Replies: 5 (Who?), Viewed: 408 times.
Instructor
Original Poster
#1 Old 29th Oct 2021 at 12:29 AM
Default Needs Testing: Child Handiness Animations
Anyone want to test children repairing stuff??

To go with @kls77 's ITUN mod enabling handiness interactions for children (https://modthesims.info/d/661601/ch...d-upgrade.html), I've converted a bunch -- though not ALL -- animations.

Contained in this package are child animations to repair:
  • Shower
  • Trash Compactor
  • Computer
  • Laptop
  • Computer on Counter
  • Laptop on Counter
  • Dishwasher
  • Stereo
  • TV
  • Bathtub

NOT included (yet?) are:
  • Toilet
  • Sink
  • A bunch of stuff I'm sure I missed. The list of interactions in the ITUN mod is extensive.

I've done spot testing, but it's a lot of animations In addition to possible missing or broken CLIPs, some animations might not line up with the objects being repaired.

I'm not sure if I can do anything reasonable with sink repair because a child would need to be standing on a stool for the animation to make sense, and I know of no way to add a prop without replacing the jazz script.

I partly took this on because I needed a project to structure some Blender education I need for other projects. Also, I just love seeing kids do things.

(My 10yo daughter was offended by this project because she thinks no child should be expected to repair dishwashers and stuff. )

At any rate, here's a package with the animations. It is ONLY the animations. To use them, you'll need kls77's mod.
Download - please read all instructions before downloading any files!
File Type: zip childHandinessAnimations0.1.package.zip (2.14 MB, 18 downloads)

Echo Weaver's Simblr: http://echoweaver.tumblr.com/
A portrait in stubbornness - Playing the same legacy since 2009
Sample a Brave Legacy: http://sims3sample.illation.net
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Test Subject
#2 Old 29th Oct 2021 at 1:26 AM
I'll do some testing tomorrow. Thank you for doing this!

Honey...The cat is in the tree again!
Field Researcher
#3 Old 29th Oct 2021 at 6:46 AM
Quote:
Originally Posted by echoweaver
(My 10yo daughter was offended by this project because she thinks no child should be expected to repair dishwashers and stuff. )


That is funny, my boys would have loved it if I let them take any of that stuff apart and put it back together again. Of course if was usually not in need of repair when they wanted to do it..
Test Subject
#4 Old 30th Oct 2021 at 2:42 AM
Alright Echo, I did a bunch of testing and posted the results over on Tumblr. Enjoy Cassandra Goth moaning and groaning.
https://mspoodle1.tumblr.com/post/6...-on-the-objects

Honey...The cat is in the tree again!
Instructor
Original Poster
#5 Old 1st Nov 2021 at 3:49 AM Last edited by echoweaver : 1st Nov 2021 at 8:59 PM.
I'm working on fixes for the issues discovered, but of course those would be the harder ones to fix!

I don't know why the computer animations at the desk are backing through the chair. I assume that I hadn't set the z-coordinate for the sim appropriately for a child sitting in a chair, but it matches the other EA child chair animations. I have changed the z-coordinate to one that seems to work, but I feel like there's some deep reason it's not behaving as expected that may screw things up. Now, though, the child sticks her hands through the keyboard instead of poking at the the computer case. I'm looking at how I might change the angle of the arms.

I haven't looked at the laptop animations yet.

Echo Weaver's Simblr: http://echoweaver.tumblr.com/
A portrait in stubbornness - Playing the same legacy since 2009
Sample a Brave Legacy: http://sims3sample.illation.net
Forum Resident
#6 Old 13th Nov 2021 at 2:01 AM
Quote:
Originally Posted by echoweaver
I'm working on fixes for the issues discovered, but of course those would be the harder ones to fix!

I don't know why the computer animations at the desk are backing through the chair. I assume that I hadn't set the z-coordinate for the sim appropriately for a child sitting in a chair, but it matches the other EA child chair animations. I have changed the z-coordinate to one that seems to work, but I feel like there's some deep reason it's not behaving as expected that may screw things up. Now, though, the child sticks her hands through the keyboard instead of poking at the the computer case. I'm looking at how I might change the angle of the arms.


Have you included the IK targets from the original animations? It makes it so the arms, legs and root position/rotation are correspondent to the area of the object they need to be at (e.g. when a Sim is sitting, their root is snapped to the sit slot of a chair). Although adding the IK targets will solve this, the animations could still look a little janky because the bones that the IK targets get assigned to are converted from the adult animations, but I know a way of properly converting the animations (along with the IK targets) between different age groups so they look better, but it is tedious to do at first

- When one gets inspired by the other, the one inspires another - Anything is Possible.

My Discord server (mainly Sims but other games are welcome too) ---> https://discord.gg/tvrTafF
You can download a lot of my custom animations (for TS3) on my Twitter ---> https://twitter.com/SweetSavanita
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