Replies: 133 (Who?), Viewed: 26621 times.
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Test Subject
#126 Old 18th Mar 2022 at 2:02 AM Last edited by silvrica : 19th Mar 2022 at 12:02 AM.
Default Scroll bar in large ParticleEffect screen
Edit (don't pay attention to the screenshot I attached)
Thank you for your quick response. I downloaded the updated tool. Now there is a scroll bar.
I scaled my screen from 125% to 100%.

Many thanks!
Screenshots
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Lab Assistant
Original Poster
#127 Old 19th Mar 2022 at 9:04 AM
Quote:
Originally Posted by silvrica
Edit (don't pay attention to the screenshot I attached)
Thank you for your quick response. I downloaded the updated tool. Now there is a scroll bar.
I scaled my screen from 125% to 100%.

Many thanks!

I added scrollbars to the MetaParticleEffect form as well and updated the tool on the main page.
Test Subject
#128 Old 17th Jun 2022 at 1:44 PM
i don't mean to necrobump, especially with this wall of text, but i keep getting errors when i try to use this program. whenever i click Main to modify my game's VFX, the program gives me an error saying:
Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.BitConverter.ToSingle(Byte[] value, Int32 startIndex)
at TS4VFXTool2.MainForm.VFX.SwapFloat(BinaryReader br) in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:line 4870
at TS4VFXTool2.MainForm.VFX.Read(BinaryReader br) in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:line 1689
at TS4VFXTool2.MainForm.LoadMainVFXDatabase() in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:line 5082
at TS4VFXTool2.MainForm.BtnMain_Click(Object sender, EventArgs e) in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:line 5585
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4515.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
TS4VFXTool2
Assembly Version: 2.0.14.0
Win32 Version: 2.0.14.0
CodeBase: file:///D:/MTS_denton47_2076402_TS4VFXTool2.0.14/TS4VFXTool2/TS4VFXTool2.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4515.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4488.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4515.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
s4pi.Package
Assembly Version: 1707.12.1222.13285
Win32 Version: 1707.12.1222.13285
CodeBase: file:///D:/MTS_denton47_2076402_TS4VFXTool2.0.14/TS4VFXTool2/s4pi.Package.DLL
----------------------------------------
s4pi.Interfaces
Assembly Version: 1711.19.2339.33581
Win32 Version: 1711.19.2339.33581
CodeBase: file:///D:/MTS_denton47_2076402_TS4VFXTool2.0.14/TS4VFXTool2/s4pi.Interfaces.DLL
----------------------------------------
s4pi.Settings
Assembly Version: 1711.19.2339.33580
Win32 Version: 1711.19.2339.33580
CodeBase: file:///D:/MTS_denton47_2076402_TS4VFXTool2.0.14/TS4VFXTool2/s4pi.Settings.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Test Subject
#129 Old 18th Jun 2022 at 6:55 PM
Default Error to load the ts4 vfx tool 2.0.14
Yeah, same thing is happening to me. Can someone help?

Quote:
Originally Posted by beanathan
i don't mean to necrobump, especially with this wall of text, but i keep getting errors when i try to use this program. whenever i click Main to modify my game's VFX, the program gives me an error saying:
Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.BitConverter.ToSingle(Byte[] value, Int32 startIndex)
at TS4VFXTool2.MainForm.VFX.SwapFloat(BinaryReader br) in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:line 4870
at TS4VFXTool2.MainForm.VFX.Read(BinaryReader br) in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:line 1689
at TS4VFXTool2.MainForm.LoadMainVFXDatabase() in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:line 5082
at TS4VFXTool2.MainForm.BtnMain_Click(Object sender, EventArgs e) in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:line 5585
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4515.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
TS4VFXTool2
Assembly Version: 2.0.14.0
Win32 Version: 2.0.14.0
CodeBase: file:///D:/MTS_denton47_2076402_TS4VFXTool2.0.14/TS4VFXTool2/TS4VFXTool2.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4515.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4488.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4515.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
s4pi.Package
Assembly Version: 1707.12.1222.13285
Win32 Version: 1707.12.1222.13285
CodeBase: file:///D:/MTS_denton47_2076402_TS4VFXTool2.0.14/TS4VFXTool2/s4pi.Package.DLL
----------------------------------------
s4pi.Interfaces
Assembly Version: 1711.19.2339.33581
Win32 Version: 1711.19.2339.33581
CodeBase: file:///D:/MTS_denton47_2076402_TS4VFXTool2.0.14/TS4VFXTool2/s4pi.Interfaces.DLL
----------------------------------------
s4pi.Settings
Assembly Version: 1711.19.2339.33580
Win32 Version: 1711.19.2339.33580
CodeBase: file:///D:/MTS_denton47_2076402_TS4VFXTool2.0.14/TS4VFXTool2/s4pi.Settings.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Screenshots
Lab Assistant
Original Poster
#130 Old 20th Jun 2022 at 6:52 PM
The VFX format was changed in the recent werewolf patch, I have uploaded a new version 2.0.15.
Lab Assistant
#131 Old 20th Jun 2022 at 7:18 PM
Quote:
Originally Posted by denton47
The VFX format was changed in the recent werewolf patch, I have uploaded a new version 2.0.15.
Thank you!
Test Subject
#132 Old 21st Jun 2022 at 4:30 AM
Thanks!!! You are amazing

Quote:
Originally Posted by denton47
The VFX format was changed in the recent werewolf patch, I have uploaded a new version 2.0.15.
Lab Assistant
#133 Old 7th Aug 2022 at 1:49 AM
Hi, i'm trying to convert sims 3 effects to sim4 effects. When i try to save the package with TS4 VFX tool 2.0.15 it doesn't work and gives me this error:
Could you help me @denton47 ?
thanks

************** Testo dell'eccezione **************
System.ArgumentNullException: Il valore non può essere null.
Nome parametro: source
in System.Linq.Enumerable.Count[TSource](IEnumerable`1 source)
in TS4VFXTool2.MainForm.VFX.Write(BinaryWriter w) in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:riga 3521
in TS4VFXTool2.MainForm.BtnSavePackage_Click(Object sender, EventArgs e) in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:riga 6053
in System.Windows.Forms.Control.OnClick(EventArgs e)
in System.Windows.Forms.Button.OnClick(EventArgs e)
in System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
in System.Windows.Forms.Control.WndProc(Message& m)
in System.Windows.Forms.ButtonBase.WndProc(Message& m)
in System.Windows.Forms.Button.WndProc(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

AlexCroft - Custom Content Creator
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Lab Assistant
Original Poster
#134 Old 10th Aug 2022 at 10:33 AM
Quote:
Originally Posted by AlexCroft
Hi, i'm trying to convert sims 3 effects to sim4 effects. When i try to save the package with TS4 VFX tool 2.0.15 it doesn't work and gives me this error:
Could you help me @denton47 ?
thanks

************** Testo dell'eccezione **************
System.ArgumentNullException: Il valore non può essere null.
Nome parametro: source
in System.Linq.Enumerable.Count[TSource](IEnumerable`1 source)
in TS4VFXTool2.MainForm.VFX.Write(BinaryWriter w) in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:riga 3521
in TS4VFXTool2.MainForm.BtnSavePackage_Click(Object sender, EventArgs e) in C:\Users\kh\source\repos\TS4VFXTool2\TS4VFXTool2\MainForm.cs:riga 6053
in System.Windows.Forms.Control.OnClick(EventArgs e)
in System.Windows.Forms.Button.OnClick(EventArgs e)
in System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
in System.Windows.Forms.Control.WndProc(Message& m)
in System.Windows.Forms.ButtonBase.WndProc(Message& m)
in System.Windows.Forms.Button.WndProc(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

I made a mistake when updating for the Werewolf patch but it is fixed now, please download new version 2.0.16.
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