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Alchemist
#176 Old 13th Jan 2010 at 9:53 PM
You may have to change the mask width and height by editing the mtlsrc's for the object...that might help.

Here's a link about that:

http://www.modthesims.info/showthread.php?t=374964

Look at posts 11 and 13.

If you still have problems figuring out how to edit the mtlsrc's you can look at the glass texture tutorial which has instructions on how to do this along with pictures. Even though what you want to do is sharpen your image, the steps of editing the mtlsrc's will be basically the same.

Try that and if it doesn't fix your issue post again.
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Instructor
#177 Old 14th Jan 2010 at 10:04 AM
Quote: Originally posted by orangemittens
You may have to change the mask width and height by editing the mtlsrc's for the object...that might help.

Here's a link about that:

http://www.modthesims.info/showthread.php?t=374964

Look at posts 11 and 13.

If you still have problems figuring out how to edit the mtlsrc's you can look at the glass texture tutorial which has instructions on how to do this along with pictures. Even though what you want to do is sharpen your image, the steps of editing the mtlsrc's will be basically the same.

Try that and if it doesn't fix your issue post again.


Thanks! It worked !
Finally my object is in high quality now *o*
Thanks! you are amazing ! That really helps !
You are so great!
I love you ! :lovestruc

Just 1 final question please ...
how can i make multiply colors for the object ?
i know how to do it for the sim clothing and stuff ..
but i don't know how to make it for the object ..
i tried to color layer 1 with red color .. and layer 2 with green color .. but it didn't work
only the part in the red color .. can be changed in game ..
but the green part .. doesn't change at all ..
Thanks for your help!
you are amazing!
I really appreciate that :]
Thank you!!

. I am a 20 years old male ..I'm not a Female .. and my name is not Bella .. as everybody think .
I used to bite .. but i don't do that anymore . Have fun! :)

Alchemist
#178 Old 14th Jan 2010 at 11:34 AM
I think the process is different for clothes and objects. In the Flabaliki tutorial I gave a link to above he talks about how to do this for objects. The instructions for changing the texture files starts on page 21. Check that out.
Me? Sarcastic? Never.
staff: administrator
#179 Old 14th Jan 2010 at 2:44 PM
If you want an object that has multiple recolorable channels you need to clone an object with the number of channels to begin with.

I highly recommend you read through the tutorial by ellacharm3d, it's much more in-depth than any others.

http://www.modthesims.info/showthre...t=375349&page=1
Instructor
#180 Old 14th Jan 2010 at 4:47 PM
Quote: Originally posted by orangemittens
I think the process is different for clothes and objects. In the Flabaliki tutorial I gave a link to above he talks about how to do this for objects. The instructions for changing the texture files starts on page 21. Check that out.


Quote: Originally posted by HugeLunatic
If you want an object that has multiple recolorable channels you need to clone an object with the number of channels to begin with.

I highly recommend you read through the tutorial by ellacharm3d, it's much more in-depth than any others.

http://www.modthesims.info/showthre...t=375349&page=1


I got the point ...
so i have to begin with a multiply colors object ..
i can't add new layers for object that doesn't have more than one layer ...

Thanks for your help ..
ill just use 1 color :]
You both are amazing .. Thank you !

. I am a 20 years old male ..I'm not a Female .. and my name is not Bella .. as everybody think .
I used to bite .. but i don't do that anymore . Have fun! :)

Test Subject
#181 Old 5th Mar 2010 at 2:15 AM
Quote: Originally posted by Adele
Hi, Wes-- could you be bribed into making import/export plugins for Blender?
(free, open-source, http://www.blender.org)

It seems a shame that people are going to be required to buy Milkshape if they're hoping to mod for TS3. :/


Yeah totally, i hate milkshapeness

please make it work 4 blender
Test Subject
#182 Old 26th Jun 2010 at 12:02 AM
I am converting a TS2 object to TS3 and I am having trouble with the texture. Since I am not changing the object I basically skipped over that part in this about making new legs. But I get the texture loaded and assign it to the object but the object never actually takes the texture. I line it up in the Texture Coordinator Window and everything but it never shows up. The object is only one group when I load it as well, and I have no idea what I am doing. The texture looks like it is there except just not showing up then I save it like you say and I load it into LithUnwrap but the texture comes out as nothing there, and I click the properties and it shows as a blank texture. I have no idea what I am doing wrong and help would be amazing right now.
Alchemist
#183 Old 26th Jun 2010 at 12:31 AM
SapphireTomoe this tutorial thread you're posting in is outdated as the edited title indicates. The best tutorial is probably this one:

http://www.modthesims.info/showthre...t=375349&page=1

As far as converting things from S2 to S3 goes you could take a look at this thread which might help you:

http://www.modthesims.info/showthread.php?t=372692

Give those a try and if you run into problems post again with specific questions about where you are in the process and what specific problem you are having...pictures of what's goin' on would be helpful also.

I hope this helps you

To the Mods: Is it possible to at least lock these ancient tutorials so people quit posting in them and bumping them up? It's hard for the new tutorials to stay above them on the list when people, for some odd reason, seem committed to choosing the oldest tutorial thread they can find to post in regardless of whether it's titled outdated or not. If the newest was allowed to rise above it on the list this might help IMO.
Locked thread | Locked by: HugeLunatic Reason: Outdated ... Please see wiki for more up-to-date tutorial
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