Good point, since I would not touch macrotastics with a barge pole I tend to forget.
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I keep going back and forth on whether to go for the herbs & spices and dump macrotastics. I only got macrotastics because it was required by another of Pescado's mods (Business Runs You, I think?), but I ended up never using the second mod. I do occasionally use macro for cleaning/gardening/repairing. That's pretty much it, though.
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I like macrotastics myself - I especially like the macro socialize option when there are a lot of Sims in a family - at least one or two of them can keep visitors busy without doing something stupid behind my back. And I do appreciate Sims chatting away in a swimming pool The macro clean option comes in handy for my soldiers since they have to clean their homes all by themselves.
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I don't think the new sets I linked to cause this issue, that was the other set. Also wasn't it only the toxic herbs?
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Yeah, it's the toxic ones combined with macrotastics that's deadly. At the time I was considering the sets, I was wanting to set up some 'wilderness' lots and I kinda liked the realism of having similar but poisonous plants scattered in. I think someone also mentioned the toxic ones are intended to come into play later with craftable potions or something.
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Released just two days ago : Crispsandkerosene remade the TS1 Oxygen Bar for Sims 2!
Download it here: http://simfileshare.net/download/102614/ |
The Crispsandkerosene blog mentioned above also has a Sims 2 version of the gold-plated David statue in boxer shorts and the tragic clown painting (lowers mood/motives - painting requires OFB because it's based on the evil snapdragon). I must have that statue for the Mashuga family in Marka93's Old Town!
Download them here: http://simfileshare.net/download/101010/ |
C&K uploaded new skilling items! http://crispsandkerosene.tumblr.com...ects-for-ts2-my
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man this girl rocks
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I opened this thread with my Downloads folder open and I wasn't dissapointed.
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I love how the last three finds are all Crispsandkerosene. Seems we have a fan club.
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Oh, but remember to download the fix for the "joke book" that was in the last mention...the coding was a bit wonky. This is the updated book: CandK_FuctionalJokeBook.package.
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I did, I saw C&K's post on it.
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Once upon a time Criquette made a set of horizons to go into the game. They were later removed from their download page, but Withered Lillies brought Criquette's Horizons back with recolors and they're pretty darn nice!
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Just found this at Plumb Bob Keep:
http://www.medievalsims.com/forums/...hp?f=240&t=8720 My body is ready... *w* |
To be frank, that entire set just blew my mind-because there's never been any thing like a growing tree in this game..every plant is static (more or less-Seasons does have seasons, after all) but to actually grow, and bigger than the EA tree?!
Rather amazing set..I just can't wrap my mind around the notion of the game actually acting like real life! |
Quote: Originally posted by FranH
LOVE LOVE LOVE LOVE LOVE THESE! Thank you! |
Oh my goodness a growing tree. You know I nearly missed it thinking it was the 'Giving Tree' that I had seen before!
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Now, for the real treat about the Horizons download-it shows up in neighborhood view! Although it is a little bit shaky (after all, this was done a long time ago..) if you put the lot view on the maximum setting, you will see the effect of the horizons. Absolutely gorgeous, and it really gives a more realistic look to your neighborhood.
I love it. |
I use the one by Nimi, that's under hood deco so shows up in both. Might even be recolours of the same globe, original was by Psychosims.
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No, criquette's horizons are different. The other globes all sit over the terrain. The horizons sit under the terrain. (As in the mesh is actually under and around the hood.)
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How are Criquett's meshed?
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Criquette's:
http://i44.tinypic.com/15ed1z.jpg Nim's (Psychosims): http://ic.pics.livejournal.com/nimi...96_original.jpg Both go under the terrain to some extent. |
The usual skyglobes are nice, but they don't seem to completely cover the sky over a lot-and the "SkyMog" type of lot limits the actions on a lot-you can't jump from house to house with them on it.
For that reason, I'd love them to be redone ala Criquette's variation..but I'm not holding my breath. It's a pretty big mod. |
Quote: Originally posted by FranH
I'm not sure that's possible just by retexturing, as Criquette's object doesn't extend as high in the sky as the Psychosims skyglobes. So you'd just have a stripe of sky texture above the horizon. However, I used both objects in one of my neighbourhoods. Hood view: Lot view: The skyglobe I used is hood based, not lot based, so you can jump from lot to lot whilst using it. |
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