![]() |
@AlilaD85 No, that's not how it works. If you opened your game with those in your downloads folder, you can not remove them, ever. If you do, your hoods will be corrupted. NPC-inducing CC is a lifetime commitment.
You can sell the copies on your lots, but you can't remove the files from your game. And like I said, it doesn't matter if you didn't place the objects anywhere in that hood. If the hood was in your game files and you ran the game then the NPCs exist in that hood. Doesn't even matter if you opened the hood or not. There are a bunch of posts by Mootilda on the topic, from back in the day. If the NPC is things like PT or pollination technician it is possible to swap the active NPCs used for breeding, but you still have to keep the character files. |
Quote: Originally posted by AliaD85
![]() ![]() Don't ever remove any of Rebekah's animals from your Downloads folder. Not even if your not using them any more. Removing them corrupts your game. Stop using them by all means if you decide you don't want them any more, but leave them in the Downloads folder. [EDIT]Ninja'd! gummilutt put it better than I did, but you get the message?! Once you put a CC item like this, with a hidden NPC, into your Downloads folder, it stays there -- for ever. |
technically not sim2 related but still
anyone use a digital download version of simcity 4? I ask because apparently the reason my disc version wont run anymore is because a certain security update disabled the drm used in simcity 4 making the damn disc obsolete so now I have to repurchase it digitally so it will run so I can edit hoods but Ive never done a digital download like this before so i'm unsure of how to access the files if i do it through amazon. |
I have a Steam copy of sc4, and it just created a folder in My Documents for the game, which is where the region files can be found. For Amazon game downloads it'll do the same thing, create a separate folder where the exe is located.
|
@AliaD - Nope.. NEVER remove from your downloads folder. This will corrupt your game.
You sell them if you don't want them on the lot no more,but you keep the option in your game forever. opps - Ninja'd - Guess you got the point by now ![]() |
@Diovanlestat @AndrewGloria @gummilutt *groans* Right. I guess I'll have to really think about that. That's the exact reason I didn't grab the chickens (I'm using the ones from Sun & Moon)! Thanks for the clarification. I'm not scared of commitment but I like having my options open!
I think I'll dig around the downloads little deeper first. |
@AliaD
I'm about to beat the dead horse (pun intended), hammering in the fine point that several others before me have already made. There is only *ONE* circumstance in which you could delete such files: when you're prepared to lose all your current neighborhoods, and start over with totally new hoods. In that case, first delete the horses, and then delete your "Neighborhoods" folder, so the game can make fresh hoods without horses in them. Otherwise, once these files are in your game, you do NOT get rid of them. I have learned a thing or two about corruption, and have made mods to limit their destructive force somewhat, but I'm not even sure that I could ever undo what horror comes from deleting NPCs. So, please don't even try, if your current hoods are dear to you! |
Quote: Originally posted by BoilingOil
I would break down in tears in I lost Blue Point or Sedona. Those two hoods are my babies! I think I'll just grab some horse statues for right now. My knights will have enough work to do anyway. |
Rebekah's rideable bicycles also generate NPCs.
|
Saddle Horse "Thunder" -- cloned from a car!
You might be interested in this old horse by hexameter. It might not look as good as Rebekah's (no animations) but it's cloned from the hatchback car so it should be safe enough! The latest version even makes horse noises rather than car noises! Rideable bicycles by mickyss are also cloned from cars, though they unfortunately still make car noises. (mickyss has a couple of other bicycles here on MTS.) I can vouch for the bicycles from personal experience as some of my Sims use them, but none of my Sims has a horse (yet!).
|
Oh the horror - all me sims went strange, hoping and teleporting and funny stuff. I deleted PC sims Dr/Clinic stuff, and me beautiful terrible twins were lost forever.
![]() |
You deleted a piece of cc and it somehow deleted your twins? I'm lost.
@AliaD85 No you cannot remove them, ever. They are sims! Edit: reading up I see you have already be warned. Hopefully you saw the warnings in time. When you look at the files one might be called a controller, that is the sim. Other parts can be removed, like recolours. Same deal with all becks animals, tricycle, surfing mod, multi PT, Echos bumpercars,and Planstsim mods. |
Quote: Originally posted by A.G.Doren
*sits horrified* OMG.... I DIDN'T KNOW.... *shrugs* Oh well. I don't even think I've placed them on any lots. *frantically double checks* |
Are there any issues that go along with uploading non-level lots other than not playing nicely with others (read- horrifying blue cracks in the fabric of spacetime) when placed right next to existing lots? One of my current early-stage projects is a mountainside lot that just wasn't working for me when I tried building it from flat, but I'm very pleased with the draft on a steeply sloped lot. If all I need to do is include a boldface warning about not placing it in already-designed areas of the neighborhood, that's great! If not, it'd be good to know before I get too far into it!
|
Quote: Originally posted by AliaD85
Anything that moves smoothly around the lot is being moved by an NPC. You don't have to place them on a lot, if they are in your download folder you only need to load a hood and they are automatically part of the hood. Exception are things that jump from square to square based on the roaches such as PBK chickens. Note the movement is not that of a fluid creature moving like Beks sheep or the tricycle, they are like statues that makes a sudden move to another tile. It's always best to get the creators say so that they are not NPC based though. Sun&moon were asked and they explained that no, they contain no NPC. NPC based downloads are fine so long as you do not pull the NPC out of your download folder. |
Well it's definitely there. Found it on my coffee shop/ hair salon lot. Better to know now than later. I didn't see anywhere when I downloaded it that it involved an NPC, but no use of crying over spilled milk. Maybe I just didn't see it.
I'll still consider statue horses rather than anything involving NPCs. (I actually have a backup without said download. BACKUPS BE PRAISED!) Thanks for all the help guys! |
Quote: Originally posted by AliaD85
There's no point in removing them from lots, as you have to leave them in the Downloads folder. As I see it, since you have to leave them in the Downloads folder, you might as well let your Sims use them. It's a good idea to put all these CC items with hidden NPCs in a special "DO NOT REMOVE" subfolder of your Downloads folder. It might be an idea to make the files Read-only too. [EDIT] Did you see the Saddle Horse "Thunder" that I mentioned in my last post (#710)? Being cloned from a car, it doesn't contain a Sim, and your Sims can ride their horses to school/work and to community lots. |
Quote: Originally posted by AndrewGloria
I did see that one! It's very interesting! I'll add it to my growing medieval CC list. My people have to get around somehow. (And thank you for that idea. A "DO NOT REMOVE" folder is a good idea for me. I forget easily.) |
Quote: Originally posted by Zarathustra
Creator guidelines state
Quote:
So yes to the boldface warning, but don't forget to mention it could bork the terrain beyond easy repair. Perhaps a link to Mootilda's hood terrain replace program, if you want to be really nice. It lets you overwrite your terrain with a template terrain which is the only way I know of to fix rifts in the terrain. Just a tip to anyone with a upload-related question, always consult the guidelines (found under the drop-down menu at the top of the site called Create, fourth column Creator Forum, third item in list Creator Guidelines). They are well-written and should cover most of the things you need to know ![]() |
Quote: Originally posted by joandsarah77
-lots -characters -objects/hacks -sim parts -mods |
I'm sorry I would need a step by step explanation since I don't know what you mean. You mention lots, do what with my lots? Characters, yes they are there, what should I do with them? I'm not seeing how these things relate to my child having a LTW or what you are saying to do with them. I already looked at the child in simpe and in there he looks normal.
|
clarification: ones you have downloaded and were/are in the neighborhood. check those in Clean Installer.
|
Check for what? Clean Installer will show me the lot file and that is all. If you mean things like hacks well of course I don't install those with lots. I very rarely grab lots from any other place other than MTS (fool on me for grabbing that dorm off a Simblr) and lots here do not come with hacks. I upload lots here myself so I do know how to check if a lot is clean in CI. CI does not show if the creator moved in sims to test the lot and so contains sim references, you have to open the lot in simpe for that. CI wont show me anything to do with this issue but thanks for tying.
|
Perhaps the lot has nothing to do with the child showing a LTW? I admit to not knowing much about SimPE and how it works - I have, from time to time, opened it and had a look at stuff, but that is about that.
I, of course, may just play on and give the child a pleasure aspiration once he/she is a teen ![]() |
I just make backups, mop up with hood checker and try and check simpe for some things and keep playing on. The batbox and the memory checker in game items show nothing. Perhaps it only looks like he has a LTW since simpe shows 'grow up'. I don't see why the lot has anything to do with it, he lives in one of the lots that come with Elswehere by Plasticbox. I still suspect it could be that dorm, there has to be stray data from that, I just hoped hood checker fixed that, I am not sure what it fixes and not at all sure how to fix what it doesn't.
|
All times are GMT +1. The time now is 10:58 PM. |
Powered by: vBulletin Version 3.0.14 · Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.