I've made an object that does this!
http://www.simfileshare.net/download/5205343/
The readme says this and more, but I wanted to detail it here:
I made the base for it using The Sims Art Studio. It retains the "view" interaction that came with it from there. It should work on the base game and above, but the submenus may be unwieldy on earlier versions of the game, i.e. the base game. (Specifically, every submenu option might show up in the schedules submenu, which makes the submenu big enough to require tabbing to see all options.) (Its catalog description has a joke about
JG Wenthworth that might not make sense to people outside the US but I thought it was funny so I kept it.)
The object contains an option to view the current info about when you will next be paid and how much you will get paid. It also contains a "schedules" and "amounts" submenu.
Schedules contains the following schedules:
- Every day
- Every other day (i.e. one day on, one day off)
- Every five days
- Every seven days
- The first of every month
- The 15th and 30th of every month
- The 7th, 14th, 21st, and 28th of every month (this is different from every 7 days slightly, in that there are 9 days between the 28th and the 7th)
Countdowns on every X days options update at 3 p.m. every day (the same time you will get paid, if payment is due to you that day). The day of the month updates as soon as it changes in the game's globals/simulation (so, midnight), though you do not get paid until 3 p.m. The time was chosen because it is the same hour of the day you get bills if bills are due that day.
Amounts contains the following amounts:
- $50
- $250
- $1000 (equivalent to 1 rosebud/klapaucius use)
- $527 (the mathematical average of every single daily wage in the game, rounded to the nearest dollar)
- $3687 (the mathematical average of every single daily wage in the game (multiplied to reach a week), rounded to the nearest dollar)
- $15801 (the mathematical average of every single daily wage in the game (multiplied to reach a month), rounded to the nearest dollar)
- $171 (the mathematical average of every starting position's daily wage in the game, rounded to the nearest dollar)
The object contains an option that lets you get paid whatever your current payment amount is set to whenever you want. When you use this option (or when the payment happens automatically on the schedule), the game will play the little happy sting you hear when you do something good money-wise in game.
This object by default (if you place it on the lot and then don't touch it at all) pays you $3687 every 7th, 14th, 21st, and 28th of the month. It contains no checks for hiding pie menu options (because I ran into a problem while testing and didn't want to spend the time to figure it out), so it lets you pick from every schedule/amount option whenever you use the object, even if it's the option you currently have selected.