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Cow Plant Tweaks, with multiple flavors - 1.63

by NonaMena Posted 8th Feb 2012 at 8:12 PM - Updated 27th Jan 2014 at 10:36 PM by NonaMena : Updated for 1.63.
 
111 Comments / Replies (Who?) - 64 Feedback Posts, 46 Thanks Posts
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Test Subject
THANKS POST
#101 Old 1st Sep 2014 at 2:09 AM
This mod is fantastic!! Thank you so much! I love collecting cow-plant victim gravestones for Olive Specter's backyard graveyard and this mod makes it so much easier to do so! I was wondering if there was any chance you could create a flavour with the following specifications:
Cowplant is hungry after 1 day
No autonomous feed, no Autonomous play for non selected sims.
No autonomous feed, no autonomous play, no autonomous eat cake for selected sims
No sim is safe

I want to be able to take control of sims and make them eat cake as well as have non selected sims eat cake but I don't want my selected sims to eat the cake when I'm not paying attention.

Thank you so much either way, the mod is wonderful!
Test Subject
THANKS POST
#102 Old 16th Sep 2014 at 8:40 PM
I read through the files. Is there a flavor that has Piggy 12 hours, with 50% spit chance, and doesnt effect the trait saves? Its fun feeding my sims to the cow plant over and over and let it spit them out depending on their traits.
Field Researcher
#103 Old 6th Nov 2014 at 2:53 AM Last edited by Okalanit : 6th Nov 2014 at 2:54 AM. Reason: Adding Grammar
I have a request (I know, we're terrible with these!). I do not have and do not want an account with the main site (burn, EA, burn!). I would like it if someone could clone the item from the store content and made it available here with this mod (or a link to this mod directly so that way navigation is easier). If someone does this, I will test it and this mod for them!
Test Subject
THANKS POST
#104 Old 22nd Nov 2014 at 7:20 PM
that's what i wanted , very cool , no one can escape now,lol
Test Subject
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#105 Old 23rd Dec 2014 at 1:23 PM
Thanx!
Test Subject
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#106 Old 17th Feb 2015 at 8:48 PM
Wow, I'm getting dizzy trying to figure out all these options. Is there one where only the "homeless" (maids, babysitters, mechanics and whatnot) eat cake and NOT permanent town citizens do?
Test Subject
#107 Old 4th May 2015 at 2:22 AM
I downloaded Flavor 9b, and it's supposed to have no spit chance, and it ONLY has spit sims out. I installed the mod before buying a new plant, and even made a fresh file after install. All my other mods show up, so it's not that, and I am patched up to the highest version. Any suggestions for me, please anybody?
Test Subject
#108 Old 15th Jul 2015 at 3:28 AM
Hello, I love this mod, it's wonderful! But I was wondering, is there a way to make Zombies in the game activate the "Eat cake" option? I think it would be amazing to surround a house with Cow plants on a full moon night and have them gorge on zombies!! Thank you for all of these options so far
Test Subject
THANKS POST
#109 Old 7th Aug 2015 at 5:38 AM
Hello! I'm gonna test this out in a day or two and this is an outstanding collection you put together! I didn't quite understand the 11th flavors, as you have no put any documentation explaining yet.

I would like to ask if there would be a way to make it... Friendly? Have flavors where the household sims can feed it and it'll make milk? Maybe leave the ability for it to eat Paparazzi on? xD
Test Subject
THANKS POST
#110 Old 12th Feb 2016 at 7:50 AM
Hey, I want my cowplant to be hungry all the time and to always have that cake animation, I'm trying to feed it that stupid unviersity mascot and have him locked in a room in my basement with it but the cake animation never happens, do you have a file to fix this, I'm not sure if I downloaded the right one, I used MTS_nonamena_1272759_CowPlant_Flavor_1a.zip, MTS_nonamena_1272763_CowPlant_Flavor_3.zip, & MTS_nonamena_1272766_CowPlant_Flavor_5.zip
Forum Resident
THANKS POST
#111 Old 22nd Nov 2016 at 8:28 AM
So many flavours! Thank you so much for all your help Nona! You are fantastic! Hope you are doing well!
Test Subject
#112 Old 12th Mar 2019 at 1:10 AM
Just the mod I was looking for. Fantastic work!

The only issue I have is with Flavor 10b. It states it has a 50% spit chance, but every time my Cow Plant eats someone; it never spits them out. It always seems to be a 100% kill rate. I might have to test out the other flavors, but I just wanted to point that out.
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