#3
23rd Jul 2022 at 12:34 AM
Last edited by simmer22 : 8th Nov 2023 at
3:13 AM.
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If the item doesn't have a tooltip, the tooltip tool can be a very useful help in locating stray CAS items with missing meshes. It adds tooltips to CAS recolors (either the filename, or something of your choosing, or filename and description).
https://modthesims.info/showthread.php?t=321239
It's also very useful when you're cleaning up in your CC, or when you want to know where an item is from.
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For CAS CC, if the CC item is missing a mesh and only has one group, it usually shows as a maxis basegame item. If it's a repo'd/slaved item with a missing master texture (but the mesh is available), the item will usually show up with a "naked" texture on the proper mesh. Repo'd items will also show up like this if the file path for the master files is past 256 characters, because the game can't read the master files (solution is to try to cut down on folders and/or shorten filenames)
If it's an item with multiple groups, it will sometimes show with an invisible texture/mesh (but I think an invisible outfit can happen on other occasions, too). A few things can also cause crashes if you click on borked items or try to go to that section in one of the menus (could be a variety of things, like having the wrong mesh base, or a skeleton issue, or something like that).
If the recolor is missing but the mesh is there, the outfit won't show at all. Meshes without a belonging texture/recolor file don't show at all in CAS/Bodyshop.
Package files from the Project folder also won't show in CAS/Bodyshop (they're templates, not meant to be used outside of a project).
I don't know if a program could be set to figure out all of this automatically. Too many variables with the setup of each type of item and how many things could be wrong, is my guess.
If you can click on it in Bodyshop without causing crashing, and you don't really care which outfit it is, you can delete it directly in Bodyshop. This does not delete the mesh, only the recolor (most likely the mesh is missing anyways).