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Semi-Invisible Parking Space

by Nandonalt Posted 22nd Aug 2009 at 1:44 PM - Updated 23rd Aug 2009 at 6:29 AM by Nandonalt
 
36 Comments / Replies (Who?) - 34 Feedback Posts, 1 Thanks Posts
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Lab Assistant
#26 Old 25th Aug 2009 at 2:09 PM
34 polys for a simple line? Shouldn't be more than 2 (or 10 if you want top and all sides)...
Lab Assistant
#27 Old 27th Aug 2009 at 4:52 AM
Thank you, I would have loved the totally invisible, but this is way better than the EA original!
Test Subject
#28 Old 31st Aug 2009 at 7:23 AM
Thanks, I've been waiting for this one.
Test Subject
#29 Old 3rd Sep 2009 at 9:22 PM
Haha as soon as I saw the original parking bar I thought "hm how long before someone makes a better one?" Congrats : U are winner!

Thanks
Lab Assistant
#30 Old 6th Sep 2009 at 10:00 PM
Compatiblity Problem
This mod is NOT compatible with Gabriel's alpha core mod

"Are you suggesting coconuts migrate?"
Test Subject
#31 Old 13th Sep 2009 at 11:03 AM
You should make a version that stands out a bit less. You know those cement burms they use in parking lots that pretty much just sit there on 2 pieces of rebar? You could make 2 3 versions of that, the full new burm, a broken/older burm, and a missing burm that's jsut the dark stain and broken rebar posts :D
Test Subject
#32 Old 1st Oct 2009 at 3:06 AM
w00t no more dumb bar!!!! yay
Field Researcher
#33 Old 7th Dec 2009 at 8:34 AM
Another way to do this would be to make it an oil stain, or a drip tray etc, which would fit in with the game environment and not be so striking. Just an idea.
Field Researcher
#34 Old 6th Jan 2010 at 9:30 PM
Personally, one of my most essential items of CC.Thanks so much.
Test Subject
#35 Old 13th Apr 2010 at 11:35 PM
I use this in all of my houses - who the hell has a big ol' bar in their driveway? :P

Thanks so much!
Test Subject
THANKS POST
#36 Old 25th Mar 2015 at 3:42 PM
Perfect, you're the best. Thank you!
Test Subject
#37 Old 18th Mar 2017 at 3:27 PM
Thank you!
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