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Instructor
Original Poster
#1 Old 18th Nov 2021 at 4:20 AM
Default the Sims 3 Workshop Pattern Tool
Can somebody help me figure this out, never used it before but got some patterns not working and found out probably because the creator extracted it from a CAP tool sims3pack and using this is the only way to get it to where I can export as a package which works, problem is as I've never used it I find it a bit confusing since I basically have a completed package what do I check, for example I have an RGB color but if I select Red the image shows up in the preview, but if I also check green it disappears completely. So, is it still gonna sow up or what do I have to check?
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Top Secret Researcher
#2 Old 18th Nov 2021 at 6:12 AM
I tried to make CAP-made patterns work in game using this method instead..
https://ktarsims.tumblr.com/post/15...oarder-tutorial

Looking for something converted to TS3? Visit Xto3 Conversions Finds for all your xto3 needs.
Main simblr: aisquaredchoco ( ͡° ͜ʖ ͡°)
My downloaded cc: ts3ccreblogsbyaisquared
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Instructor
Original Poster
#3 Old 18th Nov 2021 at 7:20 AM
Quote: Originally posted by aisquared
I tried to make CAP-made patterns work in game using this method instead..
https://ktarsims.tumblr.com/post/15...oarder-tutorial



Does it work?!
Top Secret Researcher
#4 Old 18th Nov 2021 at 7:39 AM
Yes, it does. Most patterns I downloaded from TSR (which are mostly made with CAP) showed up in my game using this method.

Looking for something converted to TS3? Visit Xto3 Conversions Finds for all your xto3 needs.
Main simblr: aisquaredchoco ( ͡° ͜ʖ ͡°)
My downloaded cc: ts3ccreblogsbyaisquared
Buy-build defaults database
Instructor
Original Poster
#5 Old 18th Nov 2021 at 9:19 AM
Quote: Originally posted by aisquared
Yes, it does. Most patterns I downloaded from TSR (which are mostly made with CAP) showed up in my game using this method.

Funny, thats where the ones I'm talking about came from.
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