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Faster Upgrades Times

by sibble Posted 23rd Jun 2014 at 4:09 AM - Updated 26th Jun 2014 at 4:50 AM by sibble
 
75 Comments / Replies (Who?) - 14 Feedback Posts, 60 Thanks Posts
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Alchemist
#51 Old 21st Dec 2014 at 5:47 AM Last edited by nikel23 : 21st Dec 2014 at 1:33 PM.
@sibble Hi, I'd like to let you know that you've included a bunch of XMLs that are unrelated to the upgrades. These XMLs have the cleanable component and repairable component tunings, which by default include the Self-Cleaning and Unbreakable upgrades, but in fact these upgrades not implemented to the objects themselves. For example, a counter has the cleanable component tuning, which also has Self-Cleaning tuning in the XML, but they can't really be upgraded. If possible, it might be better if you could remove these unneeded XMLs to reduce the possibility of mod conflict.

The list of unneeded XMLs are as following:


Edited: I was wrong about the fire pits. They're upgradable.

Just call me Nikel
Field Researcher
#52 Old 1st Jan 2015 at 1:25 PM Last edited by pepoluan : 1st Jan 2015 at 4:10 PM.
This conflicts with Uber Sani-Sim Toilet *FIXED* (instance 0x23B0149454E40F94).

I was on a splurge of (re-)installation of EA Store items, and it seems there were 2 other conflicts:
  • 0x5615D490A5EBF0F2 <== not sure... the XML text seems to indicate some kind of bird feeder object...
  • 0xEE95E55248DE926C <== seems to be Plants vs. Zombies™ Sunflower

I decided to just delete the three conflicting _XML instances and hope for the best.

If you want to do the same (e.g., delete the conflicting _XML instances), open the package version you installed using S3PE, find the conflicting Instance, Del, and Save. Then delete all the caches.

Edit: Cripes. Didn't notice that these are already listed by @nikel23 above.

Nobody is Perfect. I am Nobody. And I'm trying to make something wonderful for The Sims 3.
Test Subject
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#53 Old 8th Jan 2015 at 10:57 AM
Very good idea- Thank you
Test Subject
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#54 Old 2nd Feb 2015 at 3:39 AM
ok
Test Subject
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#55 Old 21st Feb 2015 at 2:53 PM
amazing mod I really need it
Test Subject
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#56 Old 18th May 2015 at 1:42 AM
I finally made my first handy-related Sim, who also happened to have a set of twins and a set of triplets, respectively. Needless to say I never got her handiness up very high, and only upgraded three objects around the house I believe, until all of the children were on their own and she was "retired" from motherhood. I believe this mod will be very useful not only for the next handy Sim I make, but for all my Sims to be able to utilize the Self-Cleaning upgrade to it's fullest. Thank you so much for this mod! BTW, I chose the 1 hour option for my game. I decided it was fair enough, but still not wasting too much time.
Test Subject
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#57 Old 18th May 2015 at 7:45 PM
thanks!!
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#58 Old 13th Jul 2015 at 6:46 PM
Nice mod!
Test Subject
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#59 Old 14th Aug 2015 at 12:10 AM
thank you for your hard work
Lab Assistant
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#60 Old 23rd Aug 2015 at 5:21 PM
this is a life saver for resorts! thanks.
Test Subject
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#61 Old 16th Sep 2015 at 5:42 PM
Thank you! I HATED taking like 5 hours to upgrade something!
Test Subject
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#62 Old 25th Sep 2015 at 4:12 PM
THANK YOU
Lab Assistant
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#63 Old 4th Nov 2015 at 10:47 PM
Thanks
Lab Assistant
#64 Old 3rd Dec 2015 at 7:09 PM
Is this 1.69 Compatible?

By Tigger
Scholar
THANKS POST
#65 Old 7th Mar 2016 at 7:27 PM
Very much appreciate this mod! I hate the slow default times to upgrade items.
Test Subject
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#66 Old 20th Mar 2016 at 6:17 AM
Time saver
Test Subject
#67 Old 5th Mar 2017 at 10:16 PM
I just upgraded 60 or so items in my family's new home with two sims. And now I come to find this. Kill me please
Test Subject
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#68 Old 5th Aug 2017 at 5:00 AM
Thanks
Mad Poster
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#69 Old 14th Aug 2017 at 2:46 PM
Thanks!
Test Subject
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#70 Old 13th Feb 2018 at 10:11 AM
Now i don't have to wait so long! :D
Test Subject
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#71 Old 27th May 2018 at 12:35 AM
A godsend. Thank you. <3
Lab Assistant
#72 Old 7th Sep 2018 at 9:23 PM
does this still work with august patch. thanks
Test Subject
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#73 Old 27th Apr 2019 at 8:40 PM
Thank you very much for your contribution
Test Subject
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#74 Old 31st Mar 2020 at 7:56 PM
thanks for saving my sims the time
Test Subject
#75 Old 21st Apr 2020 at 4:20 AM
Does it still work tho?
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