#2
5th Aug 2022 at 3:52 PM
Last edited by ed95 : 5th Aug 2022 at
4:11 PM.
Hi, Misteriechick!
First, let me tell you you've been pretty brave (doing your own custom hood is quite a task), and I really hope you do something you end up really proud with!
Fortunately, I'm also building a cust hood, so you can evade all the errors I did. On your last question, yes, there are several guides for custom hood building; my favourite, and best ones in my opinion, are on MATY and Sims Wiki, which I have followed and have this links:
https://sims.fandom.com/wiki/Game_g...an_neighborhood
http://www.moreawesomethanyou.com/s...ic,10798.0.html
I strongly recommend downloading HoodChecker here on MTS and use it profusely for... checking, during the creation of your hood:
https://modthesims.info/d/456523/ho...ry-11-2013.html
It's a good idea to use AnyGameStarter in order to make a clean, completely new savegame. It's a little complicated to use, but is pretty user-friendly too:
https://modthesims.info/d/250555/an...9-dec-2017.html
For a more refined and safe custom hood, be sure you've used cleaned templates that don't have the stealth families. A guide on how-to do that is included in the guides I provided above.
Now, on your questions:
I have used exactly the same methode for making ancestors for my hood; the only difference is that I first moved and killed the ancestors, and then moved the actual families I wanted to be playable. I used
SimPE in order to set family relations; there are tutorials I could find for you in order to do that. This could make the process quicker and would prevent excessive memories on the sims. I'm not sure you can move graves or kill sims with SimPe, though.
For me, the quicker way to set household funds is either the "FamilyFunds" cheat or editing the quantity on SimPe. I believe there are several money mods that could do the same effect.
I don't know any cheat to set a business level, sorry. But I think that could be doable with SimPe.
The Muti-Pollination Technicians may be a problem, though. Those are universal NPCs mods, and though it won't cause corruption, someone who downloads your neighbourhood needa to download that same mod, since it would create problems otherwise. I recommed you check the original download, find out if the PTs are universal NPCs, and act accordingly: if you don't mind having to have that download as a requisite for your hood, just indicate it in your download. If you do mind, you'll have to uninstall the mod and, unfortunately, start over your hood. This is pretty confusing (and was one of the errors I commited on my hood); I can tell you what to do if you want.
If you want to assign memories and relationships to your sims, that can be easily done in SimPe; I can link some tutorials on how to do so. In any case, I strongly advise erasing the memories of the sims you don't care for, or all of the memories, so your 'hood doesn't have buttloads of information. Using the Batbox mod for erasing gossip is also a good idea.
Finally, it is always recommended you save everything before you start building your hood: put every lot on the lot bin (and clean them), and every sim on the CAS sim bin (and, again, clean such sims). I made a couple of "testing" hoods and then moved decorations or anything I wanted with HoodReplacer; that's a good idea to in order to edit quickly and safely your custom hood. And, finally, save very often your custom hood folder! You don't really know when or if you'll have an error, and having backups will save you lots of headaches.
It can be pretty overwhelming, specially with how much information we have these days, but custom hoods are perfectly doable. Keep on the job and don't hesitate to ask any question!