Sims 4 Difference in the Family Tree Challenge: Updated for Expansions
Updated 3.1.17 for expansions!
When I first created my version of the DIFT I didn't realize another version existed for the Sims 4. Now, it's been a few years and that challenge has not been updated for the new expansions that have come out, so I am creating a thread for my version instead of just posting in misslunes like I did before. If this irks anyone, let me know and we can discuss it. This is a work in progress and I am open to input from everyone!
Rules:
Have fun
No cheats
Life-span set to normal
Third party content is allowed
Choose the heir by any means you want
The next generation starts when the heir you choose hits YA (even if the previous generation has not achieved their goals!)
Spouses can have jobs
Points:
One point for each generation reached
One point for every objective completed
Two points for every optional objective complete
One half point for changing house to fit the style of each gen
Lose two points for every main goal you do not meet (for people who don’t want to insta-fail the legacy)
Generation One – The Farmer
"I always wanted to be a farmer. There is a tradition of that in my family. "
Your family was always into the farming deal. They spent their days working hard and asked their children to do the same. When you turned 18, your parents surprised you with your own plot of land to continue on tradition. Having always been one to want to impress the folks, you began creating your own garden; you'd rather dedicate your life to that than a dreadful 9 to 5 suit and tie anyway.
Objectives of generation one:
- Grow a garden with Blue Bells, Chrysanthemum, Daisy, Apple, Grapes, Plantain, Basil, Parsley, Carrot, Mushroom, and Spinach (You may purchase starter packets from the store but may only plant 5 different types of plants obtained this way. Any extra will need to be thrown away, ate or otherwise disposed of. The rest you will need to find on your own.)
- Get married, but no woohoo before marriage (you're parents were old fashioned and so are you)
- Have a boy and a girl. Keep trying til you do!
- Master Garden Skill
- Complete 1 collection
- Have and complete one of the nature aspirations
- No gardeners!
Optional objectives:
- Obtain and plant every type of plant
- Catch every type of fish
- Marry a gal/guy with "Loves Outdoors"
- Master Fisherman Skill
Generation Two – The Savvy City Slicker
"I was expected to be a farmer like my father and siblings. I broke tradition. It was great."
Life with your hands in the dirt wasn't the life for you. You always craved to spend your time in the city and always loved when in the inner-city limits. You crave for more important things then seeing seeds sprout into plants or the days your father spent fishing, as they didn't interest you as much as your siblings. You decide not to follow the road of a farmer, but turn to the city life instead.
Generation Two Objectives:
- Get to level 10 on the Business Career
- Move out of your parents home and live on your own until one of your parents die – then move back in to take care of the surviving parent.
- Get to level 10 in Charisma skill
- Get married.
- Have at least one kid.
- Have and complete a Fortune Aspiration
Optional Objectives:
-Become enemies with your father and mother (why can't you be like your brother or/and sister?) before entering your career.
-Make over 50,000 in family funds.
City Living Optional Expansion Path:
- Move to San Myshuno on your own and live in an apartment that needs TLC until you save enough for a nicer place (20,000 household funds) – move back into your old home when one of your parents die in order to take care of the survivor.
- Do not take your family's money with you when you move out – your parents do not support your decisions and will not help you with anything.
- You love the city – attend every festival that you can (exceptions for if you are at work or on a date/attending a wedding, ect)
- Get to level 10 in the Business Career OR political career.
- Get to level 10 in Charisma skill
- Get married.
- Have at least one kid.
- Have and complete a Fortune Aspiration OR City Native Aspiration
Generation 3 – The Wild Child
“My parents were always working, I was left alone. I learned how to live, how to survive, on my own."
Your parents have always seemed to spend more time in the office than home. So you decided to go to different places and see the world outside your own town. Better than remaining at home, that was for sure.
Generation Three Objectives:
- Join Mixologist Branch of the Culinary Career, get to level 8 (Chief Drink Operator)
- Have the noncommittal trait
- Kiss 6 sims
- Be boyfriend/girlfriend to 2 sims then break their hearts (you can be married to one and be dating the other).
- Get married and have kid(s)
- Kill/divorce spouse, then repeat above step (as many times as you'd like but at least once)
- Throw a party (any type) at least once a week
- Host a gold rated house party
- Have the serial romantic aspiration and complete it
Optional:
- Go on at least 10 dates
- Get a gold rating on at least one date.
- Complete any break-up/divorce whims your sim has
Get Together Optional Expansion Path:
In addition to the objectives above also...
- Have the DJ skill maxed out
- DJ at a nightclub once a week
- Max out the dance skill and win 3 dance battles
- Accept any invitations to a nightclub or party unless it conflicts with something else (work, social events, ect)
Generation Four Option 1 – The Artist
“The more I find, the more I type, and the more I learn of my parent's lives."
Your parents have led an interesting and dark life. With rich and vivid stories that were always told to you, both to entertain and warn, a creative spark was ignited in you. They filled you with the need to write and paint the images they spoke about.
Objectives:
-Marry, woohoo, have kid(s)
-Have a creative aspiration and complete it
-Master Writing skill
-Write at least 10 books
- Join Writer Career, Author Branch and get to level 10
AND/OR
-Master Painting skill
-Paint at least 5 Masterpieces
- Join Artist career (either branch) and get to level 10
Optional:
-Be good friends with parents (parent) and siblings
-Get 10,000 in royalties
And/Or
-Sell 10,000 in paintings
City Living Optional Expansion Path:
- In addition to the two careers above you can also become an Art Critic (chosen at level 5 of the Critic career) and get to level 10 of that career
- Go to an Arts Center once a week
- Complete 2 murals/graffiti
Generation Four Option 2 - The Musician
"Though it might not be quite from my parents, I learned to play the guitar, and sing simple songs."
It must be that creative gene, because you were born with a guitar in your hand. You've played it ever since you were able to pick it up, not caring if you didn't strum correctly or even well. But that you knew would get better in time. As it always does.
Objectives:
-Master Two Instruments (Guitar, Piano or Violin)
-Get to the top of the Entertainer Career; Musician Branch.
-Have at least three kids
-Get married to someone with music lover or creative trait
-Learn all songs
Optional:
-Play for tips at all community lots
-Have an affair (can be with a groupie, a maid, ect.)
-Have/ Get a tattoo
City Living Optional Expansion Path:
- Max out singing skill in addition to two instruments
- Go to Karaoke bars once a week
- Attend and win 3 Karaoke contests
Generation Five – The Protector
"Playing cops and robbers as a kid, I always wanted to kick bad-guy butt."
You always wanted to take out the bad in this world. And no matter what you'd try your hardest to prevail over the evil in your town. That was your motto anyway and thus is why you trained yourself so as to be great at what you do.
Objectives:
- Join Secret Agent career, Diamond Agent route and complete it
- Max Logic skill
- Max Athletic skill
- Have a kid or two while a young adult
- Marry your high school sweetheart
- Donate to charity once a week.
Get to Work Optional Expansion Path:
- Join the detective career and become Chief (level 10)
Generation Six – The Evil Genius
"Some people just want to watch the world burn."
There was something about you. You were different than the others. Could it have been you were smothered in too much love from your parents or you were just born that way. Either way, things are going to change around here. For an evil better...
Objectives:
- Join Criminal Career (either branch) and reach max level in chosen branch.
- Have one of the Deviance Aspirations
- Master Athletic skill
- Master Charisma skill
- Marry as an adult after at least two failed relationships
- Turn your spouse into a criminal mastermind
- Have one child (you want the perfect evil child)
- Be good friends with your child until they come a teen
- Have 3 enemies
- Preform at least 1 mean interaction a day
- Pull pranks/cause mischief at least once a week
Optional:
- Have 1 of your enemies be the previous generation's heir (their mother or father)
Generation Seven – The Bleeding Heart
“I won't end up like you!”
You grew up in the seedy underbelly, exposed to harsh realities far earlier than any child should have been. At first you thought your parents were cool – they took what they wanted, when they wanted it and allowed you to do the same. However, as you grew older you realized the harm they were causing and became determined to expose the very environment that helped shaped you.
Objectives:
- Join the writer track and become a journalist
- Make at least one enemy as a teen
- Then become best friends with them as an adult (if you have multiple enemies become best friends with one and good friends with the rest).
- Reach max Charisma
- Reach max Writing
- Commit one ‘crime’ or prank a week as a teen
- Donate to charity every Saturday as a YA
- Get married as adult
- Have three babies
Optional:
- Get into fight with parent(s).
City Living Optional Expansion Path:
Become a politician and reach level 10 (you can choose either branch – become a national leader to help make policies to stop your parent's old life style OR a charity organizer to help raise funds for the people they hurt)
Generation Eight – The Spoiled Brat
“Who says I can't? I want one! Now!”
You grew up with a silver spoon in your mouth. Anything you asked for your parents gave you and if they ever dared to say no, you screamed until you got your way. You never had to earn anything and now, as heir to a fortune, you don't see any point in working. You spend your family's fortune on lavish dinners, spa days and whatever else might catch your eye.
Objectives:
- Marry and woohoo a sim of your choice
- Have only two kids
- Do not get a job (spouse can but the ‘heir’ cannot)
- Do not help kids with homework or read them books
- Do no teach the toddlers any skills or change their diaper/bathe them
- Spend your family fortune – strive to get it just above what your bills are
- Heir must have 3 hobbies from this list (if it is a skill, max it! If it's a collection, complete it! If it's both, choose either collection or max skill): photography, woodworking, herbalist, frog collecting, fishing, gardening, painting, writing, causing mischief, video gaming, baking, collecting insects, yoga/meditating, collecting fossils, collecting post cards, or collecting snow globes.
- Read 15 books
- No dish cleaning
Optional:
-No skill that lowers fun is to be learned
-Flirt with 3 sims in town
Generation Nine – The Star Gazer
"I don’t know why but I’ve always been fascinated with science, the Earth and space. The unknown is enthralling."
Despite the fact that your family has never placed any importance on science or education, you always found yourself gazing up at the night sky. The mysteries the stars held propelled you into your studies and eventually into your career.
Objectives:
- Join Astronaut career (any branch) and reach level 10
- Max Logic Skill
- Max Handiness Skill
- Have kids (as many as you’d like)
- Have a small garden
- Complete the nerd brain aspiration.
- Visit Sixam in the rocket ship
- Complete the alien collection
Optional:
- Get married
- Get rocket science to level 10
- Grow the UFO plant
Get to Work Optional Expansion:
- Join the scientist career and reach level 10
- Make and use every invention and serum
Generation Ten - The computer prodigy
" 'Real' friends? They are my real friends."
Your parents were often busy with their own lives, chasing down some invisible evil. You took solace in the digital realm, finding comfort and support through forums, video games and social media sites.
Objectives:
- Once you meet a sim you may only socialize with them through the computer (the exception is other sims in your household) until you become friends with them. Once friends, you may travel with and invite over that/those specific sims.
- Join the Tech Guru career (either branch).
- Complete the computer whizz aspiration
- Max out programming and video gaming skill
- Have at least two children
Optional:
- Win 3 professional gaming tournaments
- Earn 10,000 via live streams/social media sites/designing your own apps
- Start your own social media site; have over 3000 follows
City Living Optional Expansion Path:
- You may join the Social Media career instead (either branch)
Sources (Credit):
http://angelofafallen.livejournal.com/818.html#cutid1
http://www.carls-sims-4-guide.com/careers/
http://modthesims.info/showthread.php?t=535355
http://sims3challengesrules.blogspo...new-sims-3.html