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Replies: 737 (Who?), Viewed: 89187 times.
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Mad Poster
#726 Old 21st Nov 2022 at 4:25 AM
Quote:
Originally Posted by simsample
it's just that we retired to Fiji and are drinking fresh mango juice whilst goldfish nibble our toes

Forgive me for being a stupid American, as usual, but isn't this the theme song from Red Dwarf?
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4617ยท2^990511+1
retired moderator
#727 Old 21st Nov 2022 at 1:21 PM Last edited by simsample : 30th Nov 2022 at 12:19 PM.
Scholar
#728 Old 21st Nov 2022 at 2:02 PM
I don't know if this would ever be possible with TS3, but it was just a thought I had the other day whilst I was playing with my Peter Pan sim.

But I wish there were a way we could change gender pronouns for specific sims. Y'see my Peter, in the best English pantomime tradition, is actually a teenaged girl (a principal 'boy' in fact) and it would be rather a nice touch if the game could refer to her as 'him' and she as 'he' etc.

It was just a little whim of mine, and as I say probably not possible, but you never know, there are some clever modders out there.

Simblr: Elyndaworld *** Wordpress: Tales of Nantrelor
Mad Poster
#729 Old 27th Nov 2022 at 9:49 PM
A fix for the makeup glitch - I want to be able to use the Ambitions and other types of makeup without it changing to some random wacky style.
Test Subject
#730 Old 30th Nov 2022 at 5:14 AM
Something that stops the bloody cars from getting lost and then the sims driving those cheap ugly Jalopy things grrrr!!!
Mad Poster
#731 Old 2nd Dec 2022 at 5:18 AM
collection helper mod that shows the type of collectable like when your sim has one of those collectable opportunities. Like for rocks and gems, it would show the specific gem or metal instead of just a diamond, and for bugs, it would show the beetles and butterflies, and for minor pets, it would show the various types of birds, rodents, and lizards instead of just a generic icon.
Test Subject
#732 Old 2nd Dec 2022 at 6:09 AM
Quote:
Originally Posted by Sims3isbetterthanpoor4
Something that stops the bloody cars from getting lost and then the sims driving those cheap ugly Jalopy things grrrr!!!


https://www.nraas.net/community/Traffic

NRaaS Traffic mod has options to do that.

https://www.nraas.net/Traffic-Interactions
Mad Poster
#733 Old 2nd Dec 2022 at 8:00 PM
Breeding nestboxes for minor pets - including birds, rodents, and reptiles. Take two of the same species and put them into a nesting box and make sure you feed them and keep the brooding box clean, and in a few hours you get babies.
Scholar
#734 Old 2nd Dec 2022 at 9:25 PM
Mod that allows to take toddlers-teens for few days to live with parent in another household - aka weekend mommy/daddy mod. I have sim which have little one with woman he doesn't live and it would be hella cute, if he could parent kid from time to time without transfering it into his active household permanent.
Also inactive daycare mod.
Instructor
#735 Old 3rd Dec 2022 at 5:08 PM
I remember temporarily moving the grandkids to their grandparents house while their parents went on a late honeymoon and then back once their parents returned. It was pretty fun but yeah it would be nice to have a mod that allowed toddlers through teens to stay at a relative's house through a LIVE in-game feature than using split household. It would be versatile too if like NRass Traveler you could pause the stay so you could have your own custom length of time of how long they stay. For example, maybe the kids are mostly with their mother for the year but during the summer they are with their father who lives elsewhere in the neighborhood.

I actually have this kind of playstyle in mind for some of my Sims. They have 3 toddlers they will co-parent in different households. But since no such mod exists, I'll just have to switch back and forth between the two parents. While toddlers I might do a switch every one or two seasons since my length of seasons are:

Spring ------93 days
Summer ----94 days
Autumn ----89 days
Winter ------89 days
Year---------365 days

Regardless, whichever parent doesn't have the kids I will still make sure that they visit and interact with them.

Because I'm Fragile...but I'm not "that" fragile.
Mad Poster
#736 Old 11th Dec 2022 at 9:29 PM
A mod that replaces the Grim Reaper theme with an instrumental of "Don't Fear The Reaper" - and the name of the mod would be "Grim Reaper: Now With More Cowbell!"
Top Secret Researcher
#737 Old 21st Dec 2022 at 8:12 AM
Quote:
Originally Posted by JDacapo
A mod that replaces the Grim Reaper theme with an instrumental of "Don't Fear The Reaper" - and the name of the mod would be "Grim Reaper: Now With More Cowbell!"
This is an excellent idea, so I started mocking up an implementation without perhaps as much design & planning as I ought to... anyway, long story short, now the door is open and the wind appeared.

I'll let you know if I get anywhere. There's this one window that keeps flying open while I'm trying to code & test.
Mad Poster
#738 Old 2nd Jan 2023 at 8:36 AM
Quote:
Originally Posted by r_deNoube
This is an excellent idea, so I started mocking up an implementation without perhaps as much design & planning as I ought to... anyway, long story short, now the door is open and the wind appeared.

I'll let you know if I get anywhere. There's this one window that keeps flying open while I'm trying to code & test.


Just take my hand...
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