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Wow, what have you done to Chester? Every time I played him, no woman with brown hair was safe - and that was before I learned about ACR! Sounds intriguing, though!
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SimPE question - is there a way to disable the program from showing that warning when booting up every time?
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I don't know specifically, Snufflepaws, but I don't get any warning when I boot simPE on Windows 8.1. Can't recall whether I did on Windows XP. Now I'm curious about said warning!
Quote: Originally posted by Sunbee
I have had it work, Sunbee, but indeed it seems up to chance whether they manage to find a sofa or bed they can use. There is no bed-ownership system used on a hotel lot, which is why TwoJeff's Smart Beds will not help that problem either. (I personally have liked that their lack of routing limits, at least until they actually try and go there, means that some sims who become pregnant on vacation don't manage to throw up, since they keep picking toilets they can't access, which just cancels their attempt. Though also...that's rather funny, isn't it? You need to throw up, but the toilet you want isn't available...so suddenly you just no longer need to.) |
My Simpe is in French and I'm not great at explaining technical stuff in English but I do in French. :-)
You have to go to the menu Extra < Preferences then "Simpe Parameters" and untick "Show the loading screen" (loose translation from my online dictionary so I hope I made myself clear). |
Can't seem to find that option in preferences Essa.
I'm talking of the warning that says about detecting a new expansion pack and SimPE only working up to M&G. |
It looks like @marka had this problem and got it solved here.
And someone else had the issue here but the help given didn't work; I mention it in case it helps you, Snufflepaws. ETA: Possibly not very helpful, but to just throw at it everything else I know (not much, lol), I run SimPE v. 0.72.1.33855 (whew!), and I have never had that message. My SimPE is a fresh install to this machine, never upgraded from another version. The only thing I did to it was install Aaroneous' fix to SimPE's data files , to get it to recognize my UC game correctly. |
Awesome, getting the patch worked. Thank you Natboopsie.
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No kidding! I'm amazed; thought that'd be the least helpful thing I said.
By the way, credit to marka, because he was the one who often posted about that patch back when it first came out. I just linked to Aaroneous' site directly because I saw he had made his own thread about his patch. Happy to have helped. ![]() |
Is red hair dominant over brown? Especially second generation brown? I have a red head married to a man with brown hair and both of his parents have brown hair (CAS sim and Amin Sims). Out of their ten children, nine have red hair while only one (the very last one born) has brown hair. Does Amin actually have red hair or something that allows so many red haired babies to be born to his son or is there something I a missing here?
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brown and black are dominant over red and blonde. You can check in simpe what your sims dna is and if one of them has a recessive red hair gene.
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Roseblossom90, did you maybe download one of the genetic equality mods here? Because what you describe: red/red and brown/brown, should give all children brown/red, with the brown as dominant.
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You should look at the recessive hair color in SimPE to be sure. I have done a lot of studying of genetics, so I would guess that the brown hair man has a recessive for red. You said that his parents both have brown hair -- a CAS sim and Amin Sims. CAS sims always have the same dominant/recessive genetics (so probably brown/brown). However according to the Sims Wiki, Amin Sims actually have genetics for red hair instead of brown, which would explain how their child would get a recessive for red hair. So that would mean that this man having children with a redhead would have a good chance for redheaded children. There is also a good chance for children with brown hair, but chances can be one sided for a while with a small sample set of 10. (It is also possible that you have a "first born syndrome" issue going on to produce several redheads, so you might want to check out their personalities to see if they are the same.)
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^ agreeing with the above. Pre-made sims in at least the base game hoods can have different genetics to what they show. Kaylynn Langerak (the maid who's entwined with Don Lothario and Daniel Pleasant) is actually blond despite showing as having black hair. She'll always have black-haired babies with Don, but with Daniel she'll have only blond or red-haired babies with Daniel despite supposedly having black hair.
Besides that, one sim with red hair and one with brown hair (and red recessive) would have 50-50 odds of having a kid with either brown or red hair. I wouldn't say it's one-sided to have 9 redheads and 1 brunette though -- statistics and samples are usually based on much much larger sample sets, and a run of one particular result aren't uncommon. |
Quote: Originally posted by Snufflepaws
It seems I misunderstood your issue, sorry. |
Phil Jitsemakol also have brown hair, even though he is blond.
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Quote: Originally posted by Snufflepaws
There is a patch for M&G however I installed simpe at least 3 times with that patch and that message never went away until I got a new computer and reinstalled sims 2 and simpe, the exact same simpe and patch. Never had that pop up again. it worked fine with the pop up, it was just annoying. |
Quote: Originally posted by Sunbee
Mostly true! Occasionally, as by a freak accident, one of the children *may* turn out red-haired in such a combo. But indeed not often. It is possible that Amin sims has a recessive red gene that got used often, but even that is NOT very likely. It *does*, however, happen that premades have a hair color that does not match their genes. As if they were dyed. I've encountered a few in the past. For example, AL's social group townie La Shawn Cameron appears to be black-haired, until you examine her genes, which show that she could ONLY have brown hair. Kaylynn Langerak, if I remember correctly, does originally have one of the recessive colors. So though I cannot say for certain without looking at Amin Sims' file, it *is* possible that genetically he should have red hair, but was dyed brown. |
Can I delete neighbourhoods with sims inside in game without killing my game?
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The entire neighborhood? Sure, that is no issue whatsoever. Deleting entire neighborhoods will not affect other neighborhoods you continue to play, whether or not they have NPCs and whether or not those neighborhoods being deleted are corrupt. And you can also use SimPE's Backup Manager (accessible from its Neighborhood Browser) or just manually back up that neighborhood yourself before deleting---that way you can both free up the space and also have the "deleted" hood around to put back in again if you want it once more in the future.
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^^ So I could delete all my main 'hoods (except for Belladonna Cove and it's subhoods) and no VBTs would happen, right?
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Right, if I understand you both correctly. So just to be sure we're all communicating clearly...
Your game loads, and after it finishes the movie and the loading screen where it talks about reticulating splines and other stuff, it finally shows you all your neighborhoods. The ones with thumbnails on THAT screen are the ones that I am thinking of. You can delete any of those, from that area of the game, without deleting any of the other ones, and the hoods that are left will not be affected. Heck, you can even delete all of them, leaving yourself with only the tutorial hood and a big plus-sign button. No problem. ![]() |
Quote: Originally posted by natboopsie
Exactly what I needed to know. Thanks! ![]() |
@Gremily_ @selfmadequeen
Bear in mind that this is not reversible though- the neighbourhoods do not go into your recycle bin, they are gone forever! So backup first in case you decide you want that old hood back. ![]() |
packs
does any pack add new tutorials and/or change previous tutorials? are there any pre-programed events on their occupied lots besides pregnancies? |
Yes, but that's base game. In the expansion pack neighborhoods and subhoods - universities, Bluewater, Desiderata Valley, Riverblossom Hills, and Belladonna Cove - I'm not aware of any preprogrammed story events.
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