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Field Researcher
Original Poster
#1 Old 29th Jul 2020 at 5:23 PM Last edited by MonoChaos : 31st Jul 2020 at 5:21 AM.
In need of meshing help. Fat slider not working properly.
Hello fellow simmers and creators, ????
So I've run into a problem with my mesh that I can't for the life of me find the cause of. I've checked the UV_1, it's fine. I've checked the weights, they're fine. Neither of those things am I an expert on so they might not actually be okay but they appear to be when comparing to the original EA mesh I started from. So I'm hoping to find some insight here on what could possibly make the fat slider (but not the muscle slider) wonky.
The problem is that the fat slider doesn't work on the last row of verts of the mesh. The bottom row of verts and the hanging bits just stay stationary when the slider is used. Pictures from CAS provided as well as the package file. If anything further is needed please let me know and I'll provide it.
Please and thank you.
Happy Simming and have a great day,
MonoChaos
Screenshots

I have moved again this time to a private domain here are the links:
Sims 4: https://monochaos.blog/
Sims 2: https://sims2.monochaos.blog/
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Ms. Byte (Deceased)
#2 Old 29th Jul 2020 at 10:25 PM
The part of the mesh that's deforming in the fat morph - the front bottom of the jacket and the sash - need to have a vertex color of 0x3FFF00. This means it'll use the robe morph instead of the skintight morph which causes that denting at the crotch in anything resembling a skirt. You should blend the vertex color in that area into the main green color.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
Field Researcher
Original Poster
#3 Old 30th Jul 2020 at 5:39 AM Last edited by MonoChaos : 30th Jul 2020 at 8:10 AM.
Quote: Originally posted by CmarNYC
The part of the mesh that's deforming in the fat morph - the front bottom of the jacket and the sash - need to have a vertex color of 0x3FFF00. This means it'll use the robe morph instead of the skintight morph which causes that denting at the crotch in anything resembling a skirt. You should blend the vertex color in that area into the main green color.

Thanks I will try this right away! I had already gone to bed when you replied. I'll edit this post when it -hopefully- works.

-UPDATE- Yup that fixed the issue. Thank you so much! Would it be okay if I remove the package from the original post? I'll leave the screenshots and the post itself just don't want my WIP files floating around if possible.

I have moved again this time to a private domain here are the links:
Sims 4: https://monochaos.blog/
Sims 2: https://sims2.monochaos.blog/
Ms. Byte (Deceased)
#4 Old 30th Jul 2020 at 11:51 AM
Quote: Originally posted by MonoChaos
Thanks I will try this right away! I had already gone to bed when you replied. I'll edit this post when it -hopefully- works.

-UPDATE- Yup that fixed the issue. Thank you so much! Would it be okay if I remove the package from the original post? I'll leave the screenshots and the post itself just don't want my WIP files floating around if possible.


Of course, remove it!

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

Visit my blogs for other Sims content:
Online Sims - general mods for Sims 3
Offline Sims - adult mods for Sims 3 and Sims 4
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