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Test Subject
Original Poster
#1 Old 14th Aug 2021 at 12:34 AM
Is it possible to export Sims 4 worlds into Unity or Blender?
There's a fun project I've been thinking about doing, and one of the ideas in said project is to take an area from The Sims 4's selection of worlds and port them into Unity or Blender.

Does anyone know of any way to do this? If anyone knows how, or a method that may work, I would love to hear it!
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In the Arena
retired moderator
#2 Old 18th Aug 2021 at 9:03 PM
And, once you have it in Unity or Blender, then what? I mean what do you intend to do with it? Will the outcome need to be brought back into the Sims 4 game or is it for something else?

I haven't purchased Sims 4, not even to tinker with the files to see how the world file(s) differ from TS3's. So I'm not sure what the individual resources that make up the world file are like.

It really depends on what you intend to make...I would think. As that would determine which of the resource(s) you'd need to export...
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