Mod to make multiple recipes/items at once
Hello!
I'm pretty new to modding (tbh I'm still getting used to the language and learning what is what) and need a help to see what I'm doing wrong/point me some tutorials or in the right direction.
I already tried doing something, and it didn't work. Worse, the canning option disappeared from the game (lol) so... Starting from the beginning:
What I want to do:
I want to add options in menus to make multiples of an item/recipe. My plan is to do it to a lot of things, Jams (from CL canning) is my starting point, and then move to candles (from EL) etc.
If possible I'd like it to be like the cooking menu, where there's an arrow that collapses a menu with the options (1, 4, 8 servings etc), but I'm guessing that's too fancy/difficult. If the mod works I'm happy.
Now, I realise that the actual cooking creates an item with multiple servings, so that might not be ideal for what I'm trying to do. I'd need... meshes? For packs of jams, candles, fizz etc. So my idea was: I'm going to clone/use the canning code that adds extra jams to the inventory. So, that was my starting point.
In a TLDR what I did:
- exported the loot_Canning_ExtraCans_Normal, cloned & changed the names, instances etc, changed the code/quantities itself
- imported the recipes, cloned changed names, instances, changed the code/quantities itself, changed loot ref to mine
- found the interaction tuning that had the recipes, added the new recipes (something strange happened here)
It didn't work. The menu of canning disappeared from the game. So I'm wondering what I missed/did wrong. Could it be I needed a script? I mean, I am changing the menus and idk but I guess this could need a script? (I hope not. I'm not even sure of what IS a scrypt. But my guess that's the thing that needs python?)
Or it could be because i don't have a simdata file? Or maybe it was the strange thing that happened?
When I tried to add the line in first file, I hit enter, there was no <T> so I typed it, got the local tuning, copied the recipe ref and pasted there. Probably because I typed it it the name in the warehouse went something like beginning T Mark in x line doesn't correspond to the end L line (sorry, free translation from my language). So in next file I played safe, copied the line from og recipe, pasted it the times needed and then pasted my recipe ref over it.
Neither of them worked, hence why I'm thinking this might not have been (possibly ONLY) it.
So. Halp? Anyone has any idea what might be the problem?