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Craftable Items Supplier **UPDATED**

by monique Posted 28th Mar 2006 at 4:36 PM - Updated 7th May 2006 at 4:28 AM by monique
 
31 Comments / Replies (Who?) - 29 Feedback Posts, 1 Thanks Posts
Thanks are currently OFF: Show Thanks Posts for this thread
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Lab Assistant
#2 Old 28th Mar 2006 at 5:42 PM
Thank you so much-- not just for this, but for all the great work you've done for the community.
Test Subject
#3 Old 28th Mar 2006 at 6:13 PM
Thank you for this, can't wait to try it. I have wanted a way for my Sims to get some of those toys without making them.
Lab Assistant
#4 Old 28th Mar 2006 at 7:32 PM
way cool another awesome mod from monique great work thanks
Test Subject
#5 Old 28th Mar 2006 at 8:40 PM
right, tried it in game. It works very well, however sometime it just will not let you buy anything from it. Sometimes it works perfectly, sometimes it just wont let you. I'll keep trying things with it and see if can come up with some things that stop it working.
Test Subject
#6 Old 28th Mar 2006 at 9:37 PM
Very Nice! This should make keeping the inventory stocked much easier! Should you do any updates to it, keeping the bakery stocked is just as much a pain as toys and bots! (hint hint)

Love everything you do!

For a good time call...er...click www.sims2workshop.com!
Test Subject
#7 Old 28th Mar 2006 at 9:46 PM
Thanks a lot! I've been looking for something like this!
Test Subject
#8 Old 28th Mar 2006 at 9:57 PM
What does the 5x mean?
Field Researcher
Original Poster
#9 Old 28th Mar 2006 at 11:15 PM
Quote: Originally posted by simsters101
What does the 5x mean?

If discounts=10 then Daisy Bouquet (5x = $180, Invty=5). It means that 5 items will cost $180 for a discounts of 10% and Invty is for Inventory.

Pls. see my journal for my hacks compatibility. Thanks.
Top Secret Researcher
#10 Old 29th Mar 2006 at 3:04 AM
Monique, Once again another fine thing from you. I am so amazed at all that you have made for us. Thank you from the bottom of my heart and my simmies hearts!!
Test Subject
#11 Old 29th Mar 2006 at 12:30 PM
Great job Monique! Congratulations!
Test Subject
#12 Old 29th Mar 2006 at 4:17 PM
Thank you - yet another fab bit of work from you :D
Test Subject
#13 Old 29th Mar 2006 at 7:50 PM
Wow, thank you! This is really helpful!

Roof=Roof(1/3*pi*r^2*h)
Guest
#14 Old 30th Mar 2006 at 3:45 AM
I have the same problem as Justicefornone. I tried to buy Toy Robot x5 but nothing happened. None in my inventory, no cash deducted.
Test Subject
#15 Old 30th Mar 2006 at 10:28 AM
nice to know I'm not alone Divalistiq hehe.

After much trying and testing, my Buisiness Manager has only managed to buy things Once, her Servo has had much better luck but thats more fluke than anything. It's possible there is a Hack that me and Divalistiq have that is stopping it working right.
*scratches chin*
Field Researcher
#16 Old 31st Mar 2006 at 8:35 PM
Fantastic work as usual!! Thanks for sharing all your great suff with us!

"I feel better than a nice tub of good things"- Freakazoid!

Click here to play the most infectious online game ever. You'll never be the same. . . .
Test Subject
#17 Old 9th Apr 2006 at 1:37 PM Last edited by NOAMM5317 : 21st Apr 2006 at 8:59 AM.
The other robots
Will you add the other robots?
Test Subject
#18 Old 20th Apr 2006 at 6:17 PM
I downloaded it and when i put the object anywhere in the lot, a #FORCE ERROR# is coming out.
Forum Resident
#19 Old 20th Apr 2006 at 6:34 PM
about making the other robots working, you need to spawn the base first and then add the bot, the bases have some code for it, just look into it.
Instructor
#20 Old 6th May 2006 at 2:24 PM
Quote: Originally posted by panos
I downloaded it and when i put the object anywhere in the lot, a #FORCE ERROR# is coming out.



mine does this also
Field Researcher
Original Poster
#21 Old 7th May 2006 at 4:31 AM
Quote: Originally posted by panos
I downloaded it and when i put the object anywhere in the lot, a #FORCE ERROR# is coming out.

Thanks for that info. Pls download v2.0 that will fix that error.

Pls. see my journal for my hacks compatibility. Thanks.
Test Subject
#22 Old 13th May 2006 at 4:48 PM Last edited by deborahreid6 : 13th May 2006 at 4:54 PM.
Thanks for the new version. I am Sooooooo in love with this cheat. Its the best I've seen for OFB. Thanks

DEBB

P.S. And thanks for all the others
Test Subject
#23 Old 23rd Aug 2006 at 4:17 AM
You are so AWESOME!! I have been looking for something like this.Thank you!
Instructor
#24 Old 24th Oct 2006 at 6:25 AM
I saw the post by Fat D who was responding to Panos about other robots. How do we spawn the bases for the other bots or do we? Is this possible? Thanks!
Field Researcher
Original Poster
#25 Old 24th Oct 2006 at 7:06 AM
Pls check "Interaction - Robot" and "Interaction - Robot TEST" codes in my hacked computer, where I spawn them. The base will appear beside your sim and the robot will appear at the corner of the lot but if you turn on the base or the robot they will join by itself. And that's my problem using snap into objects, I couldnt find a way to appear the robot onto the base.
GUIDs for robots:
Servo - 0x50779140
MunchieBot - 0x107BB691 uses loco 2
SentryBot - 0xD0849FDD uses loco 2
CleanBot - 0xD05A98B0 uses loco 1
HydroBot - 0x1077981A uses loco 1

Hover base 0xD07B8B60 loco 2
Hover base 0x705AA253 loco 1

Pls. see my journal for my hacks compatibility. Thanks.
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