Having trouble making Story Rewards available for unoccupied residential lots
A couple of days ago I was able to access all the Story Rewards when editing community lots. However I haven't had the same luck with unoccupied residential lots. I was able to access the Story Rewards for community lots by adding them to a custom collection for Story Rewards. But with residential lots, I've only managed to save three Story Rewards to a custom collection. So I haven't been able to access them with unoccupied residential lots. Is there any way I can unlock the Story Rewards so they can be accessed on unoccupied residential lots? Preferably without using the changeLotZoning cheat. I would rather only use that as a last resort.
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The changeLotZoning cheat doesn't work in Castaway Stories. An alternative is to load the neighborhood and change the zone type from there.
I'm not sure I understand you correctly; is it that on community lots, all Story Rewards objects are unlocked so you managed to place them, but they appear locked for residential lots? I remember that the Story Rewards objects' lock status is stored in the NeighborhoodManager.package file (located in the Neighborhoods folder inside Documents). The only solution that comes to my mind other than changing lot zoning is that you try to reach out to someone who has completed the story and can provide their own NeighborhoodManager file. You'd then put that file in and the Story Rewards would all be unlocked. On the other hand, you could try making a mod to make certain objects available on both types of lots (res and com). Though, I'm not experienced in that area, and even if you follow guides online, you may encounter something different when trying to accomplish the same for TSCS (the first thing that pops on my mind is that the rewards objects may be sorted into a completely separate category, as they're somewhere else other than Barter mode). |
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Quote: Originally posted by topp
This is for Life Stories, not Castaway Stories. Also I don't know where to access the Story Rewards in SimPE. I mean I know what package file they are in. But I don't know where to find the data from there.
Quote: Originally posted by topp
I haven't managed to unlock the Story Rewards, both for Community Lots and unoccupied Residential Lots. I have managed to make them purchasable for playable Sims though. By adding all the Story Rewards in the inventory of at least one Sim per household.
Quote: Originally posted by topp
I've already completed the stories. And I was able to access the Story Rewards when editing Community Lots by adding them to a custom collection. However the option to add all but three of the Story Rewards to a custom collection just wouldn't appear, no matter what I did or how many times I tried to use the eyedropper tool. So I couldn't save them to the collection so they would be available for placement in unoccupied Residential Lots. |
Quote: Originally posted by C.Syde65
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As of last night, I have created a mod that unlocks all the Story Rewards for both Residential and Community Lots. Except for the Floor Disguise rug, as I haven't been able to locate it in the game files.
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Quote: Originally posted by C.Syde65
Hey that is so cool! Can I download it from somewhere? |
Quote: Originally posted by C.Syde65
Can you share it please? Or tell us how to make that mod using SimPE? |
Question
Quote: Originally posted by C.Syde65
Also in what package file they are? |
@C.Syde65 Perhaps you could help?
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Alright, I'll try and upload it as a mod today or within the next couple of days since there's clearly a popular demand for it. However, the Floor Disguise rug won't be included, as I haven't been able to locate it in the game files.
I'll see if I can remember where they are located in the game files. |
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I've been having trouble getting it approved. Since it isn't Sims 2, Sims 3, or Sims 4 content. I've posted it here in the mean time while I figure out a way to prevent it from falling into obscurity which is definitely going to happen unless I can get the mod approved.
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You could also upload it to SimFileShare and post a link here. Just another way to prevent the mod from falling into obscurity.
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Quote: Originally posted by topp
True. Though I'm also thinking of posting a thread that resembles an upload. |
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