Quote: Originally posted by Emerald1234
it should spread. *edit for my first post: when a plant sim makes contact with a normal sim, dice roll results could be: 1&4- normal sim turns into plant sim 2&5 - plantsim is killed 3&6 - plantsim is cured you can change the numbers as you like. use two dice to add more probability |
I have a question for everyone!
What type of job/business would you have for a sim that may have gone through extensive, successful brainwashing? As my sim is no longer a threat to his captor, he has a new name and about $500 to his name for a new start (without his wife). But what type of job or business does he start? Also, it's a very small town. Very small, but somewhat self-sufficient. As for my sim's skills, |
Quote: Originally posted by AliaD85
Well then wouldn't selling fruit and vegetables be the logical choice? It's also the farthest away from his old life I'd say. He could also showcase some paintings in his fruit/vegetable store for additional income. |
Quote: Originally posted by Orphalesion
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OK I have some more on my Aliens Everywhere game
First some background. Since I now have an Überhood I decided that some of the Alien Clans will move some of their people from Strangetown and Bluewater Village and Downtown to Veronaville, Pleasantview and Riverblossom Hills. The various Alien Clans work together sort of like the Mafia or the Tongs. Overall aim of these Aliens is to take over. Consort Capp is the leader of the opposition Anti-Alien Association, of course headquartered in Veronaville. I decided that the Smith/Davis/Nigmos Alien Clan is run by the Sisters Chloë and Lola. Established Clan that is very tightly nitted I decided that the O'Nial Alien Clan is run by Ceridwen O'Nial and her Brother Liam O'Nial the Founders. Established Clan that is very tightly nitted I decided O'Donal Alien Clan is run by Llewellyn O'Donal with his Adopted Mom Xena O'Donal the Bot being his Advisor. Note that the O'Donal Alien Clan is very new. I also decided that the FitzHugh Alien Clan is run by the Founding Sisters Úna FitzHugh & Mór FitzHugh. Established Clan that is very tightly nitted. They decided that their brother Dwyer FitzHugh would take his two wives and move from Mór FitzHugh's house in Bluewater Village to Pleasantview and that one of the sons of their departed brother, Tiernan Delarosa would take his wife and move from the Kat house in Strangetown to Riverblossom Hills I have not decided where Dwyer FitzHugh should live in Pleasantview, whether he should move in with one of the local families or move into a new house. I think I am going to have him do his move when Pleasantview comes up in my rotation. Also I have not decided where Tiernan Delarosa should live in Riverblossom Hills, whether he should move in with one of the local families or move into a new house. I think I am going to have him do his move when Riverblossom Hills comes up in my rotation. I have decided that the other Alien Clans will move someone belonging to their clan, with the Smith/Davis/Nigmos Alien Clan and the O'Nial Alien Clan both finding someone to move, while since the O'Donal Alien Clan has someone at University they will have one of their graduates move to Pleasantview or Veronaville, or Riverblossom Hills. I am thinking of having the Smith/Davis/Nigmos Alien Clan move one of their members to Veronaville, but I have not really considered who it will be at this point. Maybe Johnny Nigmos might be the one chosen. OK my questions: Since the FitzHughs will be in Pleasantview and Riverblossom Hills, with the Smith/Davis/Nigmos Alien Clan in Veronaville. Which place or places should the Established Alien Clan, the O'Nials pick to have a member of their clan move to among Pleasantview or Veronaville, or Riverblossom Hills? Note: It was decided that the O'Donals would move someone to Pleasantview or Veronaville, or Riverblossom Hills based on what the O'Nials should choose. Should Dwyer FitzHugh start a new household or move in with some other family in Pleasantview? If he should move in with someone, which family? Should Tiernan Delarosa start a new household or move in with some other family in Riverblossom Hills? If he should move in with someone, which family? For the FitzHughs: they would pick a Family to move in with if it was to the Clan's Advantage or just if it is convenient for them. Should Johnny Nigmos be chosen to move to Veronaville? If Johnny is chosen does his commune move with him? Note: They would have someone from the clan take over his old house. Should Johnny start a new household or move in with some other family in Veronaville? If he should move in with someone, which family? Johnny would pick a Family to move in with if it was to the Clan's Advantage or just if it is convenient for Johnny et al. I appreciate any ideas. |
Lydia Greenock, fourth-generation heir of a large clan, is a university student who's planning to marry and have a child to carry on the family line soon after graduation. She looked around for attractive young men (via crystal ball) and her top chemistry matches included Kennedy Cox (neighbourhood troublemaker who starts fights at comm lots, and I don't like his nose), Robert the sports hobby leader (also a Maxis face template), a young man who's already spoken for by another sim in town... and Gus Roth, a townie generated from nicer face defaults and further gussied up with stubble and some hipster glasses. Gus is cute and Lydia seems to like him, but there's a slight catch.
Lydia's grandfather Denny was also a Roth. Of course it's coincidence that Gus generated with the same surname - but should I play it off as a coincidence, or a genuine connection? Denny, a corrupt politician, could have been the type to sneak out on his wife (or could have been more sensible than that, as she was the supervillain/mafia boss in town!), but it would have been a bad move for his career to acknowledge byblows by giving them his (maiden) surname. Or perhaps Lydia's mafia gran was Denny's second marriage? That would make Gus and Lydia possibly first cousins. Or another Roth in the area could be a descendant of a (fictional) sibling of grandpa Denny's, making Gus a second cousin to Lydia. That's a degree of kinship which is not recognised as incestuous by Sim law... but would it be considered socially appropriate for her to marry him, or lead to censure? The Greenocks are one of the oldest and richest families in the hood. The current head of the family, Lydia's aunt, is trying to make up for her parents' evil deeds; she grew up with the LTW of becoming Captain Hero and has jailed her mother's previous associates. Lydia's mother has followed her dad into politics, attempting to reform his party from within rather than join the opposing party. They're socially conservative, have a large house with landscaping professionally maintained (where other families in the hood, even rich ones, like to get their hands dirty), and tend towards Fortune and Popularity aspirations. Might they prefer an unexceptionable, completely unrelated spouse for their heir - or do they let their rich, spoilt girl do as she pleases - or would marrying a not-too-close cousin be seen as a good way to keep the money in the family - or what? |
lordtyger9, I think it would help if we had a clearer idea of why these sims are moving into the different subhoods and how that factors into their plans for world domination. Is it just for the social connections of living next door?
Pebblerocker, I sort of have a rule when it comes to things like this: it's never a coincidence. Two sims with the same last name are always related somehow, though perhaps distantly. So I would say Gus Roth and Lydia Greenock are absolutely related in some way, though how exactly that is and if either of them realizes it (and if she'd bring it up: "Huh...Roth, you say? My grandfather's name was Roth too...isn't that strange?") are more up in the air, I think. There are quite a few different possibilities. Perhaps Gus is Denny's son, but perhaps Denny had no say whatsoever in how he was named. (I'm not sure if there are laws about this in your sims world, but where I live irl parents are free to choose whatever surnames they please for their children; surnames usually are but need no be passed down through families, and Mary Sue Pleasant could absolutely name her son Gus Roth if she wanted to. I suppose the only question there is: why would she want to? But if Denny Roth was Gus' father, that gives her a reason.) Perhaps Gus is the result not from a previous marriage but from a brief premarital fling or perhaps even a one night stand; Denny may not have ever known about Gus, despite being his biological father. Gus might even be the child of Denny and another Roth, say his own second cousin! Perhaps he's was actually adopted by a Roth and there fore is not blood related at all! But here's another thing to consider: even if they weren't related, would it be socially appropriate for her to marry him, given that some people might assume they were related? Roth isn't exactly the most common last name, is it? How often is one or both of them going to have to laugh and say, "Oh, no! We're not related at all! It's just a coincidence that Gus shares a surname with Lydia's grandfather!" The family is already under such close public scrutiny, it might not be prudent to add in gossip fodder like this. (Perhaps Gus should quietly have his name legally changed to something like Wroth or Ruth before their relationship becomes public knowledge? Or would doing that just raise suspicion should anyone find out?) How strange is it in this part of the world for sims to knowingly marry distant relations? Who would likely object? Would it tend to lead more to snickers or haughty disgust? Or perhaps to accusations of these old rich families just trying to consolidate power/money like old, rich, greedy families tend to do! It does sound like Lydia and her family are in a position where people are going to ask who her new beau is and where he came from and what his family is like. Maybe it's a risk she's willing to take given everything, but maybe it isn't. |
Quote: Originally posted by Pebblerocker
I would say that Gus Roth is a relative, but not a close relative, being a third cousin from a branch of the Roths that Denny's part of the Roths had lost touch with. Make him a decendant of a cousin of grandpa Denny's. Also I would say that Lydia's Aunt is rather pleased to have someone of Good Lineage be a possible spouse for the Family Heir. |
Quote: Originally posted by Rosawyn
I am thinking that there was a conference among several of the Alien leaders and they hatched a plan to move some of the Aliens into some of the subhoods for the social connection of living near by. As it would better give them an excuse to visit and socialize with the locals in those subhoods, most of which are not all that familiar with the Aliens at this point. I was thinking that the Aliens who would be moving would have been chosen as project leaders. Sort of like Dons for a Mafia Family and the Family is moving in to a new Territory. |
In that case, I would say choose the new project leaders primarily based on Charisma skill and already established social connections both within the alien clans and without.
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Quote: Originally posted by Rosawyn
Thanks for your input! I think I'll go with your idea that the pairing will come across to people as a greedy, insular family consolidating their money. Gus can be a cousin who's distant enough not to be icky to anyone in an incestuous way, but he's from a known branch of Denny's family who are just as rich and well-connected as the Greenocks. Lydia's parents and aunt will be very satisfied with the match, but it won't go down quite so well with the public. Denny's two daughters worked so hard to repair the damage done to the Greenock family by the dirty dealings of their crooked parents. Thanks to Lydia's choice of spouse, the next generation won't be as admired as they'd hoped. In Denny's day the Greenocks were known for being powerful, evil and above the law; now, despite all Auntie Hero's selfless works, they're just going to be seen as rich, selfish and snobby, too good to marry even slightly below their class. Perhaps they can be the leading light of society and gain a favourable reputation in the generation after that... |
i'm hoping for a quick answer to this-hope i'm not coming across as rude
in my uber-megahood,the low lying hoods will be flooded so there will they flee to? it has to be high land. |
Quote: Originally posted by Emerald1234
Riverblossom Hills is implied to be in the mountains, hence it being cold there. And I don't know if Strangetown will be flooded, but it's in the desert, probably far away from the sea. |
thanks but what type of people would move to which one? where would the rich go? the poor?
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Quote: Originally posted by Emerald1234
Well you could go either way, depending on what you like best: The rich choose Strangetown, because it's warmer and turn it into something like Lucky Palms/Palm Springs and the poor have to go to cold, dreary Riverblossom hills. Or the rich choose Riverblossom Hills due to being greener and more temperate and the poor have to build a shanty town in the dusty, unforgiving deserts of Strangetown. |
i'll use strangetown for the rich because it'll just be like a holiday/vacation for them in the lovely sun...while the poor suffer in freezing riverblossom hills.
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So, I'm having a crisis about my sim's mid-life crisis. A better description is that I have no idea what to do with my elder sim. He's a few days past elder. He's not filthy rich, but his wallet is more padded than most of my neighborhood. He's a Romance sim, with a few side lovers, but he's never been committed to anyone. He also has no children and owns his house.
True, he could start a business, but that just doesn't feel right for a sim that has already filled his LTW. He then rolled another LTW that dealt with another career. So what should I do with him? I have him going on his first vacation with a few of his cuties (that should be interesting), but I don't know what to do with him after that? |
maybe:
1.make him settle down in a polygamic relationship so he can have kids 2.make him get murdered and so have a complex murder plot who killed him and why? 3.make him a murderer 4.being a romance sim he can run a brothel. |
Quote: Originally posted by AliaD85
Roll him a new non-career LTW...like 50 Dream Dates. But also...just what does he want right now? Is he working on maxing some skills? Maxing a hobby? He could probably spend the remainder of his days quite happily fulfilling shorter term goals. |
Right now, my elder Danver wants to fall in love with a formerly homeless sim of mine, named Mason. He's been rolling wants for a while on that. He's also rolled wants to ask out a Sim, which I figure means Mason. I just don't know what to do on that note. Especially as Mason is dating someone else!
As for his skills and hobbies? He's maxed his music/dance hobby and is also amazing with a guitar. He's Maxed his creativity skills too. Vacation Update: I'm not sure how important this is, but a little information on how the vacation is going. One of Danver's lovers is following him around everywhere. Everytime a thought bubble pops up, they're thinking about each other. I don't know if they're trying to tell me something or what... |
Follow the wants. Let him date Mason - he's Romance, what does he care about who else he's dating? Sounds to me like he's got a stalker, too - you can go somewhere exciting with that, if you like.
Maybe he retires and wanders the 'hood, busking and dating and playing Cupid for younger sims. |
On the topic of Mason, I think it depends a lot on what Mason wants as well. What's Mason's aspiration? How does Mason feel about the person he's dating vs Danver? Do you have some sort of mods to fix the jealousy so it's not "cheating" when it's not a committed relationship?
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So, Mason is a fortune sim. He had to work his fingers to the bone to restore the old, empty house he was squatting in, before buying the house and getting the utilities going. Mason and Danver became friends while Mason was playing guitar (and earning tips) at a local restaurant.
But yeah, Mason is dating someone and it is a committed relationship. Those two crushed on each other awful quick. Love came faster, and I had to make both of them wait when Mason rolled about an engagement. Poor Danver is out of luck there. I'm thinking about letting him live out the rest of his life just vacationing. Exploring different vacation hoods (even if he doesn't want to meet BigFoot). I did take your advice, Rosawyn. He's currently trying to Woohoo 10 different sims, which is a want he just rolled. My problem is that I like having my sims pass things on, but I sort of like having stories end differently. I did afterall have my first childless couple turn elder. So unless they adopt (doubtful) that's it. Guess, I'm a little attached to Danver... I'm trying to decide whether or not to even bother giving him an oops baby. He's too careful for something like that to happen. Maybe, I'll just let him live his life out. (I know some will just say do what I want, but doing what I want is the reason I instituted a different gameplay to shake things up and make my sims lives different and interesting.) |
You could always go the 'baby left on the doorstep' route.
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You could make the oops baby a random occurence. I use a formula based on both sims neat scores that gives very neat sims a 1% chance. If both are sloppy, it's 5 or 10%, I don't remember right now. I just roll a random number generator every time they woohoo. That way, you still didn't decide to do it like always.
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@enebya it's definitely something to consider. I have ACR and I have global settings for allow unmarried. I've had one or two Romance sims end up with little gifts because of that. (Which is why I can't figure out why I have a married couple that are pleasure sims but neither had a child. oh well.)
@ihatemandatoryregister Be gentle with me! I'm such a sucker for that cliche. Now you have me thinking about it... |
Sometimes, you just can't prevent a pregnancy. I know of couples (real people) that used at least 3 different types of birth control and still ended up with a kid.
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And also couples irl who tried everything for years to get pregnant and it still didn't work. Real life is always a bit less predicable than sims games.
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I'm playing the Beginnings of Pleasantview hood, and trying to figure out what to do with Nina Caliente since she doesn't have a set spouse. Dina and Nina Caliente have been born in game because of trying to keep Dina's age closer to Michael Bachelor's, and trying to keep Michael and Bella Bachelor's age in line with Mortimer Goth. (Bella Bachelor marries Mortimer Goth and has Cassandra and Alexander Goth. Dina Caliente marries Michael Bachelor. In the Pleasantview out of the box, Michael Bachelor is already dead of old age while Dina Caliente is near the beginning of adult hood. I don't like the possible gold digging implications given off by that household since Dina's husband already died of old age and her next target is Mortimer Goth since in the beginning of the out of the box Pleasantview Bella is missing presumed dead.)
Back to Nina. She's already a baby my Beginnings of Pleasantview hood. I was playing with the idea of having her hook up with Don Lothario, but I realized that I haven't moved Don's grandparents into houses yet, so she would be the same age as Don's parents not Don himself. Should I wait with her while getting Don's parents born and grown up to the point of having him, or have her hook up with someone as a teen or in college, and have him hook up with someone closer to his own age? |
Quote: Originally posted by Orilon
Is there any family that has or can have an additional son for Nina? Might be fun to give Bella and Michael a little brother, then the Caliente Sisters can marry/be paired up with the Bachelor brothers. Do you have any plans for Don yet that require him to be a certain age? Will he still chase after Bella and/or Cassandra? And I agree with not liking the gold digger Calientes. That's why in my version Michael is already married to Chris Roomies. Not sure what exactly I'm gonna do with the Calientes or Don yet, the vanilla-version storyline won't happen. |
The heir to the Landgraab estate has officially turned into a teenager and rolled a non-fortune related aspiration. In fact, his life time want is to become the next cult leader, which in my game I interpret it as joining my Alien cult. So what will happen to the Landgraab estate? Anyone who joins the cult has to cut their family off. He does have a sister who could take over, she'll be the first woman to be in control of the Landgraab estate. Will the Landgraab tradition be broken or will Malcolm IX take over the business, use the finances to help out the cult and get in good graces with them?
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In terms of boys that already exist in the hood there is Frida Goth's son Aaron who doesn't have a set spouse. Mortimer and Michael already have set spouses, and there is Brian and Palo, but they are related to Nina. There are plenty of girls that don't have set spouses. Aaron's little sisters, all of Agnes Crumplebottom's daughters.
I could start moving in the Oldie/Ruggbyrne/Pleasant etc ancestors and have an extra boy that can be paired up with Nina. Other than possibly hooking Don up with Nina, I don't really have any plans for him. |
Quote: Originally posted by Orilon
Well if you are so starved for boys in the hood, it might really be more economical to create Don as long as you don't mind playing his ancestors for so long. Plus Don and Nina do fit well together. Unless you'd like to pair her up with one of the Crumplebottom girls that'd be fun.
Quote: Originally posted by Gcgb53191
I reckon after that many generations of patriarchy it's time for a woman to take charge! Would definitely make for an interesting character/scenario to play! |
Quote: Originally posted by Orphalesion
Yes, this. |
Quote: Originally posted by Gcgb53191
Well, that gives you lots of reasons for conflict, doesn't it? Malcolm IX can try to take the family fortune to give to the cult, his family fight him, and end up giving his sister the estate, maybe the lawyers can spend all the money, and Malcolm IX manages to force the sales of the businesses, and his sister has to rebuild in order to restore the family fortune? I have a recently graduated family/knowlege sim, Abe, who has several young ladies he loves. One caught him with another, one he caught with another (I thought I'd get one out of the running and had him influence her to flirt with a dormie who liked her at his grad party). His LTW is graduate three kids from college. He rolled wants indiscriminately to get engaged to all of them in college, but hasn't rolled any face wants since, except to restore the two damaged friendships--which is fine, as far as it goes. He does have three bolts with one of the remaining loves. To some extent, I think it'd be fair to invite them all over, turn ACR on (and lock them out of his bedroom) and see who's left not furious at him. On the other hand, he has got three bolts with only one, two with all the others. On the gripping hand, bolts are the easiest thing to fix, since they're all family sims. So what would you do, in terms of picking a bride? |
I'd got with bolts. 3LB is always my ideal for sim couples.
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Quote: Originally posted by Orilon
I would have Nina play around in College, but still have her hook up with Don later. In my Überhood I have Nina and Dina both married to Don. So I like to have Don with Nina. |
Quote: Originally posted by Gcgb53191
I like the idea of the sister of Malcolm IX taking over the Landgraab estate, but Malcolm IX fighting her on it and using the resources of his Alien Cult to do this. You could have some family take sides with him, because he is the Male Heir and some family take sidea with her. You could have them fighting with Lawyers back and forth. |
Quote: Originally posted by Sunbee
I would have Abe go with the one with the Three Bolts. I would have the three bolt couple spend some time togther and feel that they have found true love and then get married very soon. I always go with the three bolts in my game. |
Good ideas guys!
Another scenario option: Malcolm Sr. gives the estate to his nephew instead (His sister's son) since he's a fortune sim with a LTW to get to the top of the business career. |
Quote: Originally posted by Gcgb53191
Is his nephew still named "Landgraab"? Because if not then that might be an argument against it...also an argument the daughter can use to gain the estate instead (if the daughter is named Landgraab that is) Or you could have Malcolm Sr. pass on without making up his mind and create a three-way feud between Malcolm IX (supported by the cult), his sister and his cousin. |
He doesn't! Malcolm Sr. does have another nephew with the name Landgraab but I dont remember off the top of my head if he's fortune sim or not.
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Quote: Originally posted by Gcgb53191
Hmm it's just really the question whether Malcolm Snr. would give the Landgraab estate to somebody who's not named Landgraab, after all it's about the glory and legacy of that family. This is interesting keep us updated on what you ultimately decide. If it's alright I might adopt the idea that Sims who want to become cult leaders join actually go off to join a cult, I love it and it offers possibilities for drama :lovestruc |
That's true, and the answer would be no because the legacy really is a big deal to Malcolm Sr. Guess we'll just have to wait and see!
And of course! Its not really my "idea" anyway So far in my game there's not too much drama but there was a lot of child raising lol |
I have a story dilemma which I think is right up @ihatemandatoryregister's street!
I have a sim, Polly Amory (Romance Asp) - and yes, that was on purpose, her whole story is that she's trying to get her three roommates into a polyamorous relationship, which is why @ihatemandatoryregister would like it :D Sooo, she has three roommates. Rebel Cause (f), Brody Home (m) and Manny Bookish (m). Two bolts with Rebel, a bolt each with the two boys. Which one should she rope into her relationship first? Should it be Rebel, her best friend and girl crush? Or one of the two boys? Brody, the loud, charismatic sporty type guy, or Manny, the quiet and sweet nerd? Thinking storywise and attraction-wise, they're all attracted to her, but not to each other. Should I pair up two sets of girls and boys, and merge their relationship later? Like, Manny/Polly, Brody/Rebel or vice versa? Or should I do it differently? |
If none of them are attracted to each other at all, I wouldn't be bothering to try to rope them into relationships (I honestly don't see the point of forcing romance when sims aren't even attracted and don't roll associated wants). But considering the 2LB between Polly and Rebel, I that's a relationship I can get behind.
Is there no way to tweak things to get better chemistry between the rest of them? |
Quote: Originally posted by Rosawyn
Yeah, there's that, uh...what's the potion that lets you change turn on and offs? Oh, and if I build some of the skills - Charisma, Creativity and Logic, there should be some more chemistry, because I've set those skills as Turn Ons. |
ReNuYu Porta-Chug. ReNuYuSenso Orb also allows changing of TOs, as does the Sim Manipulator (which as far as I know is the only actually free way to change TOs). Building skills is of course something most sims do eventually, at least in my game.
I'm curious, what are the aspirations of the other sims? I'm guessing based on your descriptions that Manny is Knowledge, but other than that I have no idea. Also, are any of them friends with each other at this point? |
Quote: Originally posted by Rosawyn
Yeup! They're all friends, at around 50-50 with each other except Rebel and Polly, who are best friends at 95-95. Their aspirations are: Manny, you're correct with Knowledge. Brody and Rebel are both Pleasure aspirations. |
In my new neighbourhood, one family is harassed by a member of another family near-constantly. I wouldn't have a problem with this, but the harassing sim is meant to be super nice and shy and he started it for no reason so it doesn't fit at all (I was planning on having a member of the family marry them, but it's hard considering he harasses her parents so much) and I don't know why or how it can fit in his character. Any suggestions (or any way to stop it)?
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Is that the thing you mentioned in the other thread? Where you look through the telescope during daylight hours and he comes around shoving the Sim who did it?
That's just something that's in the game, when a Sim uses the telescope during daylight hours they are spying on their neighbours and the game spawns a character to come around, be alarmed and slap the voyeur. It doesn't have anything to do with the Sim's character, the game just chooses the living Sim in the neighborhood with the lowest instance number (in Pleasantview, for example that's Mortimer Goth) Regretfully I'm not good with translating eccentric game behaviour into storylines, so the only advice I can give is that you should stop your Sims from looking through the telescope during the day. Of to get the "No shoving from looking through telescope" mod here: http://www.simbology.com/smf/index.php?topic=13.0 |
Yep that's it! I have the fix downloaded so my sims can still look through the telescope. I'll still have to deal with the sims hating each other now but it should be fine.
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Quote: Originally posted by MasterRed
They could like have a make-up brunch or something together. Just have your Sims use appricitate-> apologize a lot, and perhaps have the other Sim study anger management if you have Apartment Life, if you say that he's usually nice, finding non-violent ways to deal with his pent-up frustration might be in character for him. |
Make sure you have a mod that fixes the broken apology code (I use syberspunk's apologizefix, but I think there are one or two others out there).
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He's super-shy, so his desire for privacy is over-riding his niceness. So his intended partner saw him through the telescope and thinks he's super-interesting, and wants to get to know him better, but due to poor choices, now has a long road to hoe to get to a romance. Oh, well, if they're neither one mean enough to cheat at chess, they can bond over the chess board (and not spy through the telescope while they're at it)!
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Quote: Originally posted by didyouevenmakeasound
@didyouevenmakeasound I love to have Poly Amourous group marriages and I have a couple of them in my game. I think the first thing to do if you don't already have something to change the default jealousy code in the game would be get something that will make polyamourous relationships easy like LizzLove's no-jealousy-at-all mod There is a Buyable ReNuYu Porta-Chug from BastDawn that can greatly help. Also I find it handy to use LizzLove's Gender Preference Adjuster to make adjustements to the gender preferences of my Sims. I also use Vincent's Sim Modder that you can Spawn and there is a Buyable Version by Numenor . I use this to change Aspirations. OK the first thing I would do is tweak the turn ons on each Sim so as to get the best match that you can. Then get the 50/50 relationships to something like 75/75 or better. Have them work on Charisma, Creativity and Logic or whatever that will help with the turn ons. Me I also will sometimes change aspirations to get a better match as well, so maybe you could experiment. I always try to end up with 3 Bolt relationships, but a 2 bolt relationship would suffice I think. Do you want to have the two boys in a romantic relationship or just BFF? You could also make them Family with The Sim Blender or The Sim Manipulator, then they will share easier, heh. Try and see what you can come up with. |
I've got a question: What to do with too many Tricous?
I resurrected the entire clan, and aged the elder couple to mere adult, but the family dynamics are pretty intense to work with. I'm about to consign the 6 adults to the downtown, where I can safely ignore them. The teens are the ones I'm bringing in. What would you do with the adult Tricous? Does anyone view them as being boring and obnoxious as I do? Perhaps I should install them into the House of the Fallen trees and leave them all there without any major improvements in it. I'm just plain evil. Bad me... |
Vamp 'em, FranH, and then leave them in the House as pseudo-townies. Vamps don't need to age, and they can quarrel and cheat on each other in the background for eternity.
At least they'll have a couple coffins to fight over, and as vampires, it doesn't matter if they kick around forever. |
Oh, I downtowniefied them, and threw them all off the lot. The 2 teens are now rich and free to do as they like. The first thing they did was move to their own place. I think they're relieved not to have to deal with their extremely dysfunctional family. Because they don't like them. I don't blame the kids at all.
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Through shenanigans, I accidentally managed to get a townie (Benjamin Long) alien-pregnant. I have three options I can think of while keeping him a townie.
1. Drop the pregnancy entirely. 2. Have him give birth, give the baby to the orphanage, and re-townify him. 3. Have him give birth, age the kid up to childhood, and re-townify both of them. I'm not sure which one to go for, though. Any idea? |
I'd definitely go for option 2 or option 3. I guess it depends a bit on a few things, like if you have any sims who would want to adopt a baby and what you would want to do with the child down the line. I'd want the child to be playable, probably, because then I'd be able to control them and make sure they got a decent upbringing and education.
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Quote: Originally posted by Rosawyn
I would also go for Option 2 or Option 3 . You can always make either or both of the Sims playable later if you want if you don't adopt the baby out. If you do adopt the baby out you have possibilities for various interesting story lines. Me I would likely look to see if there was any of my Playables that I could match the father with and if there was I would move them in together thus make him playable and keep the Alien Baby. Or I would match him with another Townie, Downtownie, Vacation Local or Tourist, etc. and make them all playable. I like matching him with a Playable the best though and that is what I would do. |
Personally, I like the last option. But this is because of my own machinations. I'm currently using influence to match up my townies. I've had a couple flirt with each other and become good friends. Now I just need to keep up their relationship.
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Well, I checked - since one of the Orphanage kids got adopted out recently, there's a spare room. So I think I'll lean towards #2. I can think of a few families who wouldn't mind fostering or adopting an alien hybrid.
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Update, Benjamin Long gave birth to a son, Copernicus, and signed him over to the Orphanage.
The Orphanage also received a new donation of a baby monitor from a mysterious person who only signed their note as "Gammi." |
So, I have a scenario. I think I know the best way it should go, but I keep talking myself out of it. Btw, it's in my Medieval neighborhood.
My peasant Robyn Carew has four daughters. Three teens and a child: Lily, Marigold, Rose, and Suzette. He also has a teenage sister, Willow, and his elder father, Wayne. Though his sister has a dowry, Willow's still unmarried. Robyn needs to gather enough for two additional dowries for Lily and Marigold. However, Rose has recently caught the eye of a Yeoman candlemaker, who is reluctant to marry her because she has no dowry. The family is constantly on the edge of starving. Their chicken coop is finally blooming but it's a struggle. They can't afford to spend money on food because they need to pay rent. Robyn's situation is worse because he has no son. He has to remarry. Hopefully, his new wife's dowry will help the household, but... I don't know who he should marry! There are two women he can marry: Beverly and Agnes. Beverly is the local midwife. She's also a firstborn daughter, so she has a dowry and she will bring whatever her services provide, helping the household. She has one bolt with Robyn, and they're close to being best friends. He's also friends with her father. However, Agnes and Robyn have a crush on each other. Agnes works with the local almshouse and is also friends with Robyn. She has a dowry, but the amount is completely unknown! They have two bolts, and Agnes decided to walk onto the lot one day to classic dance with Robyn, throwing my entire plan into the toilet! So should I go ahead and marry Beverly and Robyn, or let Agnes and Robyn get closer? |
That's a tricky one. What's the personality of your Sim? Is he a bit of a gambler?
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The whole dowry system squicks me out, and I suppose I should just be upfront about that.
I'd go with love in all cases. Let Agnes marry Robyn and Rose marry the candlemaker. Love conquers all and all that, like that one Bon Jovi song. And just from a gameplay standpoint, I cannot stand trying to play 1LB couples; they just frustrate and annoy me when I tell one to check the other out and they just shrug. Your own play style sounds very different, though, so of course YMMV. |
Quote: Originally posted by AliaD85
@AliaD85 I think you should consider what kind of man is Robyn. Is he impulsive or romantic? Is he down to earth or conservative? Is Robyn a Risk Taker? Will he be willing to do a bit of gambling on someone whose dowry he does not know? How high is Robyn's relationship with Agnes? Does Robyn know Agnes' Father? What sort of work does Agnes do at the almshouse? Me I would have Robyn make an effort to find out what sort of Dowry Agnes has before making his decision. Also if Robyn is not particularly conservative, I think he would be inclined to get to know Agnes better. Also Rose being the 3rd girl child does not get a Dowry? Is the Yeoman Candlemaker comparatively well off? Yeoman are a cut above a Peasant/Serf. Maybe some arraingement might be made. I would likely do something with them, depending on what kind of sims they are. Describe the Sims involved some more and I can offer more specific advice. Otherwise I would have my Sims be Risk Takers and go that direction. |
Quote: Originally posted by lordtyger9
Unfortunately, no. Only the oldest two daughters receive dowries in the peasantry. I already have a plan for Rose. She'll receive a chicken and a small coop for her dowry. It'll be nothing like her older sisters, but it's something. Poor Suzette will either marry without a dowry, or hope a sibling takes her in if her father doesn't have a son. Robyn's whole life evolves around his daughters and little sister. He and his father spoil them rotten. All of them are a very tight knit group, but money has been hard to come by. The chicken coop is only now flourishing but it's barely enough to keep everyone fed and make enough money for rent and taxes. It's a miracle they managed enough money to get Willow a dowry. Thankfully, Rose will be marrying at the beginning of fall, so that's one less mouth to feed. Still, Robyn needs a son and his best bet is marrying again. He's a people person, but he's not a hopeless romantic. His long-term relationship with Beverly is better, though his friendship and crush with Agnes is growing fast. Beverly is desperate to get married. She's also a pretty good prospect because she's a midwife who's helped birth a baby Yeoman and a baby Gentry within the last season (so she has funds in addition to her dowry). She's also the only woman in the settlement who is considered a spinster (though I don't think this actual term was used until after the medieval period). There are a few single men around, but most are either out of her class or uninterested in marriage. I finally have my barracks up, though and, if it doesn't work out with Robyn, I know who I can pair her with. So when my neighborhood was set up, I created a group of women to work my almshouse because I needed marriageable men and women for my peasants, yeomanry, and gentry. Two of those women have married (one is Lady Hale and another married a beekeeper). Agnes is one of the five women left in the almshouse. But they don't have much money. The other two women married with only 100 to 200 simoleons as a dowry. It's a huge risk for Robyn to marry her even if he's slightly more attracted to her. And Agnes has no parents Robyn has to deal with. I didn't even consider Agnes part of the equation until she rolled on the lot and danced with Robyn. So...yeah.... |
Seeing as his life revolves around his family, I would examine their relationships with the two candidates. If one of them is good friends (or enemies) with one of the women, that might swing things. He doesn't seem like much of a risk-taker though, so I could see him marrying Beverly. For the sake of his family, as she actually has a dowry.
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Yeah. Beverly was the way I planned to go. My more romantic side was pushing me towards Agnes, but unfortunately, my more practical side (and Beverly starting to flirt on her own) decided for me.
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I was planning on having Princess Applebloom as a Young Adult to turn the dormies into Plantsims and Princess Applebloom is a sim that I made. She should turn the entire University dorm into Plantsims in my game.
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Has anyone paired off Kent Capp and Cassandra Goth? I feel like their genetics may not work well together. If I do end up pairing them off, which last name should they take? The Capp family is Matrilineal, but I've always seen the Goths as being pretty conservative.
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If you want to see how the genes work before pairing them off, put clones in CAS and roll the pacifier with them several times, see how you feel about the results.
Goth-Capp. Or possibly Gapp. Or maybe Coth? |
How about both keep their name, and if the first child is a boy they'll be Goth, if it's a girl they'll be Capp? Or the other way round? I'm not sure which one makes more sense... xD
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Quote: Originally posted by Peni Griffin
I really like Goth-Capp. Thanks for the suggestion! |
Quote: Originally posted by Peni Griffin
I would go with Goth and have them live in the Goth House. |
So, my Lotharios (Grandpa Camelo, Nicolo, Adriana and little Don) are about to move into a bigger house at the end of the rotation (their current place in downtown is way to small). So now I've been thinking whether the four should get a place together or whether Camelo should move into a smaller place and the couple and their kid move into a different house.
Problem is the olny reason for that consideration is that two-bedroom houses are cheaper and need less furnishing, no in-game reason. So...should they stick together, might that even be better in the long run? Nicolo and Adriana are both career-oriented Fortune Sims, so having Camelo (a family sim) around helps, since he can retire and watch Don. But wouldn't career oriented Frotune sims be more interested in getting a nice house rather than one that can house all four of them? And would they like having a pensioner around? On the other hand, Camelo and Nicolo get along very well (Camelo had to rise him by himself, after the mother died in child birth) The only problem really is that Camelo is a bit of a dirty old man, and I'm not sure Adriana would want her son to spend much time with someone like that... |
Being raised by his dirty old grandpa because his parents were busy gaining money would explain a lot about Don, though :p
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So my sim Laura Newman is in love two sims,Gretchen Walton and Sandy Fairchild. She's engaged to Gretchen and wants to marry her but also wants to get engaged to Sandy. I'm not sure what to do.
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I'm afraid my advice in a case like that is always the same: invite the rivals over and take your hands off the keyboard, observe behavior.
There are mods that make polyamoury a viable lifestyle choice, by the way. Though the code won't allow one sim to be actually married to two people. |
Quote: Originally posted by Shadow214
To me, Laura clearly wants to live a double life, . If it were my game, I'd use the hacked wedding arch to have her marry both sims and get Laura a job that requires traveling a lot, so she could bounce back and forth to each household and play out the lie. Then, some time later, have it all blow up in her face. But then, I'm always looking for unique ways to play the game. Otherwise, I'd either pick the sim she has the most chemistry with/attraction for or randomly pick a spouse; the want for the other sim would be Laura being extremely unsure about her love life. I'd have Laura go through with a marriage but might let her have an affair or let her pick lots of fights with her spouse because Laura is having regrets after marriage and is wondering whether she picked the right sim. And then maybe Laura could have a midlife crisis and leave her spouse for the other sim. ETA: The hacked arch isn't 100% perfect, but sims do have the rings, etc. in the relationship panel when you marry with it. |
Quote: Originally posted by Shadow214
Depends on whether you want to go for some kind of Polyamory and have her be Married to both or if no Polyamory then I'd pick the sim she has the most chemistry with/attraction for. Polyamory is quite possible if you use LizzLove's No Jealousy Mod and The Sim Blender by twojeffs |
In my new neighborhood, I was playing with the "mayor" (in my storyline, he is responsible for populating the town and taking care of taxes) for the first time, and one of the married female Sims came with the welcome wagon. His name is Bob and hers is Maribella. They hit it off completely without my help, becoming friends almost instantly - and she has 0 shy personality points. He is a knowledge Sim and she is a Family Sim, they share 2 chemistry bolts, and she wants to marry off 6 children. Because of ACR, he tried to kiss her, but she denied it. It didn't shake their friendship, though. Later in the week, he met the Nature hobby club leader (or whatever it's called, idk sorry hope you understand), and since they had 2 bolts, I made them kiss and fall for each other. It was kinda forced, I admit, since sometimes she rejected some advances from him, and didn't want to move with him. Since his secondary is Family and there aren't a lot of options in town for spouses, I was planning her to be his wife anyway. In the next day, though, Maribella came uninvited, they greeted each other, and went straight to the couch (ACR) for some Woohoo. I let it happen because I thought she would deny his interactions again, but it didn't happen and they fell in love. He had no Wants with her or with the Nature club Sim until the end of the rotation, but he had a Fear of having his proposal to Maribella rejected.
Then it was time to play with Maribella and her husband. They both wanted a baby and his Wants were all about her - even though it was Summer and he is a knowledge Sim - for about 3 days straight until the twins were born. At the beginning of the week, she had a Fear of stop loving her husband. At the end of the week, she was pregnant again. During the rotation, she didn't have any Wants about Bob nor her husband. She was more concerned about her garden since her Wants were all about getting good produce and joining the club. Because of the twins and the lack of money, she didn't have the time to see Bob. Her husband works as a taxi driver (NPC career mega pack). She has also 2 bolts with him. Finally, my question is: what do I do? The way they hit off completely and the fact that Bob has more money and stability to take care of her family makes me think if she should get a divorce... |
Quote: Originally posted by Woxxey
Try to decide what sort of Sim Bob is and if he would want to marry her. Consider what sort of Sims they are, that should help you decide. |
Sounds like it's time to throw a party. Somebody who knows Bob, Maribela, Hobby Leader, and Mr. Maribela get them all on the same lot and see what they do.
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Thank you guys! One of my Sims just opened a new clothing store, I'll make her throw a party to celebrate and see what happens.
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Thanks for suggestions. I decided to go with using the hacked wedding arch to have her marry both of them.It seemed to to fit her character the best.They are hiding this from the rest of the neighborhood. Should be interesting to play.
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I don't know if this is the place to post what happened after we ask for suggestions, sorry if this isn't allowed.
Well, at the party, nothing really happened. Maribela and Bob didn't want to cause drama, so they stuck with their official partners. When I was playing with Bob, he rolled a Want to get engaged to the hobby leader Raimunda, and right afterward he wanted to marry her. It was a simple wedding, but it was very fun - both for me and for the guests since it was a roof raising one. I imagine this fits their personalities best anyway since he wouldn't want to cause problems in the neighborhood - he is in charge of taking care of stuff there - and she wouldn't want to ruin her family, she also fears of stop loving her husband anyway. |
in pleasantview dina and nina caliente were pregnant at the same time;nina had quadruplets while dina had one daughter and they are really too poor to buy cribs for all the kids so do i:
1.leave two of the children at home and send the others to the orphanage 2.give away all of the children 3.keep all the children and cheat to afford equipment for the kids 4.keep the children and wait until they earn enough |
5) Search for cheap makeshift CC that they can afford. There's a co-sleeper mod that will let a baby sleep on a bed; there's cardboard boxes done up for changing tables, cribs, and toy boxes; there's cheap-as-heck toddler toys.
There's also such a thing as child support. Make the fathers take responsibility! Garnish their wages! |
(I didn't know quadruplets were possible.)
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@gwynne - http://www.simbology.com/smf/index.php?topic=18.0
Don't press the 'random' button unless you're prepared to deal with the consequences, though. Turns out the Ottomas twins are actually Ottomas quads. (I could've reloaded, but--I like challenges.) Anyways, @Emerald1234, I agree with Peni. There's also some nice one-tile cribs, and if they need help wrangling the babies, look up Squinge's mod to ask to watch kids on residential lots. |
@Emerald1234, I'd just put up as many cribs as I could afford and then let the remaining babies sleep on the floor. Maybe I'd go for one of the orphanage options for a "finding lost family" plot later on.
Out-of-context, I'd sound like a horrifically abusive parent. |
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well i placed 5 one tile cribs and one changing table;the quads are toddlers and i've had to use maxmotives a lot.
don't you dare judge dina she's been through enough she deserves a drink. |
I need an Acronym for A.L.I.E.N. that describes Kettle Fall's alien appreciation society.
My husband and I came up with The Association for the Liberation of Intelligent Extra-terresterial Nations However, this is a mouthful and I was hoping for something, I don't know, sillier. Anyone got any ideas? If you come up with something, I will credit you on air during the next Livesimming. |
Alien Liberty of Insane Enthused Nerds
... lol I don't know! |
Alien Love Interplanar-Earth Network?
Acronyms are hard... particularly if English isn't your first language. |
Alienation Limitation In Extraterrestriel Nonpartisanship.
Allied League of Impartial Extraterrestrial Neighbours. I can think of about a million others too, but they are just as long-winded as those two! |
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