Introduction: This challange is a prison break challange, you control a prison with 6 inmates and 2 wardens/guards.
Your lot should be a prison with gates, cells, a kitchen, private home for guards, shower room, re creational area and a yard.
In the prison you can control each sim but one sim is going to be your main character. All the inmates are locked up from 10pm to 8am in their cells and on the day they are allowed to have one meal together and during their free time they can make friends with each other and practise skills.
Turn the junkyard into a residential lot, add one or two sleeping bags (depending on if you're one or two inmates escaping) this is your hideout.
Follow the schedule as best as you can.
Inmates shall wear uniform. Striped or orange.
Cells should at least have a bed, toilet and a sink.
Inmates may never leave the prison unless they are escaping or have to get rid of the 'stir crazy' moodlet.
Now about the escape part: Each week those clumpsy guards might forget to lock the gates. If you have decided to try to break out you can flip a coin and if you get heads you have escaped. If you want to escape with another inmate you have to be best friend with he/she. If you get tails you have to wait until next week before you can try to escape again.
You can only flip one time per in game week.
Only up to 2 inmates can escape at once.
When you've escaped you got 0§. Use "familyfunds [lastname] [moneyamount]" cheat to get 0§.
If you haven't moved out of town before 7 days you're caught and sent back to prison. (Use "Edit town" or "https://nraas.wikispaces.com/MasterController" to move back)
You are not allowed in public places between 11pm to 6am. Disobeying this rule will get you caught and sent back to prison.
Getting caught will reset all your money and you're back at 0§.
If you get caught you have to wait 2 weeks until you can make another escape attempt.
You are allowed no relation with non escapees or co-workers.
You're only allowed one job in the criminal career.
You have to live on the junkyard until you've escaped the town.
Congratulations! Let's say you got heads when you flipped your coin and escaped prison. Your sim/s have to move to the junk yard and are only allowed to visit town at night.
You don't have any money and you have to make up tp 20.000§ to move out of town before 7 days.
If your sim is in a public area during the day or haven't moved to another town within 7 days your sims will get arrested and turned back over to the prison.
The only job you can get while escaping is in the criminal career. Also if you have the cleptomaniac trait you can steal things and sell them for money.
But let's say you did reach your goal and escaped!
You can either continue playing on your sim/s or escape with another inmate. Perhaps add some more new interesting sims to the prison?
-10 for every week that passes.
-10 for bringing a second inmate along you.
+5 for every friend you get.
+10 for every best friend you get.
+10 for every skill you master.
+10 for every succsessfully escape atempt.
-5 for every failed escape attempt.
+50 for escaping the town with or without company.
-20 for getting caught.