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-   -   Stupid/Random Questions V4 (https://modthesims.info/showthread.php?t=574020)

pinkdynamite 29th Nov 2024 8:51 PM

Good to know, thank you. It must have been SimBlender, I just starting using it recently. I never have before, and have never had an issue with the PTs before either. I also set them to read-only just in case. Thanks for the help.

simmer22 29th Nov 2024 9:35 PM

Quote: Originally posted by Charity
It's a Sims 4 hair that I converted. I am entirely willing to believe that I messed up somewhere; how could I tell? The hair isn't binned. It's in the custom bin.

Yes. That's how I knew that the adult mesh was still working.


Post a help topic here (+ mesh and recolor), so it doesn't get drowned in everything else: https://modthesims.info/f/555/

Tleilaxu3 30th Nov 2024 10:29 PM

2 Attachment(s)
Random question : Do any of you who like to build, take your inspiration from photos or real life ?
I found a cute little three story store ... that I am going to try to recreate.

Following is the link and a photo.

https://www.dailymail.co.uk/yourmon...ality-show.html

Phantomknight 30th Nov 2024 11:36 PM

Absolutely! I have Pinterest to save pictures and house plans I find interesting. My building imagination is not all that great so when I want to build something but need ideas, I look at house plans online and other real life buildings to help get ideas. Sometimes I try to recreate them exactly and other times I just use certain elements and themes.

sim4fan1 1st Dec 2024 10:58 AM

How does the game manage custom walls/floors when they're duplicate? I always assumed two packages containing the same object override each other as the have the same GUID, but I swear I've seen the same wall covering appearing twice in the catalog (same texture, price, description, just different placement in the catalog).

kestrellyn 1st Dec 2024 11:44 AM

Two things having the same GUID doesn't necessarily mean they override each other, and I don't think walls and floors even have GUIDs at all in the first place.

simmer22 1st Dec 2024 11:50 AM

Quote: Originally posted by sim4fan1
How does the game manage custom walls/floors when they're duplicate? I always assumed two packages containing the same object override each other as the have the same GUID, but I swear I've seen the same wall covering appearing twice in the catalog (same texture, price, description, just different placement in the catalog).


Walls/floors don't have GUIDs in the same way objects have. They're more like recolors for the wall/floor mesh.

Generally, it seems the Clean Installer won't change names or anything like that for files, so when you're installing lots with walls/floors you already have in your game it should (in theory, anyway) keep them as the same files.

The Default installer (the one the game ships with) will change names for most files, and also will mess with walls/floors when installing lots (random strings for names), causing the game to not recognize them even if you already have instances of them, so they'll show up double. Not sure if it's because an internal string also gets edited in the process, but I suspect so.

sim4fan1 1st Dec 2024 11:57 AM

Quote: Originally posted by kestrellyn
Two things having the same GUID doesn't necessarily mean they override each other, and I don't think walls and floors even have GUIDs at all in the first place.

Oh I see - I've had it in the past when I had an object twice in the download folder but showed once in the catalog anyway.
Quote: Originally posted by simmer22
Walls/floors don't have GUIDs in the same way objects have. They're more like recolors for the wall/floor mesh.

Generally, it seems the Clean Installer won't change names or anything like that for files, so when you're installing lots with walls/floors you already have in your game it should (in theory, anyway) keep them as the same files.

The Default installer (the one the game ships with) will change names for most files, and also will mess with walls/floors when installing lots (random strings for names), causing the game to not recognize them even if you already have instances of them, so they'll show up double. Not sure if it's because an internal string also gets edited in the process, but I suspect so.

That's quite interesting, then I guess I might have downloaded a set twice and put it in different folders - to be fair, very rarely I install walls/floors from lots but I do tend to rename some things if they've got special characters in their name. I might try to figure out how to find duplicates and take them out, hopefully the Download Organizer should do the job.

Thank you so much simmer22!

simmer22 1st Dec 2024 12:39 PM

Quote: Originally posted by sim4fan1
That's quite interesting, then I guess I might have downloaded a set twice and put it in different folders - to be fair, very rarely I install walls/floors from lots but I do tend to rename some things if they've got special characters in their name. I might try to figure out how to find duplicates and take them out, hopefully the Download Organizer should do the job.


Downloading a set twice shouldn't cause the issue (the game would register those files as the same files). However, if you make a lot and then install the CC from that lot, including the walls/floors, those could count as double - at least if you use the default installer.

There is also a chance that the installers will pick up several instances of the same floor/wall, and rename at least one, which could cause them to be seen as double. The default installer usually completely renames walls/floors to random strings and often adds extra ".package" endings to files, and both count for double walls/floors.

CatherineTCJD 1st Dec 2024 2:54 PM

Quote: Originally posted by Tleilaxu3
Random question : Do any of you who like to build, take your inspiration from photos or real life ?

Have you seen my builds???
That looks like a nice building to copy too! Have fun with it!

Ruusupapu 1st Dec 2024 5:45 PM

1 Attachment(s)
What is this blue fog that appered on the lot? It looks like water but sims just walk throught it. Does it have something to do with a neigbourhood what is able to have beach lots?

pinkdynamite 1st Dec 2024 6:46 PM

I just realized I have never once had Mr Big or The Diva spawn in any of my Downtowns in any neighbourhood. Would antiredundancy or notownieregen be stopping them from appearing?

FranH 1st Dec 2024 8:56 PM

As I have noted elsewhere, I'm now playing the UC with the Sims2 Starter Pack with RPC and while I'm very much enjoying it, I do have a couple of questions about it if anyone else has that set:

In my original game, I cut out all the EA intro movies-this version has it. I'd like to eliminate it but I don't know how. I've looked in all the game folders but I can't locate the "logo movie" that is in this version.

I also have the 'special occasions' cut scene (IE the birth sequence) and I'd like to remove it from the game.

Otherwise it's working very, very well and I'm happy with the game. I even figured out that I could add the holiday pack that I had in my previous set up.

Any hints would be much appreciated!

Tleilaxu3 2nd Dec 2024 1:11 AM

Quote: Originally posted by CatherineTCJD
Have you seen my builds???
That looks like a nice building to copy too! Have fun with it!

I will have to go and take a look.
Thanks !

Tleilaxu3 2nd Dec 2024 1:13 AM

Quote: Originally posted by Ruusupapu
What is this blue fog that appered on the lot? It looks like water but sims just walk throught it. Does it have something to do with a neigbourhood what is able to have beach lots?


I think it's water ?
This can occur if the lot is below sea level or a large body of water level.

Tleilaxu3 2nd Dec 2024 1:16 AM

Quote: Originally posted by Ruusupapu
What is this blue fog that appered on the lot? It looks like water but sims just walk throught it. Does it have something to do with a neigbourhood what is able to have beach lots?

Also, you can use the game tool to temporarily move the lot, then go back and type in the cheat bar: modifyneighborhoodterrain_on , (where the underscore___ is a space) and raise the area where your lot was, then move your lot back.
The water should be gone.

sim4fan1 2nd Dec 2024 8:43 AM

Quote: Originally posted by simmer22
Downloading a set twice shouldn't cause the issue (the game would register those files as the same files). However, if you make a lot and then install the CC from that lot, including the walls/floors, those could count as double - at least if you use the default installer.

There is also a chance that the installers will pick up several instances of the same floor/wall, and rename at least one, which could cause them to be seen as double. The default installer usually completely renames walls/floors to random strings and often adds extra ".package" endings to files, and both count for double walls/floors.

Thank you for the insight simmer22, I should really tidy up my download folder anyway - I guess I will pay extra attention to the extra .package extension as you said
Quote: Originally posted by FranH
In my original game, I cut out all the EA intro movies-this version has it. I'd like to eliminate it but I don't know how. I've looked in all the game folders but I can't locate the "logo movie" that is in this version.

I also have the 'special occasions' cut scene (IE the birth sequence) and I'd like to remove it from the game.

Otherwise it's working very, very well and I'm happy with the game. I even figured out that I could add the holiday pack that I had in my previous set up.

Any hints would be much appreciated!

To disable the intro you'll have to remove several files from several folders:
https://modthesims.info/t/599380

To remove the special occasions there's a a toggle in Camera Option > Special Event Camera which can be turned off.

FranH 2nd Dec 2024 4:44 PM

I don't know why someone disagreed with a question I had asked-because you can remove the intro movies and disable the 'special events' sequences from the game.

You can also remove all of the "Locale" settings except for the language you play in.
Also, you can compress all of the game files in the installed game if you need to save space.

The game will run fine without all of those items.

I was just asking about where to find the items I knew we can remove from the game without it being affected because I'd done it before.

I knew it was possible-I'd just forgotten where they were. It had been a very long time since I've had to do that.

Thanks for the info, too! I had forgotten to check all of the folders!

Charity 2nd Dec 2024 5:03 PM

Quote: Originally posted by FranH
I don't know why someone disagreed with a question I had asked-because you can remove the intro movies and disable the 'special events' sequences from the game.


Never heard of them before and they've never posted, so I wouldn't worry.

iforgot 2nd Dec 2024 10:15 PM

Quote: Originally posted by FranH
I don't know why someone disagreed with a question I had asked-because you can remove the intro movies and disable the 'special events' sequences from the game.

That's life, people will always fine some reason to disagree with you. Don't worry so much about it, just enjoy your game.

(Which is now free of those sequences, I assume the above advice worked?)

FranH 2nd Dec 2024 10:44 PM

Quote: Originally posted by iforgot
That's life, people will always fine some reason to disagree with you. Don't worry so much about it, just enjoy your game.

(Which is now free of those sequences, I assume the above advice worked?)


Oh, yes! It has been an treat to see my game back in its old form! All the neighborhoods are there, just perking along and the pixels being pixels. It was a very long month for me to not have it at all because I had to select and buy the computer.

It's so nice to finally have a top notch rig that can play the game flawlessly without any problems! Especially since I'd been very wary of getting a computer with Win 11 and if I could even play it!

This is actually the first time I've ever played in the houses themselves without cutaway walls! Quite immersive.

The biggest problem is the fact that now I have so much space for so many downloads! Temptation abounds!

iforgot 2nd Dec 2024 11:14 PM

Quote: Originally posted by FranH
Oh, yes! It has been an treat to see my game back in its old form! All the neighborhoods are there, just perking along and the pixels being pixels. It was a very long month for me to not have it at all because I had to select and buy the computer.

It's so nice to finally have a top notch rig that can play the game flawlessly without any problems! Especially since I'd been very wary of getting a computer with Win 11 and if I could even play it!

This is actually the first time I've ever played in the houses themselves without cutaway walls! Quite immersive.

The biggest problem is the fact that now I have so much space for so many downloads! Temptation abounds!

Nice! Glad it's working out for you. :D

Bulbizarre 3rd Dec 2024 1:04 AM

What happens if a recolour is removed while it's being used? Will the object revert to another colour?

iforgot 3rd Dec 2024 5:58 AM

I have a sim that already has an A+ report card, yet they've rolled the "Get A+ Report Card" want. Is this normal behaviour?

Bulbizarre 3rd Dec 2024 5:59 AM

Quote: Originally posted by iforgot
I have a sim that already has an A+ report card, yet they've rolled the "Get A+ Report Card" want. Is this normal behaviour?


Yes. Annoying, though.


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