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#1 Old 16th Jul 2022 at 8:45 PM Last edited by loyn : 16th Jul 2022 at 9:54 PM.
Default simply question about perf with asset in caw
hi,

i just want to know how the light impact perf with custom world, i want to enlight all the city street and something about half density in other road. ( mean street lamp).
want to know if it's have a low/medium or high impact on perf of the futur world in game.
read here some post about different thing about perf but don't see particulary point with light.

thx if you could give me an answer about this.

nb: don't play sims3 a long time ago, but caw is realy a great game, love play it each summer, hope this one i could end something rigtht ;p.

edit: ad picture, have zoning area, red something like 1 street lamp each 7 block, orange 1 each 15, yellow 1each 20, blue under construct, less than 1 each 30 or just near point of interset. (so double light cause each side for red and orange zone, 1side for other)

edit 2:

hum then i post here 2 other ask i have,
1- about boat , if i put an lot "free access" with boat in the south island in picture and some other in main island, does the npc use taxi boat "normaly" or it's "tricky" ( about lag source issue) ? (hope you're anderstand what i write, english not my first language )

2- i've a lot with a metro gate from bidgeport, if i put another gate on an island , playble caractere can use it, but not nps rigth ? or all can use it ? or metro don't go "underwater" ? (funny like simply question could easly become very complicated or stupid with game's code ... )

thx in advance.
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