Quote: Originally posted by Phantomknight
Yes, it is the UC with Lazy Duchess's RPC and lighting tweaks that is available through Github: https://github.com/voicemxil/TS2-Starter-Pack The neighborhood is Arundel, complete with the entire folder dedicated to the medieval time-all my downloads, etc are in that folder. The reason I had to switch to the UC was that my copy of NL stopped reading half-way through the new install on the computer, and I knew that if one disk doesn't read, the game itself is going to be affected. So I took a chance-because someone else had recommended it-I think JoandSarah..her daughter has Win 11 and the Starter pack works very well with the Win 11 set up. I was running with all EP's and SP's, with M&G being the .exe (I was using a cracked one too.) The Starter pack has all the folders for all the games and you can choose any or all of them to be in your configuration. IF you decide to get it, you should get the web installer, because its fast and painless. |
Quote: Originally posted by FranH
Oh sorry @FranH I was thinking when you mentioned that 'I hadn't cleaned out the templates' that you needed to know where the folders were in the UC install (which was why I linked that article as it has folder layout). Glad you have it all going well! |
Quote: Originally posted by simsample
When I mentioned the 'templates' I was referring to the empty neighborhood templates that I've been using for 10 years-they're completely empty of all the townies in all the neighborhoods and the residents of them all. I don't like having a lot of townies, so that I had to do after the mess I'd made trying to play Arundel before. But: I have successfully loaded it up with the town and the medieval folder, and it's looking beautiful. One just has to make sure the folders are the correct ones for whichever neighborhood/time period you want to play. One very distinct advantage of having brand spanking new computer: the game loads in 1 minute! I timed it. Unbelievable! |
Ok so Arundel is working now? That's great.
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Quote: Originally posted by Peni Griffin
My apologises, I meant no harm and did not mean to offend.
Quote: Originally posted by Peni Griffin
Quote: Originally posted by Bulbizarre
I agree to both of these, but sometimes it's nice to collect other peoples thoughts on the matter.
Quote: Originally posted by Charity
If I had saved, I believe it would have. Though, I didn't save so it didn't stick.
Quote: Originally posted by Phantomknight
You raise some valid points. I've never thought about rolling a dice before, interesting idea. I think my problem is that I am a self confessed control freak, admittedly. I also do somewhat get 'attached' to my sims as sad as that sounds, I think it's happening more now because I've had to build the whole neighbourhood, from the families to the buildings they live in (started as a blank map template). So I 'know' every sim, and their families. Like that mother was born to the first family in the neighbourhood, albeit later as her parents were almost elders (she's second youngest, and the result of auto-woohoo risky pregnancies). The problem is, I know and accept that 'these things happen', but I kinda didn't want it for her (It didn't fit the story, the plan, or anything). On the other hand, it has happened once before in this neighbourhood but for a different playable sim and I accepted it and built a little memorial in the cemetery for it. (I forgot to watch the mum!) Hence my dilemma. Anyhow, thanks for your input everyone, it's good food for thought! |
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You don't have to apologize for being a "control freak' over your neighborhoods-I think everyone here is a bit like that-or we would not be still talking about a game 20 years old!
It's always up to the player what is is within their level or zone of comfort in the neighborhood. I've had miscarriages and deaths by childbirth-as sad as those things are, they do happen in real life and we can't always ignore them (as much as we would love to have them never happen)-the same goes with our created neighborhoods. I guess it all comes down to what level of reality you can handle in your game. Some cannot support real life instances of hurt and suffering, and believe it is too close to comfort to put it into a game that you are ultimately in control of.
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Oh, lord, it is working great and looking beautiful all at the same time! I did as suggested (swapped out folders) and it's exactly like it was when I last left it! At bottom are two new pictures of one of the neighborhood houses and residents. Here |
So my Sim's neighbour just tried to set her up with the Pollination Technician...? I play using a multi-PT mod and it seems like one of them has become a townie (I found them under the "townie" menu using the SimBlender). Now my sim is furious at the PT because her hubby got abducted and came back pregnant. Should I be worried about this? I know you're not supposed to add PTs to a household so it's kind of worrysome that they're hanging around the neighbourhood waiting for dates.
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Quote: Originally posted by FranH
I don't think it was so much the reality aspect as it was the "wait, that wasn't my plan!" Regarding control freak, oh that's not just over sims, that's pretty much everything for me. Why do you think I go through the trouble of using Gentoo as my OS? Because I want to control every single minor detail in how my computer is setup and configured. And I'm currently waiting for simantics resource finder (takes ages) to finish searching for the overtime stuff from hatches mod - I enabled it and it said it paid the family "1,575" for overtime work, where in reality it added "1,575,000" to the household funds[1]. So, me being a control freak is going to go find where and why it is doing that, and fix it to give the correct amount that it said it was going to give. No one is allowed to cheat money. [1] Edit: Found reason and fixed Sorry simmies! I think that sim hates me now, they can't become millionaires anymore by cheating. |
Quote: Originally posted by CaliBrat
== I actually tried it: teen seemed to run away- but he just "ran away to home". The community lot closed and he showed up at home. |
Quote: Originally posted by pinkdynamite
Multi PTs should be in the default household, not sure why yours is in the townie household! |
The Sim Blender also doesn't list a family as "townies" unless you specifically change the name in SimPE, so it's also possible that they just renamed the Default family.
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Quote: Originally posted by iforgot
Rolling the dice still works if you're a control freak. XD You roll the dice, then when it hits the 'wrong' number you realise which one you really wanted to happen!
Quote: Originally posted by FranH
Except you can totally ignore those things in your game if you want to. XD |
Quote: Originally posted by simsample
Quote: Originally posted by kestrellyn
Three of the PTs show up in the Default family but one shows up in Townie. That's why I'm confused, it doesn't make sense for just one to show up there, and I haven't even touched them in SimPE. Is there a way to put them back into the Default family? |
I have a weird thing where a hair shows up fine in bodyshop, the adult version doesn't show up in CAS, but the teen does. Anyone know what might cause that?
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Quote: Originally posted by Charity
Can think of a few reasons (thumbnails messed up, YA/A issue, issues with binning/familying or similar...), but it's difficult to say exactly what without looking at the files. Which hair is it? |
As for getting fond of sims - well, after controlling them from birth until death - that is why I have a retirement subhood
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Question: Since I updated my GPU driver, I've been getting pink flashing a bit more than usual. Has anyone else ever had a specific version of their driver be flaky when it comes to the game?
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Quote: Originally posted by Charity
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Quote: Originally posted by pinkdynamite
If the PT is in a non-Default family, then some corruption of the PT files has already occurred. If you don't have any other active neighborhoods, it's fine, though - just move the PT character files into your neighborhood's Characters folder, and then you can move them into whatever family you like and it doesn't matter at all. If you want them to appear in other neighborhoods, you'll have to get a fresh, unmodified copy of them from wherever you downloaded them from and add those files to the new neighborhood's Characters folder, etc. |
FWIW, I set the character files of NPCs to read-only after a similar mishap.
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Quote: Originally posted by simmer22
It's a Sims 4 hair that I converted. I am entirely willing to believe that I messed up somewhere; how could I tell? The hair isn't binned. It's in the custom bin.
Quote: Originally posted by AndrewGloria
Yes. That's how I knew that the adult mesh was still working. |
Quote: Originally posted by Bulbizarre
Yes, that's entirely possible! Check your graphics card settings, maybe something there has been updated with the new driver. Otherwise, you could try rolling back? |
Agree with simsample. There have been times when I don't update my graphics card driver for the very reason you describe Bulbizarre! (I mean, it's not like whatever improvements they made are for TS2.) If I notice that a particular driver seems to be bad, I roll back and wait a another release or two before trying to update again.
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Quote: Originally posted by kestrellyn
Just to be clear, I take their characters out of my Downloads folder and into the neighbourhood Character folder and then replace the old Download files with a copy of the existing characters from a fresh download? Could you explain how this corruption might have happened so I can avoid it in the future?
Quote: Originally posted by Bulbizarre
Thank you, I'll try that next time. |
No, you move them out of your Downloads folder entirely and put them in the Characters folder. If you want them in other neighborhoods, too, you will need to put them in the Characters folder of those other neighborhoods. If you have an extra copy in the Downloads folder, there will be extra copies of those sims in your neighborhood, too.
Probably this happened due to messing around with the Sim Blender or another teleporter. |
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