Replies: 3 (Who?), Viewed: 204 times.
Lab Assistant
Original Poster
#1 Old 21st Sep 2022 at 9:13 AM
Default Cheapier or more realistic Prices for Vegetables, Fruit, Meat&Fishes?
i wish there was a mod who made the vegetables, fruit&meat (yes even fish) cheapier(more realistic) when my sims sells them bc some of the prices are sooo unrealstic high even standart fruits or later when there perfcet.
Is it possible make an mod like this? I got the idea of it when i reinstalled the Minimum Wage/More Realistic Earnings Mod from Madam Doofie but i refused to ask bc i was afraid
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Lab Assistant
#2 Old 23rd Sep 2022 at 5:41 PM
NRaas Register or NRaas Retuner allows that. But I don't remember which one.

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Lab Assistant
Original Poster
#3 Old 1st Oct 2022 at 8:29 AM
i need an mod for that. not this weirds program which i can´t handle
Lab Assistant
#4 Old 2nd Oct 2022 at 9:29 AM
Use s3pe, open up the GameplayData file in your Sims 3 program directory (inside the folder called "Game"), and export the HarvestPlant xml. Create a new project in s3pe, import the xml file you just exported, and try editing this line:

<kCostMultiplierForPlantables value="0.6, 0.7, 0.8, 0.9, 1, 1.1, 1.5, 2, 2.5, 3, 4">
<!--Cost multiplier for harvestables. Format: (Horrifying, Putrid, Foul, Bad, Neutral, Nice, VeryNice, Great, Excellent, Outstanding, Perfect).-->
</kCostMultiplierForPlantables>

Changing all of the numbers greater than 1 to 1 should bring down the prices of produce when you sell them at higher qualities.

Once you've made your edits, save the new project, name it, and place it in your Overrides mods folder.

Not sure if the same can be done for selling fish as there was no reference to a cost multiplier in its xml. It might be something done in the code, which would be more difficult to change.

If you're unfamiliar with making xml tuning mods, here's a good tutorial: Tutorial: Sims 3 XML Tuning Modding
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