Town: Your Choosing.
Character(s): Male or Female or a Family.
Age: Child, Teenager, Young Adult.
Type: Witch/Wizard, Ghost, Fairy, Genie, Werewolf, Vampire, Alien, Robot, PlantSim, Mermaid/Merman, or a Reaper (Reaper YA Only).
Objective 1: Survival and Bartering: For every item you have/buy, you must ‘Barter’ and delete an item of exact or more value; example; buy an Extra Fridge; Delete the Big Expensive Fancy Bathroom Mirror.
Objective 2: Beware Zombies! If you choose an indoor style, add zombies for a better A.S. (After Sims) Feel; put a bookcase in front of any doors. (See Nrass for Zombie Infection.) (Or that Evil Witch Necromancer From Supernatural) You can also download other fatal sim illnesses, at Nrass.com (Tip: If you choose an outdoor style door; Children can never become Zombies!)
More on Doors Later.
Objective 3: Eat to Live and Live to Eat! The Produce Store is on its Last Delivery into the Town; Stock Up Once, and then the store will be Gone! Other members of your Survival Team/Family will Live (Or Die) based on what you come to base camp with; Be(e) Creative!
Objective 4: The Seasons Change: (Seasons)
Battle Winter Storms and Frostbite, Little Food, and Possible Starvation! Make a Snowman - it will Die of Heat. Fall Produces Fewer Crops, Cold Chills, and (Maybe?) a Frozen Garden!
Spring! You Cannot Go Outside! Yay! Why? Carbon Monoxide has swept through your town after a Nuclear Explosion! Should Clear By Next Spring. Summer! Extreme Heat, and Death By Fire By Sun! What Fun! Collect everything!
You and Your Family Base camp cannot interact with any other town residents! (Includes deer and other wild animals and other Sims.) Housing: Buy with: NO FURNISHINGS.
Fridge, (NO MORE ‘BUY FROM FRIDGE’ OPTION IF YOU WANT MORE OF A CHALLENGE: SEE: MODTHESIMS 3 FOR DOWNLOAD)
Bathroom Sink, Toilet,
Bed for Two OR One.
(NO TENTS NO SLEEPING BAGS NO VAMPIRE ALTERS.)
Collect Before Deletion: Produce & Disaster Supplies.
(Extra’s: Small: Choose Only Three)
Gun (1) (SeeModTheSims)
Candle(2) (Extra’s: Medium/Large: Choose Only Three)
Large Hunting Dog
Extra Single Bed
NOTES ON DOORS: ONE ALLOWED: WINDOWS: AS MANY AS COME WITH THE HOUSE: Inside Door: Creates An Extra Cozy Warm Space Alone; For You...Forever! OR: Outside Door: Lets you Outside to Collect in All Four Seasons, or Die Trying! No inside doors; make archways.
Now...AFTER Collecting or Bartering (Buying ABOVE Chosen Items...) [/CENTER]
SET Family Funds to $0!
DELETE PUBLIC AREAS:
PULIC PARKS/FESTIVAL GROUNDS
ALL FISHING & DIVE SPOTS & HOTELS & SPAS!
ALL CLUBS, BARS, CAFES.
THE EVIL CRIMINAL BUILDING
DO NOT DELETE:
PUBLIC & PRIVATE GARDENS
GIVE UP ONE MEDIUM/LARGE OBJECT; AND ONE SMALL FOR:
WILD CARD (1)
ONE EXTRA DAY OF COLLECTING: (2 L/S ITEMS) ONE EXTRA WEEK OF COLLECTING (6 L/S ITEMS and ONE Original Furniture.) ANYTHING ELSE: Barter or Delete; Portal and University Anything (Keep the Freebees).
Everything you Collect you MUST KEEP, NO SELLING ANY COLLECTABLES; OR OBJECTS ;THESE WILL BE YOUR INVENTORY IN THE HOUSE! (Collect in the Ocean Too!) KEEP WHAT THE DOG OR CAT CATCHS AS WELL!
VACATIONS = EXTRA WEEK OF COLLECTING IN: CHINA or EGYPT or FRANCE or Your Chosen Town, Again.
SCHOOLING: Let ALL Teens and Children Go to School:
Public School at Provided Building.
In-Home-Computer-Schooling. (Needs City Hall)
Private School. (Absent Forever Intel Adults.)
Skippy! (Ignore School Forever and Delete School.)
SURVIVE WITH WHAT YOU HAVE CHOSEN:
FOR ALL FOUR SEASONS 8 TIMES IN A ROW.
FOR ALL FOUR SEASONS OF ETERNAL SPRING 8 TIMES IN A ROW! (NO SEASONS) (AGING ALLOWED OR NOT) (DELETE ALL WALLS INSIDE?) (Basement?) (WORLD ADVENTURES)