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Does anyone know how many good witches should spawn per town? I was just playing La Fiesta Tech attached to Strangetown and 2 townie (not playable sims) good witches spawned on a community lot within a few minutes of each other, which I've never seen in my years of playing. They hung around near each other for a while. My install is only a week old too. Hopefully just a harmless one off bug?
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has anyone set up Inge's flexi school? I am gettin very frustrated with it .. I thought it would be easy to do and it's not .. I can't seem to get it figured out to allow Dustin to stay home and do school work so he can at least grad high school and not need to drop out .. but the way things are goin it looks like that's not gonna happen .. he may just hafta be a drop out (even though I'm the idiot)
I thought I got all 5 items that were supposedly needed .. at first I couldn't get the workbook to show up for .. but somehow after clickin a whole bunch of options it did finally appear .. but he seems to have ADHD as he won't stay in his seat and work .. he has a thought bubble that he wants fun (all motives are in the green) and he pushes away from the table and wanders around .. I can't click on the work to have him do it as it only gives 2 options 1) ask Coral for help (I set Coral Oldie as the teacher) 2) clear away if he asks Coral for help same thing happens.. he does a bit of work and then quits ... I'm not about to need to do this multiple times just to get him to do the work .. it's frustratin as well.. enough that he's about to be a high school drop out .. if it's this way with just 1 student I can not even imagin trin to do this for multiple kids ... so please, please, pleeease, if any of ya'll have used the flexi school and can explain it do a dummy, both Dustin and I would be very appreciate |
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@CaliBrat : Sorry I never read this last night. After answering you on the dilemmas thread I was two tired and had to go to bed. I use the flexi-school all the time -- I use it to simulate school holidays/vacations, as well as for kids who never go to school. You need only two items: Flexi-School itself and the School Changer. I usually place the school changer somewhere in the kitchen, along with the Fire/Smoke Alarm over the cooker, and Neder's Variable Meal Servings over the fridge. Here is the arrangement in the Moltkes' tiny kitchen, at 100 Via Veronaville, where Julian used to live before he married Andrew. For demonstration purposes Julian's little brother Hans will show you how to use it. Hans is very precocious, but he's still at elementary/primary school, so if he can use the School Changer, it really shouldn't be a problem for Dustin.
I don't really see the need to use the other things you mentioned unless Dustin's grades are very low and he still wants to go to university. When I was a teenager in the 1960s the legal school leaving age was 15, and most people left at that age and got jobs. I stayed on till nearly 18 studying for university entrance exams (and now I sometimes wish I hadn't bothered!). If he really does want better grades, I think the best thing to choose is the Workbook (ijHomeworkPlace), the second item on this page. It takes the form of a pencil you can place on a table or desk. ![]() If you click on the pencil, you will get options like these for each child or teen on the lot. I've only used it once. Jack Gill had already stopped going to school, and he wanted his live-in boyfriend Ravi Bertino to leave school too, so that they could go to all-day nightclubs together. Ravi said he'd leave school when he got an A+ grade. But Ravi's grades were stuck at C or C+,and Jack began to get desperate. So he bought a 1 tile desk, a chair, and the Simlogical workbook and pencil and persuaded Ravi to sit down and work though the book. Now sweetbaby160 warned me that Inge's workbook was a bit cheaty, but Jack said he couldn't care less how cheaty it was, as long as Ravi "stops wasting his time going to school"! Was it cheaty? Well it got Ravi's grades up very quickly, far faster than he could have done at school. But Ravi kept his word, and has never gone to school since. I think he still sometimes feels he was cheated out of an education, but he's so in love with Jack that he'd forgive him anything. Does Dustin mind using a "cheaty" method to get better grades? I suppose if he's been happy to work with criminals, he may not mind. Inge's Home workbook will certainly bring his grades up fast. I think you must have been using the very similar Class Workbook which is intended for use in class in Inge's school institution. The home version that Jack bought for Ravi doesn't need a teacher. Sorry this has taken me so long, and it reads a bit like an "Idiot's Guide". Now I know Dustin, and he's no idiot, but, having just lost his mother, he won't be thinking straight just now. My advice to him would be to concentrate on looking after Beau and the new baby just now, and to leave worrying about schoolwork until he's beginning to feel better. Tell him we're asking for him. |
Quote: Originally posted by Bulbizarre
Crash Object is a full stopping of the object's workings like when error occurs. Stop Visual Effects stops stink, circles from stereos, thought bubbles and makes the thing fully opaque for a screenshot, but doesn't affect the functioning. Crash Object is useful if you have no body to click on to get force error. |
Quote: Originally posted by Big Woe
Okay, how exactly does this work? I'm trying to get a business owner who'll die any day now to transfer the business to her oldest daughter, who lives in the same household. I was able to hand over all the crafted stock and the deed with "Give Gift," but the owner is still the mother and I'm not getting a "transfer perks" option in any mode I'm trying. I get an option on the phone to sell the business, but I don't want to sell it and as far as I know that just sells it back to the community. What am I missing? Presumably it'll take care of itself when she dies, but that's not satisfactory for various reasons and I'd really rather know how it works. |
Quote: Originally posted by AndrewGloria
Thanks for takin the time to answer I will keep this in mind for later however, for this instance it's a moot point now :/ after talkin with Jo last night .. we concluded that more than likely there is/ was a conflict .. I was to frustrated and irritated by then to try it out ... only then as luck would have it I'd somehow screwed the whole lot up as it then wouldn't load .. just kept circling .. I couldn't exit the load, couldn't exit the game .. I couldn't even get task manager to show up to close the Sims .. the only thing that worked was login out of the computer .. after this happenin two, maybe 3 times .. I did give it a try to see if I couldn't get back in the lot .. so then in my current mood I said forget it and I tossed the whole thing .. I will however do some testing later to see if there was indeed a mod conflict .. I do have whowards homework folder and the harder grades mod .. those are the only 2 I know of that deal with school and such .. but it could be somethin that I'd not thought of .. so we'll see (later) |
Quote: Originally posted by jonasn
Yeah. I had a Sim turn invisible once (forgot why) and stop visual effects fixed it. |
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Quote: Originally posted by Peni Griffin
What I've done is select "Propose... Transfer lot ownership." A dialogue box should pop up where you select the business you want to transfer. The accepting sim should get a "accept lot transfer" button in the upper left. My sims always shrug and nod to agree. I then manually transfer the deed over to them, or you can order another one over the phone. |
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Quote: Originally posted by Peni Griffin
I must apologize for being a new poster here, but DO NOT GIVE GIFT AS THE MEANS OF TRANSFERRING OWNERSHIP! ![]() It is stated in Sims Wikia that you must use the Propose... action for ownership transfer. Giving Deeds as gifts, which I believe the Wikia, cannot properly transfer the ownership as you are likely experiencing now! Moreover, transferring ownership does not transfer business perks - they are seperate actions! Made worse by the fact that Sims can only gain perk points from businesses ranking up - Rank 10 and new, perkless owner means no perk points at all! Therefore, I recommend transferring business perks as well, and I will furthur detail below. For josnasn as well, I will detail the steps I took. Here's the ownership transfer part:
Then the part where you must pass along business perks.
This method is free, but far more practical than selling it in my opinion. Again, selling business to another Sim will most likely face the problem of not receiving perks anyway. According to the Wikia, home business cannot be transferred or inherited. Ownership of any other business is inheritable in a way - it will automatically be transferred to another household member if the original owner parts from the household or dies. Selling to community deletes all the business data, whereas transferring or selling to another Sim should retain all goods, employees and ranks. I have confirmed the ownership transfer via the Propose... method. |
It didn't even occur to me to gift a deed object, which would require special handling. Do you know what on the lot is deleted when selling to the community? I only had a cursory glance that there is some cleanup.
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Quote: Originally posted by jonasn
Ah, I'm too forgetful of all the little details that happen in Sims 2, but upon selling a business back to the community, all objects are gone, similar to when to a household has been evicted. I have only sold 1 business back and transferred 2 others, one of them twice. Transferred businesses have kept all the goods they sell and all the employees at the moment of transfer and operating without issues (lazy managers aside). Just be aware that employees can be of the same household as the new owner upon transfer (normally, household members cannot be employed at all). 2 cousins living together faced that issue where one of them had become the owner while the other remained an employee. I had him sought back his old job as soon as I noticed that. For the business sold to the community, I believed I at least used Inge's StayThings Shrub to preserved all the streetlights before transforming it into a big gathering place. There's also a weird bug with a former employee keeping his job, but with 0 salary. Should not be a big issue getting him a new one to remedy that. Plus, MATY's Batbox has options to clear bad business data, but I have not tried them yet. Still no idea how a business sold to another Sim will be like, though. Sorry. |
There is one other way to transfer a lot deed: if the owner is a elder relative and dies, their next of kin automatically receive it as a death transfer.
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I think you're confusing HOME BUSINESSES with Community lot businesses. They are different types of businesses. I've been playing community businesses as long as I've had OFB and I've never had a fully functional business stripped of any stock when sold off. That only happens when a HOME business is sold off without Inge's Stay things shrub. |
I could use your help then, FranH. Let me summarize what happens to a business when it is sold or transferred:
Sold back to the community:
Transfer ownership via the Propose... action:
Sold to another Sim:
Business perks are problematic to deal with because they are not passed along upon selling the business or ownership transfer. Ranks not resetting means high-Ranking businesses yield fewer perks. They also take a lot of time to pass along, even with Cyjon's Faster Pass Along mod. I have never sold a business to another Sim beforehand. I'm sorry if my posts are long, but please point out any incorrect statements above. |
You can also transfer business ownership to another member of the same household by putting the deed on a wall and then clicking on the deed. However, if you want to use my mod to allow transferring to non-family-members, you have to use the Propose social interaction rather than the deed on the wall.
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@Big Woe
All of your listed statements are true except possibly the perks-those might not be transferable, especially the financial ones unless the owner gives the money to the new owner. |
Perks can be passed along, except for obviously the money ones. With my mod, they can be passed along to anyone, not just household members. With or without the mod, the person receiving the perk doesn't have to own any business. It's extremely useful to pass along Head for Numbers to all of the Pleasure sims in the neighborhood who are trying to date huge numbers of people.
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Hey, is there any way to change Neighborhood name? I've tried to do it in-game so many times but it always reverts to the original name
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Quote: Originally posted by underhalosims
Yes you can change it in SimPE. Open up your neighborhood.package file in SimPE and find the Catalogue Description (CTSS), there should be 1 entry. It will contain your neighborhood name and description. Change it to whatever you like then click the commit button on the right and then save the neighborhood .package file using the little diskette up near where it says 'file'. ![]() |
Quote: Originally posted by AndrewGloria
Flexi school makes the grades freeze? What do people use when they want to play an 'in person' school? It seems weird to have kids going to school and doing schoolwork (or not doing so) have no effect. I really don't like Jack. I think that Ravi would be much better off without him. He doesn't seem to care what he actually wants unless it benefits him. I like Ravi and it makes me mad. XD |
The flexi school is just a custom school type that doesn't have any hours or homework or grade changes, you can use it for any situation where you don't want the kid to go to school, I used to use it for my child labor camp back when I had one of those. If you want to play the in-person school, you have to download the school bell and workbook objects as well, which allow students to increase their grades.
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Yeah the flexi school is basically a home school/no school setting. So you set that on a child and they don't attend school at all. It doesn't freeze their grades, they can increase them using the Simlogical workbook. What Andrew means is that they don't drop grades due to missing school - because they have no school, they aren't technically missing anything.
Normally, school grades can only increase by attending school in a good mood and with completed homework. So if you are using the flexi school, their grades can't increase either since they don't attend school. Which is why you need the workbook. When I play playable schools, the sims attend the normal, vanilla Maxis school on their own lots. Then when I play the school lot, I summon all the kids there and keep them from approx 9am-3pm and do whatever school things I want them to do ![]() I have used flexi school for: Homeschooled students Hoods which due to story reasons had no school (apocalypse or tiny hoods) Teenagers who prefer to go to work (with my work mods that clash) Teenage parents High school dropouts Longer bouts of illness
Quote: Originally posted by CaliBrat
Aaah now I have found this post - there are two different workbook items. One acts like homework and you can direct sims to work on it and it works exactly like homework, ie they will continue to work at it unless their motives are too low. The other one is the school workbook, which needs a teacher. And you have to have the classroom bell and some other stuff. I don't use this that often as it's too annoying. Like the Simlogical jail, I love the idea of it, but in practice it is way too complicated and it's much easier to simulate the jail by other means, like.... just locking them in ![]() I don't think you have a mod conflict. Your teacher might just have the wrong personality. Inge says this:
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(I assume the teacher should not be too high in "Playful" or "Nice" rather than fun? Fun does not really make sense...) This old thread gives some more info: https://modthesims.info/showthread.php?t=563804 |
Is it possible to throw an exam party for more than one YA sim at a time (unmodded, or at least a simple mod), so they grow up and move out at the end of it? Got 2 sims left out of 4 ready to leave Uni, and the exam party isn't the easiest to get to "roof raiser" when you've only got 72 hours for 4 parties... I know I can send them home without a party, but just curious (some of them keep rolling want for parties, and I also have some other sims who aren't too far from Uni, so there's another load coming). Would be easier to just throw one big party for all of them.
Been a while since I played Uni sims, and couldn't find much on the wiki or in searches... |
Quote: Originally posted by kestrellyn
This requires explanation. |
My sims had had some unwanted children that they variously couldn't afford or didn't have space for, and I also wanted to get rid of the Ottomas family and it didn't really make any sense to make Tommy and Sharla into townies (I didn't have Free Time at that point in time, so there was no way to age child townies up and eventually make them playable). At the same time, I had sims trying to run a grocery store and selling produce using the SimWardrobe crates, but they were unable to keep up with the neighborhood's demand for produce by gardening in their spare time. So I transferred the business to the family servo, and had her run off with it, and then had her buy the various unwanted children using the checkbook hack, and then they just spent all their time tending a massive plantation of Seasons crops, and fishing when there was no gardening to do, and the servo would occasionally go run the grocery store when there was a good amount of stock. I wound up having to trap a nanny on the lot to avoid the kids getting taken away for low social, and also wound up writing a mod to override the sims refusing to do skilling activities when in a bad mood, but after that it functioned perfectly. It was a pretty interesting lot, you see a lot of different stuff happen when you ignore the sims' wants and they have constant red aspiration. The kids threw tantrums a lot, and randomly attacked people they had no negative feelings towards, and similar sorts of things like that.
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Inge does have the 'homework table' as part of the set, but I use it as a remedial school thing-I set up about 10 of those 'homework' desks up in a building and send in a teen pixel who's got horrible grades.
They have to go to the remedial school to bring up their grades to acceptable level or else they won't get into college. And the table homework also satisfies the 'do homework' want. |
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