1 people viewing
Replies: 10490 (Who?), Viewed: 475043 times.
Page 420 of 420
Mad Poster
Original Poster
#10476 Old 1st Dec 2020 at 2:29 PM
An underrated feature of WA is that it introduced several shops. Mostly commonly used are food, book, and general. A MUST HAVE for a player looking to expand their semi-open world.

WA honestly has so much content in it. The sheer scale of it is maddening. Travel? 3 entire towns WITH tons of tombs? Several skills? A new occult type? Open shops? New gameplay objects? New collectibles? A diverse build/buy catalog?

WA wasn’t even their best pack. WA is an example of how to have an expansion pack that has a niche theme that also doesn’t provide niche content to increase its value.

You know you wanted that motor scooter espresso machine...

->> Check Out Checkout: Journey To Employee Of The Month! <<-

~ Just a click a day is nothing short of helpful! ~
Mad Poster
#10477 Old 1st Dec 2020 at 2:47 PM
I would argue BV has much more content than either of those, though obviously not combined. Proper Hotels, Lots of NPCs, three hidden lots (gotta work for them by digging), three cultures that look satisfying, new additions (new cas assets that are jewelry, new type of lot (beaches), camera skill/mechanic, ninja teleportation), massage table which you can incorperate in Businesses, new dances & greetings you can learn, go on tours with a guide and so much more.



In contrast to Snowy Escape, comparing that pack to the chunk that Takemizu Village alone offers, all I can remember that's distinct is skiing and talking to spirits. The other feature stuff shown in trailers already exists in BV or other packs of TS2.

P.S. Sorry for my bad english.
Mad Poster
#10478 Old 1st Dec 2020 at 3:52 PM
Quote:
Originally Posted by LittleCheshire
I also loved to see sims from different cultural areas come into my town in the Sims 3 as visitors. I dunno, it just felt nice to go to the lake in Appaloosa Plains to fish and have a french visitor come up to my sim and immediately get into a fight because whoa those traits are not clashing well now are they?

(I had no part in them becoming enemies, by the way. Sims 3 sim autonomy is serious and I like it.)

Agreed, even though TS3 limits you to a single homeworld at a time, the presence of the tourists does make it feel like your sim is part of a bigger world- which is why I still hesitate to turn them off completely.

Contrast to TS4, where there really is no continuity in the world. You'll get Geoff Landgraab manning the food stalls on one lot, and then be a waiter on another, and you'll get sims from different neighbourhoods that technically should be halfway across the world jogging through your neighbourhood on a regular basis. Even worse, you'll get tons of randomly-generated NPC sims over and over again, despite having neighbourhoods full of sims you've created. Combined with the instant travelling, it feels very much like your sim is on a stage set, and all the NPCs are just extras that don't have any actual lives other than to play off your active sims.
Mad Poster
Original Poster
#10479 Old 1st Dec 2020 at 7:36 PM Last edited by matrix54 : 2nd Dec 2020 at 7:53 PM.
Quote:
Originally Posted by SneakyWingPhoenix
I would argue BV has much more content than either of those, though obviously not combined. Proper Hotels, Lots of NPCs, three hidden lots (gotta work for them by digging), three cultures that look satisfying, new additions (new cas assets that are jewelry, new type of lot (beaches), camera skill/mechanic, ninja teleportation), massage table which you can incorperate in Businesses, new dances & greetings you can learn, go on tours with a guide and so much more.



In contrast to Snowy Escape, comparing that pack to the chunk that Takemizu Village alone offers, all I can remember that's distinct is skiing and talking to spirits. The other feature stuff shown in trailers already exists in BV or other packs of TS2.


One of my favorite aspects of Bon Voyage is that you can use massage tables as a business. Most of TS2's EPs have elements that can be used to actually run a business to provide services to Sims. Sims show up, and you sell them a massage.

In TS4, anything outside of a crafted item can't be used outside of a business. Like, if I put an espresso bar or juice bar down, Sims have a very low chance of going to it and buying drinks like they would at the retail fridge. Then, when they do, you don't make any money from it. You basically tend the register for fun. Then, upon hiring a barista, their sales don't make you any money. The AI blatently ignoring certain objects on lots is also another issue I despise.

I've attached a list of all objects that should operate as part of the "retail" system, but doesn't. A percentage of each use is considered a sale based on overall markup.


->> Check Out Checkout: Journey To Employee Of The Month! <<-

~ Just a click a day is nothing short of helpful! ~
Mad Poster
#10480 Old Yesterday at 6:29 PM Last edited by lil bag2 : Yesterday at 6:53 PM.
So did they ever fix that patch that was supposed to fix the snowy escape patch? Because I've been experiencing crashes with my legacy household but I'm too scared to update my game lol

The Receptacle still lives!
Mad Poster
#10481 Old Yesterday at 8:28 PM Last edited by jje1000 : Today at 2:29 AM.
Quote:
Originally Posted by lil bag2
So did they ever fix that patch that was supposed to fix the snowy escape patch? Because I've been experiencing crashes with my legacy household but I'm too scared to update my game lol


That’s a good question. For most games, widespread crashes should be technically dealt with right away via hot patches, not given a week or two to percolate.

With SimguruDuke leaving, I do wonder if there are troubles behind the scenes...
Instructor
#10482 Old Yesterday at 10:43 PM
^ I had to do a double take because you said Drake and I was like, didn't she already? Just checked, it's Duke that's leaving. I was pretty sure that's who you meant anyway. Still, doesn't bode well for TS4.

You have been chosen. They will come soon.
Instructor
#10483 Old Yesterday at 10:45 PM
Ha! Take a look at this.

https://simsvip.com/2020/12/03/simg...ith-the-sims-4/

You have been chosen. They will come soon.
Instructor
#10484 Old Yesterday at 11:06 PM
Quote:
Originally Posted by Jathom95


One wonders if SimGuruGraham has got an upgrade. SimGuruLyndsay has two jobs now as someone remarked on Twitter and has had for some time...
@SimGuruLyndsay
Hello! I'm the Executive Producer / GM of The Sims. All Sims all the time! Sul Sul.
Mad Poster
#10485 Old Today at 12:01 AM
Duh, duh, duh... another one bites the dust.

Adios, Michael Duke.  It's been real; not so much.  I've been having more fun watching paint dry, literally.  Baseboards, ceilings and trim, oh my!

Simgurugraham on the future of the sims 4
EA's strategy, when filling a long-time request for more depth, is to occasionally subvert expectations. - Graham Nardone
Footage Not Representitive of Actual GamePlay
Mad Poster
Original Poster
#10486 Old Today at 1:28 AM
Lindsey has been around the block for a while and was actually a producer for Apartment Life, so hopefully that magic will carry over

->> Check Out Checkout: Journey To Employee Of The Month! <<-

~ Just a click a day is nothing short of helpful! ~
Mad Poster
#10487 Old Today at 2:32 AM
Lel from thr looks of Graham's repobse, the impression I get TS4 may well be stretched last (unless it manages to break soonee due to lack of performance optimization care) till 2030. That's lovely.

P.S. Sorry for my bad english.
Scholar
#10488 Old Today at 2:43 AM
If that's true then Paralives has plenty time to develop and possibly release with no competition. And plenty time even for the biggest TS4 fan to get sick of being wrung dry of their money for a subpar product.
Mad Poster
Original Poster
#10489 Old Today at 3:58 AM
Quote:
Originally Posted by SneakyWingPhoenix
Lel from thr looks of Graham's repobse, the impression I get TS4 may well be stretched last (unless it manages to break soonee due to lack of performance optimization care) till 2030. That's lovely.


I don't want this to be around that long unless they go back and clean their mess up.

->> Check Out Checkout: Journey To Employee Of The Month! <<-

~ Just a click a day is nothing short of helpful! ~
Scholar
#10490 Old Today at 5:26 AM
in 2018, they announced the extended it's time, till 2021, I was fine with that,the game had the most empty start off all, and besides things like toddlers were still quite new back then.

But now I cannot see it finishing next year, it's still too much of a cash grab and EA have learnt, it doesn't matter what we throw at them, recycled content, half-finished content, into a bugged-ridden pack where any sort gameplay is barely existent.
Mad Poster
Original Poster
#10491 Old Today at 5:44 AM
The fact that TS2 managed to sell more with fewer packs in a shorter time frame, while also having much more content...

->> Check Out Checkout: Journey To Employee Of The Month! <<-

~ Just a click a day is nothing short of helpful! ~
Page 420 of 420
Back to top