#1
25th Aug 2021 at 9:34 PM
Last edited by M.M.A.A. : 26th Aug 2021 at
7:58 PM.
Posts: 4,465
Thanks: 7485 in 60 Posts
29 Achievements
View My Journal
[SOLVED!] Default Replacement using CTU: Male Nude Top with New Mesh Morph
Hi everyone!
Hope everyone is doing well!
So, it's my first time creating default replacements and I've been trying to create one for the male nude top (amtopnude). I want the default replacement to apply to swimwear, sleepwear, athletic, naked outfit, the tattoo/body hair outfits, etc... The categories are ticked as appropriate. However, after reading several tutorials/threads about using
CTU to create a default replacement, I haven't been successful.
I'm simply trying to replace the morph with a new one (see attached images for Non-Default Replacement version and failed attempt, for reference) and I read that
CTU allows you to create default replacements.
Now, I managed to extract the LOD# resources from the non-DR version of the modified nude top using S3PE, since I believe they go under the Meshes tab in
CTU to replace the morph...? I also tried following the below tutorials and threads:
https://modthesims.info/wiki.php?ti...ts%20with%20CTU
https://modthesims.info/showthread.php?t=404764
https://modthesims.info/showthread.php?t=414124
and this thread:
https://modthesims.info/showthread.php?t=471365
I haven't found anything about default replacing something with a modified morph mesh. Which brings me to my questions: what am I missing and what is supposed to be included in the end-result package? Are there other methods to try?
Feeling lost...
Thanks in advance!