Zerbu's Mod Constructor -- Create interaction to declare another sim?
Hi! I want to start out that I am
incredibly new to creating mods, but for storytelling purposes, I desperately wanted a yandere trait and couldn't find one that worked, so I found Zerbu's constructor and decided to do it myself. But, I'm having some difficulty, which, admittedly, may be me overcomplicating it, but I wanted to ask for help if anyone knows an easier way to handle it. Here's my issue:
A yandere needs a senpai, or a "chosen" sim. I thought I could do this with the yandere's highest romance, but I want to create debuffs if the Senpai sim is more romantic or friendly with another sim. I'm afraid this may be difficult or impossible if the only thing determining the status of the Senpai sim as "senpai" is the romance between Yandere/senpai.
I thought maybe since there are "Become best friends" and "declare enemy/archenemy" interactions, I could create an interaction that allows the Y to "declare senpai," thus making that actor the played Y's chosen focus, so, for example, when S is in the room, the Y will get a happy buff, or when S is with another romantic partner, Y will get an angry buff.
I can't seem to find a way to do this, which may just be me not understanding the modding jargon yet,
is there a way to do this in Zerbu?
Is there a different or easier way to do this? A work around?
Any suggestions or advice helps me learn! Thanks!