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Fewer Elders (1.19)

by Shimrod101 Posted 7th Nov 2014 at 5:11 PM - Updated 4th Jun 2016 at 10:29 PM by Shimrod101 : Update to 1.19 patch
 
117 Comments / Replies (Who?) - 46 Feedback Posts, 70 Thanks Posts
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Field Researcher
THANKS POST
#2 Old 7th Nov 2014 at 5:34 PM
Thank you!!
Instructor
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#3 Old 7th Nov 2014 at 5:53 PM
Even tho I'm an Elder in real Life I appreciate this mod. The game does fill up with elders rather quickly. I'd rather my sims meet younger sims and "Grow old together"!
Inventor
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#4 Old 7th Nov 2014 at 6:32 PM
A much needed mod, thank you so much!
Test Subject
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#5 Old 7th Nov 2014 at 6:33 PM
Praise be to Shimrod!
Field Researcher
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#6 Old 7th Nov 2014 at 6:51 PM
You've been reading my mind good sir.
Test Subject
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#7 Old 7th Nov 2014 at 7:32 PM
Another amazing mod, Shimrod! My town is full of elders, now this will bring some balance!
Test Subject
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#8 Old 7th Nov 2014 at 8:03 PM
Very good!
Test Subject
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#9 Old 7th Nov 2014 at 8:29 PM
Awww yiss no more senior nights at Solar Flare!
Test Subject
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#10 Old 7th Nov 2014 at 9:08 PM
THANK YOU!!! I was really needing this, and wishing that someone would make it happen! XD
Test Subject
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#11 Old 7th Nov 2014 at 9:46 PM
Thank you!
Field Researcher
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#12 Old 7th Nov 2014 at 10:24 PM
I've been hoping for a mod exactly like this. Thank you so much!
Forum Resident
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#13 Old 7th Nov 2014 at 10:30 PM
Perfect! Thank you
Field Researcher
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#14 Old 7th Nov 2014 at 10:47 PM
YES!! No offense to our elder posters, but well, you know...

Thank you.
Lab Assistant
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#15 Old 7th Nov 2014 at 11:32 PM
I appreciate this mod because I would like a more balanced community. Thank you for sharing!
Test Subject
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#16 Old 8th Nov 2014 at 1:03 AM
Another top-notch mod!
Instructor
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#17 Old 8th Nov 2014 at 1:35 AM
Why are you so wonderful?
Lab Assistant
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#18 Old 8th Nov 2014 at 1:49 AM
This will be a great help, thanks!
Instructor
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#19 Old 8th Nov 2014 at 2:04 AM
Thank you! My town is filled with tons of old grammas!
Lab Assistant
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#20 Old 8th Nov 2014 at 3:13 AM
Awesome! Thank you! This is going in my game immediately.
Test Subject
THANKS POST
#21 Old 8th Nov 2014 at 4:20 AM
Thanks, there was such a ridiculously disproportionate amount of elders when I'd go to the lounge I started cas.fulleditmodeing them all down a bracket or two.
Scholar
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#22 Old 8th Nov 2014 at 5:09 AM
All that needs to be said is THANK-YOU......Your Awesome....
Test Subject
#23 Old 8th Nov 2014 at 6:57 AM
Hi Shimrod,
to get your mod working is it necesary to start a new game or does it work with a running one?
Thanks in advance, HP
Mad Poster
THANKS POST
#24 Old 8th Nov 2014 at 7:18 AM
Bless you Shimrod, bless your heart. I don't have any more words to express my appreciation other than thank you. *clutching my middle aged pearls*
Mad Poster
Original Poster
#25 Old 8th Nov 2014 at 8:29 AM
Quote: Originally posted by Harry01
Hi Shimrod,
to get your mod working is it necesary to start a new game or does it work with a running one?
Thanks in advance, HP


It will work in any current save game, or a new game; it doesn't matter.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
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