is there a way to place a lot on the edge of a road? As in, the road ends at the end of the lot? The game insists on leaving one tile on the side when placing a lot.
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Babahara, I don't use mods to make YAs live in the main hood, but you're right that young adults can only be resurrected in a Uni subhood normally.
I would let him die (so as not to lose your progress) then any student can resurrect him. Good luck! Edit: if acquaintance is needed to have him show on Grim's phone list after that, I don't know about others but I shift click on the ghost in debug mode and "Make sim my contact". It's a fast, in-game way to render a sim able of resurrecting someone he doesn't know. You need a ghost for that though, so maybe another method would work better for you. My main point being that it doesn't seem abnormal that the Kims can't resurrect their own son, because the game doesn't spontaneously allow a YA to be a playable in a main hood, or the contrary. |
I don't know what it requires to accept lots at the very end, but it's definitely possible. I have a number of lots placed at the very end in my game, and also lots of places where I could not place it at the end. All of my lots are completely flat (flattened with Lot Adjustor), and my entire hood is flat (flattened with the terrain modifying cheat that evens it out). Reasonably if everything is flat it should fit, but nope, still not guaranteed to accept placement.
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@Lili975, thanks that worked!!!
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Are womrats immortal?
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With cage pet fixes they seem to be, without the mod I use to have them die but not as much as birds, they would just drop dead overnight.
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sub-neighborhood questions::
how to set up each kind? what kind of lots can be in each kind? each kind has its own lot bin or do any of the kinds share a lot bin? if share, which sub-neighborhood kinds? how to transfer lots between them and/or between the main neighborhood? still do not yet have any pack. |
The navigation bar will offer you a "choose [subhood type] to play. If you don't have one, you have a choice to add one, which will allow you to choose a pre-existing one, or a custom one that you'll build just like you would a main hood. If you want a premade subhood that you've downloaded from someone else (Widespot RFD shopping district, for example) you'll need a mod - the control is wonky and only wants to give you access to one premade shopping or downtown hood.
You set them up exactly as you would a main hood - add it from the navigation bar, start building/decorating/moving people in. All normal lots can be in all subhoods except that: Owned businesses are not available in University or Vacation hoods; Dormitories only work properly in University subhoods (unless you hack them); Apartments don't work properly in University or Vacation hoods; Hotels are harder to set up in non-Vacation hoods; . I've heard that Apartments glitch faster in subhoods than in main hoods, but I don't know this for a fact; they work in shopping districts and downtowns well enough for me to use them as long as I don't insist on playing them long term. The lot bin is separate from all the neighborhoods and accessible from all parts of all of them. Buildings in the lotbin zoned as dorms will only be visible from University subhoods, andones zoned as hotels will only be visible from Vacation hoods; but hotels placed in the lot bin from Pleasantview Twikkii Island will be accessible in all other vacation hoods, whether attached to Pleasantview or not. Residences from the lot bin can be placed in vacation subhoods as vacation homes that will function as ordinary residences and in university subhoods as student rentals, for which only a one-time move-in cost (much lower than the price of the house) will be charged. Lot transfer between subhoods and main neighborhoods works exactly like lot transfer between main neighborhoods - put it in the lot bin in one place, take it out in the other. Do not put occupied lots in the lot bin intending to transfer them anywhere - the corruption is just as bad moving a family in and out of the lot bin in one neighborhood as it is when moving from one neighborhood to another. Subhoods are part of the main neighborhood to which they are attached; the lot bin is not attached to any one neighborhood. |
Hotels, actually, work fine except in Uni-hoods, and if you build them yourself, you will find them in the normal bin - and there are two in the special lots bin (with the apartments, at the end) - I stash those two from the bin anywhere I like. They work quite well when Sims (especially parents) need a good night's sleep without going on vacation.
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Which instruments can be used to play in the band? I know guitar, bass guitar, piano, and drums can be played together by sims. Violin can't, as far as I remember. What about the synths and the superstar microphone?
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Quote: Originally posted by joandsarah77
I have womrats in two households like forever. The cage pets fix made it in my game only yesterday. |
I think just those four. I've had the microphone and synths on stages and I never get the 'join' for them.
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Yet nothing prevents you to have 2 drumsets, 3 bass guitars and 4 guitars on stage - with a piano - for a big band
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Adding to previous comment that if players creativity skills are different they will play differently.
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Quote: Originally posted by Justpetro
They would play the same tune, right? Just louder with two guitars? That would be weird... |
Quote: Originally posted by Peni Griffin
Not really (as one who's done it more than a dozen times already in the last month or two). Hotels are challenging to set up in general. Mess up a detail, particularly routing, and you'll wind up with messages such as "The shuttle has been dispatched" when you didn't dispatch a shuttle or Freezy the housekeeper (just stands there and doesn't do anything) and/or no guests. Hotels are do-able (if I can do it, most here can!), but like apartments, have some pretty strict requirements if you want them to work close to the way Maxis intended. There are other threads here on hotels if anyone wants a glimpse of what one would need to know. However, all you get with a hotel in a non-Vacation hood is the housekeeper and the bellhop. No vacation memories. No tour guide. No shuttle. You have to either walk to the hotel or take a taxi.The game treats a non-Vacation-hood hotel as a form of community lot, even after you change it to lodging. And if you leave the hotel, you can't just come back and re-settle in your room. While this is one thing I HAVEN'T done with a hotel because I know from Justpetro that it won't work, I believe you'll have to re-check in each time you leave the lot. There are advantages to non-Vacation hood hotels, though. They're good for a change of scenery with overnight stays, or if you have much to do on the lot and someplace to eat there, perhaps a two-night stay. I have toyed with the idea of placing a hotel in a Uni hood, but since hotels require guests to work correctly (well, I have had a hotel with no guests when I messed up one variation, but really, it's not too great having a guest-less hotel, and sometimes, if you have no guests, you get the stupid Shuttle message), I do not believe it work well there, either. I could be wrong on that, but really, after my adventure with hotels recently, have no desire to try. My college students will have to go to another hood with a hotel if they want a quick tryst. |
Gazania - Sims still have to check in to sleep at the hotel and have to check out (and pay their bill). The no vacation memories are not relevant to me, they are not on vacation Staying for one or mostly two nights are more than enough for exhausted parents - there are only so much fun things to do! And of course the college students can overnight at the hotel in the main or other subhood too!
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I thought it wasn't possible to get hotels to let Sims check in/out unless placed in a vacation hood? Are you saying it's possible to place them in the main hood and have them act as hotels, if visited as community lots?
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Is it my imagination or do YAs have worse overall motives decay than other age groups?
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Hi guys, I'm having a pretty bizarre bug with my game. Whenever I hover the cursor over (or even near) any sink, CC or vanilla, I get barraged with spam pop-ups telling me which expansion packs I have installed. The pop ups aren't even correct, because they say I have IKEA stuff installed and I definitely don't.
I guess it must be some sort of CC causing it, but I was wondering if anyone else had this issue? Cheers. |
@BourgeoisBanana: Whatever CC you added to your game last, I would take it out and see if that fixes the issue. I have never seen such a thing happen.
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I think that's your imagination, Simposiast. But if they're only eating cafeteria food you may find that their hunger bar is harder to keep full than it was at home, because cafeteria cooks don't have many cooking points; and the beds in the dorms aren't too comfortable, so you may be finding it harder to maintain comfort and energy.
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Quote: Originally posted by gummilutt
No, you can check in and out. You can even stay for more than one night if you have plenty to do on a lot and somewhere on the lot where the Sim can dine. It does not necessarily have to be a one-night-only place. But the best way I can describe a non-Vacation-hood hotel lot is "Hotel Lite". It really is a hybrid of a community lot and a hotel, with much less emphasis on the hotel (and by default, vacation) part. Perhaps "Community Lot Plus" might be more accurate. You do miss many of the features of a vacation-hotel lot. Just do not do as I did and forget to change the community lot to lodging, then have your Sim check in. Definitely not recommended. My Sim couldn't couldn't leave, even after checking out. (I realized my mistake too late.) While it brings a certain Eagles song to mind ("You can check out anytime you like ..."), that is not a desired result. |
Interesting. I've never wanted to put hotels in main hoods, but I could have sworn that has been discussed many, many times with the result being that it can't be done, and various suggested methods on how to fake it. Perhaps I'm getting it mixed up with owning a second residential lot
Sounds like I need to build a beach hotel for Sims who need a change of scenery over the weekend |
Quote: Originally posted by BoilingOil
And if that doesn't work, you might have to try the game vanilla. Did you alter the game's files? (Not in My Documents ... the core files). While you certainly can do that if you're careful... many people do that for graphics-related problems, for instance ... it's not a good idea to do that if you don't know what you're doing. While even I have altered game files, I admit holding my breath and backing files up like crazy every time I've done it .... oh, and doing it very, very sparingly. |
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