Edited CAS Mesh looking "patchy" where edits were made/vertices were deleted and readded
Hi all, been a while since I've used these forums. Hopefully I can get some help as I've just started learning to make TS4 CC.
I edited the mesh and textures of one of the Realm of Magic outfits to remove some cut-outs on the back of a coat. This required deleting and re-adding vertices/faces to make things nice and smooth/prevent UVs form being all warped. However, in CAS there's this very odd patch on the back when editing the Sim's body. It aligns pretty much perfectly where I cut and added faces. What can I do to fix this? I don't think it'll show up in-game (haven't tried) but it still bothers me.
As a side issue, the same area also looks lumpy on male Sims but smooth on female Sims. It is originally tagged "feminine" so that may be a factor, but I find it weird how bumpy it gets, in pretty much only that area as well.
Thanks in advance for any help/advice.