//
Update: Version 2 is now available for download! I have added a normal map to improve the reflective lighting of the armband in CAS. Otherwise, there is little visible difference in game.
I will leave the previous version of this content up under downloads, but there will be conflicts if you try to run both versions simultaneously in the game.
Please remove version 1 from your mods folder before adding version 2. //
Marik Isthar wears some distinctive jewelry including these upper armbands which can also be seen on Ishizu Ishtar and many of the ancient Egyptian characters in the series.
These armbands work for
male and female sims of
all ages. They appear in CAS as an armband-type accessory and can be worn in combination with other accessories. Note that whenever several accesories are worn simultaneously, the game reduces the texture resolution of all of them to keep the game from slowing down.
When several accessories
with morphs are worn together, there is a possibility of their morphs interacting inappropriately if their vertex IDs conflict. I will work to correct these conflicts when they occur between my own content (I have fixed a known issue with the
Egyptian Choker), but I have no control over how other creators assign their IDs. For your reference, these armbands together occupy the following vertex ID ranges:
Vertex ID Ranges:
Very High (0):
32300 to 32891
High (1):
32892 to 33339
Medium (2):
33340 to 33643
Low (3):
33644 to 33803
Since the bodies of each age group and gender are rather different, I've sized and positioned the armbands to present correctly on each: pu, cu, tm, tf, am, af, em and ef. I've also created morphs so the armbands will deform with the weight and fitness sliders in CAS. There are three versions, which I have merged together into a single package file: right arm only, both arms, and left arm only.
You should only need the
Base Game for this accessory to work.
There is
1 recolorable channel and
8 pattern presets color-matched to precious metals and others historically used in the making of jewelry: Rose Gold, 18K Yellow Gold, 14K Yellow Gold, White Gold, Sterling Silver, Copper, Bronze, and Brass.
I optimized the poly count so these armbands should not slow down your game. The numbers below are for both armbands together.
Level of Detail (LOD) Counts:
Very High (0):
592 vertices
576 triangles
High (1):
448 vertices
432 triangles
Medium (2):
304 vertices
288 triangles
Low (3):
160 vertices
144 triangles
Please do not upload my work on another site. I would like some credit for all the hard work I put in. This is for all the other Marik fans out there. Enjoy!
Additional Credits:
In these screenshots, Yami Marik's hair is
Hair06 RedKing for male by
Ginko Sims and the toddler Marik's hair is
Kijiko Fauxhawk for Kids by
poisonfireleafs. Custom eyelashes are from
Set N2 and
Set N3A by
S-Club with the
fix by
Buckley. Isis wears the
Midnight Jewel Dress by
saliwa.
Yami Marik wears my
Tombkeeper Eyeliner and my
Obelisk Earrings.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
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