4 Old 7th Dec 2022 at 5:53 AM
Quote: Originally posted by AlexWolf
Your mod is broken, just look: https://docs.google.com/spreadsheet...fvid=2077145029


Thank you for posting this, I'll look into it! :D
Lab Assistant
THANKS POST
#5 Old 7th Dec 2022 at 6:01 AM
Awesome! I miss zombies so much genies and fairies too
Field Researcher
THANKS POST
#6 Old 8th Dec 2022 at 12:40 AM
Thank you for this. I can also confirm it's not working right, especially the zombies' attack?
Test Subject
THANKS POST
#7 Old 8th Dec 2022 at 1:28 AM
Here is the translation into Spanish made by me: https://www.mediafire.com/file/36kz...ES.package/file
Test Subject
#8 Old 19th Feb 2023 at 12:10 AM
Can I pick which species I want to keep? Or must I have all the files?
Test Subject
#9 Old 23rd Mar 2023 at 9:13 AM
Are there any plans to further develop this awesome mod?
In The Sims 2, evil witches could rise a zombie from a tombstone/urn with a special spell. It would be nice to add such spell to the spellcasters, too.
Also, why limit zombies only to those who died of old age??
Test Subject
THANKS POST
#10 Old 30th Nov 2023 at 2:00 AM
I'm very confused, as the traits don't seem to do anything. I made a test sim with the genie trait, and he had no special interactions at all...