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Instructor
Original Poster
#1 Old 19th Apr 2022 at 11:09 PM
Default how to correctly slave lamps (lit/unlit states)
I must've slaved about a hundred objects to things, but I'm still confused about lamps.

I slaved the papermoon ceiling lamp to AFsolids and it does pick up recolours. But both the master and other downloaded slaves in my game have correct lit & unlit textures (the shade will "glow" a bit when the lamp is turned on), and mine won't show those. Just like slaved chairs and everything else non-lamp, the red standard texture will glow right after buying the lamp from the catalog, then go dark when using the recolour tool.

I searched one of the correctly working slaves, but found no real difference to any other slaved object. So, how do I fix this? It's obviously possible...
Thanks in advance for supporting my perfectionism.
Attached files:
File Type: rar  SKYE_papermoon-AFsolids.rar (39.7 KB, 2 downloads)
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Me? Sarcastic? Never.
staff: administrator
#2 Old 19th Apr 2022 at 11:43 PM
Instructor
Original Poster
#3 Old 20th Apr 2022 at 10:30 AM
That was it, thanks so much for the quick help! It was driving me nuts.
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