#1
24th Oct 2021 at 12:15 PM
This user has the following games installed:
Sims 2, University, Nightlife, Open for Business, Pets, Seasons, Bon Voyage, Free Time, Apartment Life
Confusion at changing neighborhood terrain with a hex editor
I'm wanting to make a version of Maxis's Downtown subhood that's desert instead of concrete. I'm aware of the "terrainType Desert" cheat that can be entered in the neighborhood, but the issue with this is it only changes the terrain in the Neighborhood Terrain Geometry (NHTG) file. This means little strip of terrain between the sidewalk and road remains unaltered as the data for this is stored in the Neighborhood/Memory (NGBH) file.
The Neighborhood/Memory (NGBH) file can be altered with a hex editor as detailed by Mootilda
here (post #5), but I'm having issues as to where to find the information I need within the file in order to change the terrain. I'm using the HxD program and have attached a screenshot of what I'm seeing in the program. There are a bunch of numbers on the left with mostly gibberish writing on the right.
Thank you for any help, I really appreciate it.