#1
13th Jul 2020 at 10:09 PM
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Object Creation Reference Guide project - seeking expert partner(s)!
Hi there! I'm a professional technical writer whose focus is on writing educational instruction guides / reference / training materials (for the oil and gas industry specifically, but the skills are transferable :P). I have planned, written, edited and designed materials ranging from single-page quick reference guides to 300+ page textbooks on natural gas compression equipment, industrial engines, and all of the associated systems.
For years I have struggled with trying to learn how to make custom objects for The Sims 3. I know that there are thousands of tutorials and tips and guides floating around on the internet, but as some others on this forum have expressed, many of them have major issues, such as being outdated in regard to the software / processes, or the links & images are broken or no longer available, and, perhaps most importantly, they are not written for an audience who have no serious experience in modeling / 3D object creation or Sims 3 object specifications.
I want to fix that. I want to write and design the ultimate how-to guide and reference book for creating objects for TS3. I want to write it for me, and for the many other players like me who spend hours and hours stumbling across the internet trying to figure out how to make something for their game, only to get frustrated and give up.
One thing I have learned from my professional work is that it is often best for someone with no knowledge of the topic to write a guide like this, as they will instinctively know the questions other novices will have and answer them in a way that is approachable and comprehensible. When subject matter experts write guides, it's challenging for them to even fathom what questions an absolute beginner might have, or they assume preexisting knowledge of terms, concepts, etc. It's akin to a PhD in mathematics trying to explain arithmetic to a first grader.
But, here's where you come in: I'm not an SME in object creation. I've been playing The Sims 3 since it came out (and every previous iteration of the game), but I've only just recently figured out how to retexture existing objects. I'm looking for someone (or several people) who is well-versed in current processes and best-practices for creating objects (specifically objects - not hair or clothes or skins) and all that it involves and who would be willing to work with me by being my subject matter expert. It will only require of you time, patience, and either a lot of talking or typing. I will do all the work of writing, editing, taking screenshots, and designing the layout.
If you are interested, or would like to ask questions, please feel free to contact me here, or by email at
southernstylesims@gmail.com. I'm in the US - central time zone.