1 Attachment(s)
One of my households recently got a cat, and the cat is of the finicky variety. She was able to eat pet food initially, and then suddenly just stopped. Won't eat from bowls, I can't direct it to eat from bowls, even though said bowls are new, expensive, fully accessible from all angles and the cat in question is trained to eat pet food and had been doing so previously. The fact that even control pets would not allow me to direct the cat to eat made me think something was off with the code, and testing allmenus on the option did reappear, so something in the guardian test was preventing this cat from reaching a true outcome.
So I googled around and came upon this mod, made to fix this exact scenario https://simmanipulator.forumotion.c...finicky-pet-fix Hooray for all the great modders out there, back then and now, that fix the sloppy coding EA gave us. Little June can finally eat again, when she wants to |
Oh...: https://picknmixsims.tumblr.com/pos...uid-side-effect
Looks like I can 'fix' ShanOw's 'Place Anywhere TV'. (Need time to test) ** And maybe Numenor's good ol' TVs. |
|
Skating on driveways! Another Pick n' Mix creation
|
Quote: Originally posted by FranH
============= It looks interesting, but what does it actually cause?! Is the family going to suddenly "move away"? Is a teen going to run away and never come back? The house burns down? Dad goes to jail and funds become zero? |
Quote: Originally posted by grammapat
What it does: Once in while (if you have it working in game autonomously) a message will popup on the screen 'suggesting' a certain scenario to be played out in that family. If you use it as just a book on a stand (which the object is, a book) it will give you a suggestion for a scenario to work with in that family. It's just another way of using the ROS text that many people have-only it's in the game itself. It doesn't do anything. It's up to the player if they want to take the suggestion and use it. |
It's a bit of a niche creation but for those of us that can use it, it's real frigging amazing. whoward69 has created an update to one of the plugins for SimPE, that adds coding so we can use the pop up wizard for bhav primitives that previously did not support pop up wizard. For example, anyone that uses DiLight's wonderful custom memories, you can now use the pop up wizard on create instance line to enter the guid of the new memory instead of the previous tedious method of reverse-adding it through the operands boxes Super duper handy for anyone that works in BHAVs, whether it be for global modding or object modding
Check it out here on whowards website pick n mix or on his tumblr page if you prefer that |
Quote: Originally posted by gummilutt
Wow, that is really useful! Some great things being made by Whoward! |
Wow is the word! Such a time saver for so many creations. I recently had the somewhat masochistic idea of making custom memories for Sims obtaining minor or major degrees at uni, which ended up being 31 custom memories. It took me all day and in the end I had messed up so I had to do it all over again the next day If I'd have had that plugin then, it would have taken half the time it did and I might not have messed up in the first place. It kept scrambling my brain trying to keep track of the guid through the boxes, it's a very backwards way of thinking that does not suit my brain at all. Now I can just copy paste from notes to the box in pop up wizard, easy peasy. I haven't used push interaction yet but it looks rather intimidating, pop up wizard will be way easier. Lots of commonly used primitives on the list, so I think this creation of whoward's is going to help a lot of people, I just hope they realize it exists and gets it. Sucky to do it the hard way when it's no longer necessary thanks to whoward
|
Becoming Vlogger in the Sims world: https://jacky93sims.tumblr.com/post...-for-the-sims-2
|
Just a complete coincidence, but noticed that the Graphic Rules Maker just had an update a few days ago, to 2.2:
https://www.simsnetwork.com/tools/graphics-rules-maker (It still says "test version" - the older update from 2020 is still available, so check the version log or discord if you want more info) |
I was browsing through Tumblr (yes, I do have some bad, bad habits) and found this post by Meduza that should be of great interest to medieval time players:
Useable Mjolnir with stun with lightning mod: https://www.tumblr.com/jellymeduza/...is?source=share It looks pretty awesome and it does work with traits. Think the light saber of Han Solo. |
Quote: Originally posted by simmer22
Quote:
|
Quote: Originally posted by topp
"Don't fix what ain't broke" If the version of the mod is working for one, use it. Updates often worsen the problem not improve it. |
I was ambling about and ended up finding this mod on Tumblr:
https://midgethetree.tumblr.com/pos...out-my-game-and OMG, this has bothered for me so long! It essentially meant "true bisexuality" was impossible as bisexual Sims would only roll wants for one gender. It's crazy that so many good mods are being made still for such an old game. (Well, it was posted in 2021 but even so!) |
Quote: Originally posted by topp
I saw the line when I posted this, but can't be bothered to join Discord groups every single time someone says "check Discord for more info", so at the moment I have absolutely no idea which bugs those are. I guess it depends which one is buggier out of the pre-2020, 2020 and 2023 version. Personally I haven't tested, and since my game is working fine (after I had about 2 years of pink-flashing and crashing), I have absolutely no reason to test out what's working or not with this version, because I sincerely don't want to try fix something that currently isn't broken (I half used the old/borked pre-2020 GRM which probably caused 99% of the pink-flashing, half had to fix my game using a different GR tutorial, so can't really tell which version works best, I just know it's not the pre-2020 one). |
This mod is also useful for bisexual sims, it prevents them getting a negative preference for one gender over time just because they do romantic interaction with the other
https://deedee-sims.tumblr.com/post...-decrease-a-mod |
@AndrewGloria weren't you looking for a community lot party mod? I believe this is all EP compatible too.
https://midgethetree.tumblr.com/pos...ms-can-now-grab |
I found this, which archive TS2 (and also some TS3) stuff from many defunct websites:
https://archive.org/details/sim-arc...?tab=collection |
Quote: Originally posted by Bulbizarre
7 Deadly Sims.... a blast from the past. |
|
Quote: Originally posted by Bulbizarre
Just a heads up, If you are using Collection Maker you will need to change any you use to jpgs as it won't accept pngs. |
1 Attachment(s)
I have long dreamt of a mannequin for clothing stores that has actual clothes that my Sims buy and use. While the H&M ones are good in theory, I do not actually like the dresses so my Sims don't wear them, and the vibe is very casual and not every clothing store is casual everyday wear like H&M.
Today I found out gayars made a mannequin of the dresses from Glamor life, which I actually do use on my Sims sometimes and it makes more sense for a fancy store. Woho! I thought some of you might also have missed it and might like it. She also has a wedding veil display in the post Check it out here |
This tool will identify subhood townies from appearances and then give them back their default names! It'll work from any subhood template.
|
Quote: Originally posted by Bulbizarre
This is neat, but sadly I can't use it on my OS. In my current test megahood, Bella's name was randomized to be my name. Which I decided I kind of liked after all. Bella is me. I am Bella. We are all Bella? |
All times are GMT +1. The time now is 8:26 AM. |
Powered by: vBulletin Version 3.0.14 · Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.