MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Autonomous 'Scuffle' and 'Nibble' Interactions - Risky Vampirism & Lycanthropy!

by Nyami Posted 1st Sep 2023 at 2:58 AM - Updated 18th Feb 2024 at 8:36 PM by Nyami
 
7 Comments / Replies (Who?) - 2 Feedback Posts, 4 Thanks Posts
Thanks are currently OFF: Show Thanks Posts for this thread
Instructor
THANKS POST
#2 Old 1st Sep 2023 at 8:38 AM
Very cool! I'm definitely going to try this out.

Are there any conflicts that you know of? I have a number of vampire-based mods and will be running through HCDU, but wanted to see if you knew of any immediate ones. Thanks!
Field Researcher
THANKS POST
#3 Old 1st Sep 2023 at 11:44 AM
Awesome! Been wanting a mod like this for a long time - thank you!
Lab Assistant
THANKS POST
#4 Old 1st Sep 2023 at 5:24 PM
I love the idea of doing a "supernatural apocalypse" hood playthrough, where many Sims become converted to the undead hoards and maybe only a few select families have what it takes to fight off the occult. Autonomous risky vampirism/werewolfism will make that so much easier/more chaotic! Do you have any similar mods for zombies?
Test Subject
THANKS POST
#5 Old 29th Sep 2023 at 3:55 AM
hi! thank you for this mod. is there any way to tune the percentage of chance?
Inventor
Original Poster
#6 Old 9th Nov 2023 at 6:08 PM
Quote: Originally posted by ytgia
hi! thank you for this mod. is there any way to tune the percentage of chance?


I'm not sure how to make tuning available yet, unfortunately. If I can ever learn how, I will make that an option!

Quote: Originally posted by Stella Terrano
I love the idea of doing a "supernatural apocalypse" hood playthrough, where many Sims become converted to the undead hoards and maybe only a few select families have what it takes to fight off the occult. Autonomous risky vampirism/werewolfism will make that so much easier/more chaotic! Do you have any similar mods for zombies?


Not at the time, and I don't expect to make one because I don't really do much with zombies in my game. But maybe one day! We'll see!

Quote: Originally posted by daman19942
Are there any conflicts that you know of? I have a number of vampire-based mods and will be running through HCDU, but wanted to see if you knew of any immediate ones. Thanks!


Nothing in particular springs to mind! I would go with what HDCU tells you!
Inventor
Original Poster
#7 Old 14th Nov 2023 at 12:33 AM
I hate to double post, but I attempted to fix something that was throwing a lot of LEs. Now werewolves cannot successfully scuffle other werewolves. If they try, they'll just stare at the other werewolf for a bit before shifting back to human form.
Test Subject
#8 Old 17th Nov 2023 at 3:05 AM
Hi! I downloaded the mod, but when my (elder) werewolf Sim's Fun motive was low enough for the "Scuffle" interaction to show up, she did not do so autonomously, and when directed to scuffle with two different members of her family (a teen and an elder) the interaction dropped out of her and their queues, and she did not do it.

I play Super Collection on a Mac, which sometimes causes problems, but since werewolves came with Pets, I figured the odds of their programming changing appreciably with FT or AL was low and tried the mod anyway. It doesn't crash anything, at least. It just doesn't seem to work.

I would really love it if this could be fixed! Even if it can't, thank you for a very cool mod.