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World Editor More Stuff & new SN stuff

by Shimrod101 Posted 22nd Jan 2012 at 2:32 PM - Updated 16th Oct 2012 at 1:58 PM by Shimrod101 : New file with SN items
 
79 Comments / Replies (Who?) - 37 Feedback Posts, 41 Thanks Posts
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Mad Poster
Original Poster
#51 Old 5th Oct 2012 at 8:05 AM
The files here are fine as they are, so don't need any "updating". But if you're wondering about a new file with items from Supernatural, I'm planning on doing that, yes. I simply haven't gotten to it yet, with so much other stuff to do. It won't be long now though.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
THANKS POST
#52 Old 7th Oct 2012 at 4:46 PM
Thank you Shimrod101. I downloaded the All-In-One version (I have all EPs up to Showtime) and your mod works well. I appreciate your help with filling one of many gaps in the gameplay.
Mad Poster
Original Poster
#53 Old 16th Oct 2012 at 2:01 PM
A new file with Supernatural stuff is available now.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#54 Old 1st Nov 2012 at 9:32 AM
These mods are all fine with the 1.42 patch.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Lab Assistant
#55 Old 3rd Dec 2012 at 6:39 AM
Thanks! Some items seem to be missing for me, they have a dark blue circle around the plumbbob in the icon. Also, I was hoping you could put the railroad tracks from Ambitions in.
Mad Poster
Original Poster
#56 Old 4th Dec 2012 at 4:44 PM
Are these missing items from one of the EP's? So you have my mod file installed but don't have the EP for those items?

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#57 Old 10th Jan 2013 at 3:15 PM
This mod is fine with the 1.47 patch.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#58 Old 23rd Jan 2013 at 1:25 PM
This mod is fine with the 1.48 patch.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
THANKS POST
#59 Old 23rd Feb 2013 at 2:06 PM
will you put them as sims3 format not package file please ?
Mad Poster
Original Poster
#60 Old 23rd Feb 2013 at 4:25 PM
Lol, it isn't possible to have mods like this one as a Sims3pack; at least I have never heard of this being possible.

These mods are fine with the new 1.50 patch.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#61 Old 20th Jun 2013 at 7:11 PM
These mods are fine with the 1.55 patch.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Lab Assistant
#62 Old 9th Jul 2013 at 7:39 PM
Nice, Shimrod. It gona be intersting to put a lighthouse on IslaParadiso
Mad Poster
Original Poster
#63 Old 5th Sep 2013 at 12:42 PM
These mods are fine with the 1.57 patch.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
THANKS POST
#64 Old 28th Sep 2013 at 2:30 AM
nice thank you.
Mad Poster
Original Poster
#65 Old 23rd Oct 2013 at 10:04 PM
These mods are fine with the 1.63 patch.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
THANKS POST
#66 Old 29th Oct 2013 at 8:43 PM
Hello, Shimrod. Now that ITF is released, I was wondering if there is any chance you can add the world deco items from Oasis Landing to this as well?
Test Subject
THANKS POST
#67 Old 10th Jan 2014 at 4:05 AM
LOVE IT! LOVE IT! Thanks this makes it so much easier ;)
Mad Poster
Original Poster
#68 Old 18th Jan 2014 at 3:53 PM
These mods are fine with the 1.66 patch.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#69 Old 26th Jan 2014 at 6:57 AM
Also fine with the 1.67 patch.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Lab Assistant
THANKS POST
#70 Old 25th Mar 2014 at 1:58 PM
I'm wondering, there's this really cool neon-sign in CAW, and i's identified as a "Diner sign", but I have yet to find it in the world editor, buydebug/community objects yet in SIms 3. I am so stumped as to where it might be located! Is it in CAW because its feateured in an EP I don't have? (I have LN, SN, Pets, Seasons and IP + town life) and i cannot find it anywhere except CAW.
Test Subject
THANKS POST
#71 Old 24th Apr 2014 at 10:30 PM
Awesome Thank You so very much.....
Test Subject
#72 Old 15th Jul 2014 at 10:26 AM
Could you please put more mods like them? I want to edit my world but I can't find usefull things
Test Subject
#73 Old 12th Sep 2014 at 5:55 PM
Is there any way that objects such as 'Freedom fence' would be added to world editor? I've been searching everywhere as I need that fence in world editor for my project but I can't find it enabled for CAW or world editor. All my searches just bring me back here! It seems as though your goodies list includes everything but the fence I was hoping for.

Basically, I'm asking if you know of any mods that include this fence in this manner or if you would be releasing more enabled objects for the sims 3 in the future? (I'm aware focus has shifted to the sims 4 as of late but there is still so much that can be done for 3!)
Test Subject
THANKS POST
#74 Old 18th Oct 2014 at 7:47 PM
Thank you so much! I was looking for the burned house (in Supernatural) in Edit a World so I could put it in Dragon Valley but I couldn't find it anywhere!
Test Subject
THANKS POST
#75 Old 26th Oct 2014 at 10:43 AM
Awesome!!! :)
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