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The underlying complication to making one eye blind is that both eyes are uv mapped to the same spot, so affecting only one eye requires a 'contact lens' mesh over the eyeball which is uv-mapped somewhere else. I tried the following using CAS Tools and Milkshape:
Clone the left eye package (clone, not copy),
Export the mesh and move and rotate it to fit the right eye,
Change the bone assignment (vertex group in Blender I think) to b_R_Eye,
Save, and import the new mesh to all four lods,
Save and test the package.
I had to fiddle a little to get the mesh in the right position - if you don't see it in CAS or it flickers, it probably needs to be moved a tiny bit forward. I also found that while both the original and right eye packages work well on females, on males there's a black area on the eye with both. Maybe making the mesh a tiny bit bigger would fix that.
Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.
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