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"Now... WHERE am I gonna put the crib?" - me, very frequently, with lots of different families... because I love to have more kids than there's room for/the parents can afford/multiple multiples and then some more kids. (Related: "10 kids? You want just ten kids?")
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"Don't sputter back at me! I'm only telling you to do what your want panel says."
"And how on earth will you make friends if you don't make conversation first? Tell a joke, you stupid!" "Isn't that just so you? A piano, no less! And what money were you going to spend on that?" "A butler? And what must *he* do? Sit on the trash can, keep the lid down? You have 10 points in Neat, *and* in cleaning. Put those to good use!" "Darren, you stupid f*ck! 7 points of cooking and you still burn mac and cheese? You don't think I'm going to make Cassie or Dirk eat that, do you? No, mister, each and every helping of that has your name written all over it!" And then during the first 8 meals after: "You can gag all you want, Darren. You burnt it, you eat it!" Then: "Darren, you stupid f*ck! 8 points of cooking, and you still burn spaghetti? You *know* who's gonna eat that, don't you?" Much later: "Darren, with 10 points of cooking, can I trust you *NOT* to burn a Chef Salad?" |
You can burn Chef Salads?
This is why I have a mod that reduces burning chances at higher cooking levels. ![]() |
No, you can't burn Chef Salads. I'm just being sarcastic towards Darren there.
And I know that there are mods to prevent or lower the change of burnt food. But I don't want any of that. Sims need to deal with adversity in my game ![]() |
"Gallagher, you have a want to earn a silver sales badge so stop giving your customers noogies." I had no autonomous noogies in at one point, but I took it out as I wanted teens to occasionally give undirected noogies - Gallagher just takes it to extremes in my game. I think I'm going to put the mod back in.
"Chimes?! Who is woohooing and how did any of you get that high of a relationship already??" Said at my military barracks lot a day after I'd moved in 9 unrelated sims, each created separately in CAS. I'd raised the relationship requirements in ACR and set unmarried TFB to false, but I guess the high chemistry, spring, and risky woohoo all played a role. I was also surprised that neither of the sims involved had a romance aspiration as either a primary or secondary. |
Quote: Originally posted by ihatemandatoryregister
Homer Simpson once had a bowl of cereal burst into flames. It just...happened. |
Quote: Originally posted by kamoodle5
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"It isn't *that* funny!" the way Sims laugh at jokes lol
"Of course you're on the bubble blower again...I think you might have a problem" "Why are you obsessed with the exercise bike?" "You have a grill? I've only been playing you for 3 Uni years and I just now noticed this?" The fraternity at LFT, I noticed it when the fridge said "grill" as an option...which i'm sure I should've seen a million times by now |
"Make up your mind, b!tch. You have 6 kids, and you want 10. But you're afraid of having a baby?"
"Yesterday, you requested a job. You sure you want to quit it now? I'm not getting you another one, you know?" "Don't you shrug at me! That's *your* kid needing a diaper change, not mine!" |
Quote: Originally posted by BoilingOil
When I was getting my feet wet with Sims 2 again last year, one of my Sims rolled a want to quit his job even though he was at his topmost promotion. I decided to save first to witness that outcome, and oddly enough, he wanted the same job again. I was like... ![]() I don't ever fulfill that need if my Sims have a great job I like. It's less painful to achieve 500 points doing something else, like buying a ceiling fan or a green energy source. |
Quote: Originally posted by kamoodle5
Maybe he just wanted the same job for a different company. lol |
"AIIIIYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE" - me, when my mom walked in the room just as the woohoo cutscene popped up
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Quote: Originally posted by kamoodle5
Yeah, Sims are completely nuts when it comes to that. When possible, sims in my game get to work in a career they rolled a want for. Or even better, in the career their LTW is about. Except for townies who marry into one of my households: they get to keep the career they already had. The only circumstance under which any sim can change careers, is when they've reached the top in their current one. No exceptions. But if they want to QUIT, I'll allow them to quit immediately. But that has it's repercussion: there's going to be a note in their bio, saying they can't ever have another job. If they need money, they'll have to find another source of income. |
I'm not quite that tough on my Sims, but those who quit a job in their career can never return to it. Even if it was their lifetime want.
One of my Sims did burn water once (they set off a sprinker and then started a fire - the tiles with water were not immune to fire) |
From just idle observation*, the Quit Job thing seems to come up either because the sim is a Pleasure sim, or because they've had some success selling books/paintings. When I finally got around to playing my new uberhood, I aged down the Goodies. After getting them a proper education, I set Herbert on track to become a Mad Scientist and Faith to be a Criminal Mastermind. After three successful novels, however, Faith kept rolling a want to quit her job. So, I let her. She never did write another book, but I'd say she didn't seem unhappy with her decision. She never rolled a want to get back into the Criminal track or to get another job until their youngest son hit his teens. When she decided it was time to go back to work, she rolled a want for Oceanography instead. In her case, I interpreted it as her having a buried dark desire that she actively chose to take a moral stand against, preferring to first dedicate herself as a wife and mother, then later dedicating herself to a more constructive and productive career.
*I admit, this could be a case of 'confirmation bias', where I'm forgetting other cases where it happened and only remembering the ones that seem to fit my observation. |
Quote: Originally posted by ieta_cassiopeia
Maybe there wasn't water in those sprinklers. Maybe it was something just as clear and more flammable like kerosene. |
If you look in the PIctures thread under "4 pics, 1 story" you will find an account of the time the Ottomas twins got born while a lightning fire was burning out of control in the front yard. Lightning struck a saguaro and then the rain stopped. Peter was frantically putting it out, but the rain puddles caught fire and it spread.
My sims roll wants to quit their jobs when they get a taste of making money freelancing or when they've just had a major job setback. I think making them quit and never letting them work again is a bit harsh - who doesn't want to quit the daily grind once in awhile? The job's there to support your life, not the other way around. |
"This is why I hate zombies. Quadington was a mistake."
"STOP FUCKING SMUSTLING AND GET TO CLASS." |
Quote: Originally posted by Devon Aster
I think you might be largely right, here. I would like to include that upwards passing the 50k household funds mark, or having earned 100k, may have something to do with it as well, though. They realize that they've become rich, and if they continue to do what they are doing, they should not get into trouble. I can not be entirely certain, but sometimes it looks like that to me. |
Quote: Originally posted by RoxEllen1965
I've been using romancemod for years, now. But I've *never* seen it do anything of the kind. Isn't it possible that some other mod is responsible for that? |
'You are soooo pretty. Stand still and let me take a 1000 screenshots of you.'
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Quote: Originally posted by Duvelina
And then you zoom in just a tiny bit too much and get a nice view of the inside of their head. |
Quote: Originally posted by Peni Griffin
Hmm, I don't *make* them quit... They *want* to quit. If they only want out temporarily, they can have a vacation! I do *that* for them too. :D And there are plenty other ways to make money, so they need not starve or anything ![]() |
Quote: Originally posted by ihatemandatoryregister
I got a nice teeth shot of Lucy Burb when I was trying to capture her toddler learning to walk. Terrifying. |
"No I don't feel like letting 31 townies aging to elder".
I think something went wrong with the clothing tool as Sophia and his brother Seth turned into elder once they were back from Sophia's restaurant. I had to quit the game. |
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