3ds Max Meshing Tutorials
Hi
I'm working an a few tutorials to teach people how to work with 3Ds Max to make objects for TS 3. I think i finished my Simple Meshing tutorial, redid most of it twice to ensure i have the right things included.
But i need some people to read true it and see where it needs improvements, for example i have parts in there covering baking maps, but i dint included how i merged them in photoshop and finalized my textures for importing into TS3. Simple reason for that is cause i kinda suck at texturing still and mapping as well for that matter. Also something might be in the wrong order, or maybe things mentioned i never actually did later on in the process to save it for another guide.
Never the less i hope i included most basic operation shown in the starting guides that show us how to make The Sims objects from start to finish in Milkshape & Blender. And it should be oriented around using it in both S3PE/S3SOC and TSRW, even though i use TSRW myself for the guides to make it all a bit faster for myself. Other then previews of objects nothing related to those tools is shown, as i feel the guides from those cover that better then i can.
Where can i post this for review ?
And in what format do i need to post it, currently is a Word document witch a bunch of saved textures and models.
If all goes well i am hoping to create a small chain of tutorials, this one showcasing as part 1 simple modeling, slowing going from easy to difficult meshing. All oriented around 3Ds Max (2013 used as an example)
Thanks in advance.
Kr
Bufu
The 3D Studio Max Meshing guides: Part 1: Simple Meshing in 3D Studio Max
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