#8
10th Jan 2022 at 5:04 PM
Last edited by Deshong : 10th Jan 2022 at
5:53 PM.
Quote: Originally posted by Jathom95
Erm, yes. I know it was probably for performance reasons in 2009. And I didn't say that that TS3 is an ugly game without this. Far from it.
But I don't see any harm in doing something like this either for a completely optional mod. The way LazyDuchess goes about making them show up for longer distances could possibly be more performance friendly than just straight up making them stretch out farther. I can't really say without knowing what method they're using to do so.
If it's optional like this is presumably going to be, and someone has the hardware to utilize it - I don't see any problem with something like this at all. It's no different than turning down options in the options menu, which even EA recommended to do if your system was underpowered to play the game. If this ended up causing performance issues on someone's setup, just simply uninstall it.
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When I state I think TS3 is beautiful is not referring to that I think you think TS3 is an ugly game, but rather inputting my own opinion and an explanation of why that is. It does not matter to me whether you or anyone thinks TS3 is an ugly game though I would agree to disagree.
Yes, an optional mod as all mods are, but the point I'm trying to make is that LazyDuchess may have a gaming computer who is creating mods that some people do not even have the system requirements for. I'm wondering why is there not system requirements for certain mods that use the CPU and/or GPU. Some wonder why TS3 performs so badly and just blame the game because some are not knowing that mods can cost CPU/GPU usage to use them. Which adds more of a workload on an outdated game engine and a 32-Bit application at that, where memory with TS3 can easily become a problem as the developers have said TS3 is a mostly CPU intensive game. But specially concerning the GPU, such as high-poly custom content, see how well that runs regardless of a gaming computer or not.
Why even install a mod just to turn down the settings when usually when one installs mods, it is to enhance the game whether visually or gameplay wise? I suppose I'm thinking of mods such as Minecraft real-time raytracing but then again, those mods have system requirements to let people know what you need to be able to run it as intended so there is no confusion. People should not have to guess what works or not and it would be ideal to already have the information they need before downloading something that could do harm to their computers because they don't know any better about checking GPU/CPU/Motherboard/SSD/HDD temperatures and all that.
"Your system might be set up to run your favorite games, but that doesn't mean everything will run smoothly when you start adding mods. Here's what you need to know about how mods affect performance, and the essential hardware you need for a premium modding experience." -
https://www.intel.com/content/www/u...urces/mods.html
That above applies to all games and their modding communities. But I rarely see anything in TS3 modding community taking care to educate those who download their GPU-intensive cc, or CPU-intensive mods, etc. Some love to blame TS3 for all their problems instead of looking at their negligent attitude of not even understanding the basic fundamentals of using mods while keeping in mind the health and longevity of their computer to keep running smoothy and efficiently.
Quote: Originally posted by BlackjackGabbiani
That's funny because it caused two of my much later computers, made after the game came out, to dangerously overheat.
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You are responsible for understanding what your computer can handle and what it can not. You are responsible for checking the temperatures, looking for cooling solutions if needed and overall taking care of the health of your computer.
I have not ever had TS3, or any game for that matter, ruin my computer. And especially now that I am more aware than I was in the past since getting more into PC gaming. I expect a game like Resident Evil Village or Cyberpunk 2077 to ruin my computer, but no, because I monitor what my computer can handle or not and adjust accordingly. The same with TS3. Some of TS3 players are unaware, and there is more that goes into PC gaming, even if all they play is TS3, than just install the game and play.
Quote: Originally posted by Jathom95
Did you happen to enable Vsync in your graphics control panel on either one? Just wondering. It's basically a requirement for TS3 since the FPS can shoot up into the 1000s and massively overwork your graphics card.
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I am aware this was not addressed to me, but I have read that some get extremely high FPS. When I tested this out myself, if I remember correctly, on the gaming desktop that I built it was around 150 FPS (GTX 660) when Vsync was off. On my new gaming desktop, the FPS was around 350 FPS (RTX 2070). I have not ever had anything around or close to 1000 and I wonder if something else was going on for it to be that high. Now the higher FPS was useless because I had a 60 Hz monitor so the GPU was working harder for nothing with slightly higher temperatures. I did switch to primarily play with Vsync on along with Triple buffering though.
Quote: Originally posted by HarVee
It may have been made that way to allow people with potatoes to run it in 2009, but here we live in 2022 where even the slowest laptops on the market currently can run 256x256 shadow maps rendered at far distances from the camera.
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I am confused how that has any relevance to TS3 created from 2004 through 2009. If one wants to play a game using the latest gaming technology, that's fine. But trying to force an old game to look and/or play like it was created in 2022 sounds like trouble to me. Unless, the developers themselves did it since they would know the limitations and all that. Also, they are the ones who have the game engine and could improve and advance upon it, if possible. Like a remaster, I suppose. But honestly, I would rather bring back The Sims Studio and remake TS3 from the ground up. Not going happen though and if so, would it be done right? And if so, don't forget to bring back Richard Evans because I would be so interested in how he would make the A.I. even more ambitious. But yeah, I can keep dreaming, lol.
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