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	<title>ah_clem's Journal</title>
	<link>https://modthesims.info/journal.php?do=showjournal&amp;j=751</link>
	<description>Things to do with an art degree</description>
	<syn:updatePeriod>hourly</syn:updatePeriod>
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	<syn:updateBase>1970-01-01T00:00+00:00</syn:updateBase>
	<dc:language>en</dc:language>
	<dc:creator>vB Journal 1.5</dc:creator>
	<dc:date>2026-04-04T17:43:21+02:00</dc:date>
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		<title>What the Christmas Faery Brought</title>
		<link>https://modthesims.info/journal.php?do=showentry&amp;e=3290</link>
		<content:encoded><![CDATA[More games of course, and with them came dark portents of the dread SecureRom. Nevertheless, after backing up my Sims 2 directory I stormed ahead installing Open For Business, Freetime and the infamous Mansion &amp; Garden Stuff. The only glitch was many CC items disappeared, but all was well again...]]></content:encoded>
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		<dc:date>2008-12-26T01:56:11+02:00</dc:date>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=3290</comments>
	</item>
	<item>
		<title>Mulling Things Over</title>
		<link>https://modthesims.info/journal.php?do=showentry&amp;e=3251</link>
		<content:encoded><![CDATA[Back to residential designs having temporarily run out of ideas for the Urban Series. Been thinking of making a bowling alley reminiscent of one I remember from the suburb of my youth. It was like many other places- big, long, gawdy architectural obscenity with plenty of lanes, racks of beat up...]]></content:encoded>
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		<dc:date>2008-12-16T06:54:37+02:00</dc:date>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=3251</comments>
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		<title>Sim Ergonomics: Form And Function</title>
		<link>https://modthesims.info/journal.php?do=showentry&amp;e=3228</link>
		<content:encoded><![CDATA[Floating around in the back of my mind is how sim ergonomics applies to sim architecture. When I started designing buildings the space they contained tended to be larger than necessary for their function. I soon learned that the best way to insure a space works is to use its contents as a template....]]></content:encoded>
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		<dc:date>2008-12-10T17:35:45+02:00</dc:date>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=3228</comments>
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	<item>
		<title>Beginning</title>
		<link>https://modthesims.info/journal.php?do=showentry&amp;e=3217</link>
		<content:encoded><![CDATA[So my girlfriend and I had both been laid up with medical probs for a time when she got the idea to buy us a new amusement- The Sims 2. We played the original game ages ago and both went mad making stuff for it, but this time we've gone madder still. Revisiting clothing creation, sim making and...]]></content:encoded>
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		<dc:date>2008-12-07T22:11:39+02:00</dc:date>
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