Replies: 3 (Who?), Viewed: 230 times.
Test Subject
Original Poster
#1 Old 17th Oct 2020 at 5:44 AM
Default Looking for a mesh in Seasons files
I've had the idea floating around in my head for a while to make a falling petals object that can be placed with trees during the springtime, and thought to pick apart the falling leaves effect that trees get in autumn as a base, since it would already be properly animated. I've successfully located the textures in Seasons' Textures.package file (ep5_leafparticle_txtr, ep5_leafparticle2_txtr and ep5_leafparticle3_txtr), but have been unable to locate a mesh that these textures go with. I've been going through the various ObjectsXX.package files in the same location but have been unsuccessful. Can anyone point me in the right direction?
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Dancing Flamingo
staff: administrator
#2 Old 17th Oct 2020 at 11:54 AM
Inventor
#3 Old 17th Oct 2020 at 3:28 PM
I'm quite sure you're not going to find it because it is an effect named EP5_leavesFalling, not an object. Trees have multiple 'fire grow' slots and the effect is placed in several of them by an animation. However we do already have a falling petals effect from wedding arches named wedPetals that you might get away with using.
Test Subject
Original Poster
#4 Old 18th Oct 2020 at 3:25 AM
Quote:
Originally Posted by Chris Hatch
I'm quite sure you're not going to find it because it is an effect named EP5_leavesFalling, not an object. Trees have multiple 'fire grow' slots and the effect is placed in several of them by an animation. However we do already have a falling petals effect from wedding arches named wedPetals that you might get away with using.

Thank you! I had assumed that whatever was displayed in the game must have a corresponding mesh to put it on for it to display, but I hadn't realized effects were handled differently.
In all my years of playing this game, I've actually never used any of the wedding arches--I had no idea they had such an effect! It looks promising!
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