Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

MoveObjects on Cheat

by TwistedMexi Posted 23rd Sep 2014 at 1:32 AM - Updated 16th Oct 2014 at 12:11 AM by TwistedMexi
 
321 Comments / Replies (Who?) - 150 Feedback Posts, 170 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 3 of 13
Instructor
THANKS POST
#51 Old 23rd Sep 2014 at 9:44 AM
You are a STAR!
Test Subject
THANKS POST
#52 Old 23rd Sep 2014 at 9:52 AM
omg!!!! Thank you so much!!!
Lab Assistant
THANKS POST
#53 Old 23rd Sep 2014 at 10:11 AM
Thank you thank you thank you !!!
Top Secret Researcher
THANKS POST
#54 Old 23rd Sep 2014 at 10:47 AM
YAY TwistedMexi you're a hero! No more bland gardens and counters under wall tv where you can't put anything (why?! so stupid)
Lab Assistant
THANKS POST
#55 Old 23rd Sep 2014 at 11:15 AM
Thank you ! you are much better programmers of the game!
Test Subject
THANKS POST
#56 Old 23rd Sep 2014 at 11:17 AM
Thanks so much!
Test Subject
THANKS POST
#57 Old 23rd Sep 2014 at 11:23 AM
great work, I look forward to trying this out
Test Subject
THANKS POST
#58 Old 23rd Sep 2014 at 11:39 AM
You made my day... thanks a lot!!!!
Lab Assistant
THANKS POST
#59 Old 23rd Sep 2014 at 12:34 PM
Thank you! I can't tell you how much I needed this mod. Decorating houses without it just wasn't as fun. Much appreciated!
Test Subject
THANKS POST
#60 Old 23rd Sep 2014 at 12:41 PM
jajajaaaaa I love you!! Thank you!!!
Test Subject
#61 Old 23rd Sep 2014 at 1:41 PM
Thank you for this mod! Unfortunatelly the changes it provides are not saved after leaving the lot, the objects dissapear ((
Lab Assistant
THANKS POST
#62 Old 23rd Sep 2014 at 1:48 PM
Thank you for hunting this cheat code down. I absolutely do not understand why EA forgot that simmers love to customize, and this is one of the most basic commands we used for Sims 2. I greatly appreciate your work.
Field Researcher
Original Poster
#63 Old 23rd Sep 2014 at 2:10 PM
Quote: Originally posted by TheJessaChannel
Just a heads up:

With this mod in and moveobjects enabled (which is the default setting of this mod), when you move a house into the neighborhood from the gallery, all the furniture will be missing on the first floor.

You need to turn moveobjects off (tm.moveobjects off) then move the house. Then you can turn the cheat back on.

Interesting side effect!

Thanks for the mod, Mexi!


Well that's curious. I'll look into it this evening.
Test Subject
THANKS POST
#64 Old 23rd Sep 2014 at 2:10 PM
thank you !!
Field Researcher
Original Poster
#65 Old 23rd Sep 2014 at 2:10 PM
Quote: Originally posted by eakulina
Thank you for this mod! Unfortunatelly the changes it provides are not saved after leaving the lot, the objects dissapear ((


I think I might know what's going on - I'll look into it this evening.
Field Researcher
Original Poster
#66 Old 23rd Sep 2014 at 2:22 PM
Quote: Originally posted by eakulina
Thank you for this mod! Unfortunatelly the changes it provides are not saved after leaving the lot, the objects dissapear ((


Just did a quick test, I believe you had moveobjects off when you traveled. Just leave it on when you travel for now. I'll fix the mod later today.
Test Subject
THANKS POST
#67 Old 23rd Sep 2014 at 2:24 PM
I used this all the time in Sims 3. Thanks for creating this - kudos!
Test Subject
THANKS POST
#68 Old 23rd Sep 2014 at 2:40 PM
I absolutely LOVE you right now ;) So happy we have this option again!!!
Test Subject
THANKS POST
#69 Old 23rd Sep 2014 at 3:15 PM
wow~!!!! sooooooo ganda!!
Test Subject
#70 Old 23rd Sep 2014 at 4:01 PM
Quote: Originally posted by PlatinumDruggie
Yaay I've been waiting on this for soo long!


Oh yes me too...thanks a lot ♥
Lab Assistant
THANKS POST
#71 Old 23rd Sep 2014 at 4:39 PM
Ahhh! Thank you!
Top Secret Researcher
#72 Old 23rd Sep 2014 at 4:57 PM
Erm, tried it and it works; that's awesome. But I'll have to remove it because it adds one full minute to loading a family. Launched the game like a dozen times to check the loading times, with and without the other mods & CC stuff: as soon as your mod zip is in, zam! one minute added to the loading -.-
Test Subject
THANKS POST
#73 Old 23rd Sep 2014 at 5:04 PM
OMG! This is really awesome that I have been waiting for a long time! Thanks
Test Subject
THANKS POST
#74 Old 23rd Sep 2014 at 5:36 PM
have my babies oh my god
Test Subject
THANKS POST
#75 Old 23rd Sep 2014 at 5:39 PM
Finally, thank you! This is the one thing I wanted and waited for the most. I can tell others waited for this too. Now we can really have some fun in build mode.
Page 3 of 13