I Want To Create a Polydactyl Mod For Bipedal Sims, but...
As the title suggests, I have been having trouble with creating a body preset CAS option I want to add for the Sims as a Trait, one in which it would add a fully rigged/synced extra finger or toe to both of the Sim's hands/feet.
And I've done as much research as I possibly could, even for a college student like myself who can get reasonably busy with life quite frequently. But whatever I put into the Sims 4 Studio warehouse section
and the Sims 4 Mod Constructor by Zerbu for the ts4script file I have to make; just doesn't work.
Nothing works.
I've added a few screenshots from the Mod Constructor v5 program, that's still in beta or whatever. So it might not be updated to the most recent build of it, I don't know. All that I do know, is that most of the scripting stuff is empty or not implemented yet.
Mesh-wise, however... That's what frustrates the crap outta me. And I'm filtering myself here, if I could I'd be cussing left and right what with how much this is failing for me. Could I play it off like the six fingered/toed mesh/object in CAS are Accessories or something? I don't know!
Am I doing something wrong? Please help!